Mesa 19.3.0 Release Notes / 2019-12-12¶
Mesa 19.3.0 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 19.3.1.
Mesa 19.3.0 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 19.3.0 implements the Vulkan 1.1 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
5fa0e4e9dca79560f6882e362f9db36d81cf96da16cf6a84e0ada7466a99a5d7 mesa-19.3.0.tar.xz
New features¶
GL_ARB_gl_spirv on i965, iris.
GL_ARB_spirv_extensions on i965, iris.
GL_EXT_demote_to_helper_invocation on iris, i965.
OpenGL 4.6 on i965, iris.
EGL_EXT_image_flush_external
VK_ANDROID_external_memory_android_hardware_buffer on RADV.
VK_KHR_shader_clock on Intel, RADV.
VK_KHR_shader_float_controls on Intel, RADV.
VK_KHR_spirv_1_4 on Intel, RADV.
VK_KHR_timeline_semaphore on RADV.
VK_KHR_vulkan_memory_model on Intel.
VK_EXT_shader_subgroup_ballot on Intel.
VK_EXT_shader_subgroup_vote on Intel.
VK_EXT_texel_buffer_alignment on RADV.
VK_INTEL_performance_query on Intel.
Meson support for windows using MSVC and MinGW
scons has been deprecated for non windows
Initial Intel gen12 (Tigerlake) support on anvil and iris
New compiler backend “ACO” for RADV (RADV_PERFTEST=aco)
VK_EXT_shader_demote_to_helper_invocation on RADV/ACO.
Bug fixes¶
[RADV] The Dead Rising 4 is causing a GPU hang with LLVM backend
radeonsi: mpv –vo=vaapi incorrect rendering on gfx9+
NULL resource when playing VP9 video through VDPAU on RX 570
gnome-shell overview mode crash in recent mesa
radv/aco Jedi Fallen Order hair rendering buggy
[RADV] VK_KHR_timeline_semaphore balloons in runtime
Shadow of Mordor has randomly dancing black shadows on Talion’s face
ld.lld: error: duplicate symbol (mesa-19.3.0-rc1)
triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong vertex’s attribute to be broadcasted for flat interpolation
[bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil failures
textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 implementation
HSW. Tropico 6 and SuperTuxKart have shadows flickering
glxgears segfaults on POWER / Xvnc
Objects leaving trails in Firefox with antialias and preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2
radv regression after 84d9551b232bdcead017b212cbb3e291486e698c: vk: error: failed to submit CS
Rename ACO README to README.md
Steam crash due to commit e137b3a9b71a2711c1f68c8a8b9c0a7407fbcc4b (bisected)
[Anv regression] SPIR-V abort in Aztec Ruins
FreeBSD does not have _GNU_SOURCE in util/strtod.c
glLinkProgram crash when using gcc-9 -O3 -flto due to use of uninitialised value
KeyError: ‘force_scons’:
link_shader and deserialize_glsl_program suddenly consume huge amount of RAM
build errors after “meson: add -Werror=empty-body to disallow `if(x);`”
performance regression in Heroes of the Storm with Mesa 19.1.1 & Polaris
Vulkan version of “Middle-earth: Shadow of Mordor” has graphics glitches on RADV driver (part 2)
swr/rasterizer/core/format_types.h:1183: undefined reference to `_mm256_cvtps_ph’
Meson: Building osmesa gallium and tests at the same time results in osmesa gallium build failure
Vulkan version of “Middle-earth: Shadow of Mordor” has graphics glitches on RADV driver
[amdgpu][Navi][llvm] Minimap problem in Nier Automata
[bisected] anon_inode:sync_file file descriptor leak
Cache meson packagecach in appveyor
Piglit tests regression in gallium drivers
Black ground in Dirt 4
Superbibles examples crashing Mesa drivers (radeonsi) and causing gpu reset
[CTS] dEQP-VK.graphicsfuzz.write-red-in-loop-nest crashes
mesa and libglvnd install the same headers
Multiple EGL displays with multiple window systems leads to a crash
Regression: Doom (2016) crashes on Mesa 19.2 and above and Radeon 380 with Vulkan (worked on Mesa 19.1)
Rocket League displays corruption when the game starts
drm.h:50:9: error: unknown type name ‘uint8_t’
Mesa build breaks when only building radeonsi due to missing llvm coroutines symbols
radeonsi aborting in LLVM validation test in si_compile_tgsi_shader()
meson.build:1447:6: ERROR: Problem encountered: libdrm required for gallium video statetrackers when using x11
Mesa doesn’t build with current Scons version (3.1.0)
libXvMC-1.0.12 breaks mesa build
Meson can’t find 32-bit libXvMCW in non-standard path
Mesa installs gl.pc and egl.pc even with libglvnd >= 1.2.0
Changes¶
glx: Whitespace cleanups
glx: Sync <GL/glxext.h> with Khronos
glx: Make __glXGetDrawableAttribute return true sometimes
glx: Unset the direct_support bit for GLX_EXT_import_context
Revert “glx: Unset the direct_support bit for GLX_EXT_import_context”
egl: Enable 10bpc EGLConfigs for platform_{device,surfaceless}
gallium/xlib: Fix an obvious thinko
mesa: Remove unused gl_config::indexBits
mesa: Eliminate gl_config::have{Accum,Depth,Stencil}Buffer
mesa: Eliminate gl_config::rgbMode
gallium: Require LLVM >= 3.4
gallium: Require LLVM >= 3.5
gallium: Require LLVM >= 3.6
gallium: Require LLVM >= 3.7
gallium: Require LLVM >= 3.8
gallium: Require LLVM >= 3.9
egl/dri2: Refuse to add EGLConfigs with no supported surface types
glx: Remove unused indirection for glx_context->fillImage
gallium: Restore VSX for llvm >= 4
ci: Run tests on i386 cross builds
gallium/xlib: Remove drawable caching from the MakeCurrent path
gallium/xlib: Remove MakeCurrent_PrevContext
gallium/xlib: Fix glXMakeCurrent(dpy, None, None, ctx)
docs: Update bug report URLs for the gitlab migration
glx: Avoid atof() when computing the server’s GLX version
glx: Fix drawable lookup bugs in glXUseXFont
egl/wayland: Reindent the format table
egl/wayland: Add FP16 format support
egl/wayland: Implement getCapability for the dri2 and image loaders
egl/surfaceless: Add FP16 format support
libgbm: Wire up getCapability for the image loader
glx: Move vertex array protocol state into the indirect backend
glx: Lift sending the MakeCurrent request to top-level code
glx: Implement GLX_EXT_no_config_context
Revert “glx: Implement GLX_EXT_no_config_context”
Revert “glx: Lift sending the MakeCurrent request to top-level code”
drisw: Simplify GC setup
drisw: Fix and simplify drawable setup
glx: Log the filename of the drm device if we fail to open it
egl/dri2: Don’t dlclose() the driver on dri2_load_driver_common failure
surfaceless: Support EGL_WL_bind_wayland_display
egl: Make native display detection work more than once
gallium/xlib: Fix xmesa drawable creation
gallium: Fix a bunch of undefined left-shifts in u_format_*
c99_compat.h: Don’t try to use ‘restrict’ in C++ code
util: Make Solaris implemention of p_atomic_add work with gcc
util: Workaround lack of flock on Solaris
util: Solaris has linux-style pthread_setname_np
meson: recognize “sunos” as the system name for Solaris
intel/common: include unistd.h for ioctl() prototype on Solaris
i965: enable ARB_gl_spirv extension and ARB_spirv_extensions for gen7+
mesa/version: uncomment SPIR-V extensions
i965: Enable OpenGL 4.6 for Gen8+
v3d: take into account prim_counts_offset
v3d: adds an extra MOV for any sig.ld*
radv: Change memory type order for GPUs without dedicated VRAM
gitlab-ci: Update required libdrm version
pan/decode: Eliminate DYN_MEMORY_PROP
pan/decode: Don’t print MALI_DRAW_NONE
panfrost: Move pan_invocation to shared panfrost/
panfrost: Set workgroups z to 32 for non-instanced graphics
pan/decode: Don’t print canonical workgroup encoding
panfrost: Implement workgroups_x_shift_2 quirk
pan/decode: Silence workgroups_x_shift_2
pan/decode: Fix missing NULL terminator
pan/decode: Don’t print zero exception_status
pan/decode: Express tiler structures as offsets
pan/decode: Allow updating mmaps
pan/decode: Bounds check polygon list and tiler heap
panfrost: Move pan_tiler.c outside of Gallium
pan/decode: Verify and omit polygon size
pan/decode: Print “just right” count of texture pointers
panfrost: Remove DRY_RUN
panfrost: Correct polygon size computations
pan/decode: Check for a number of potential issues
pan/decode: Don’t print unreferenced attribute memory
pan/decode: Add static bounds checking utility
pan/decode: Do not print uniform/buffers explicitly
pan/decode: Validate AFBC fields are zero when AFBC is disabled
pan/decode: Check for MFBD preload chicken bit
pan/decode: Mark tripped zeroes with XXX
pan/decode: Normalize case matching XXX format
pan/decode: Normalize final instances of XXX
panfrost: Fix scoreboarding with dependency on job #0
panfrost: Do not expose PIPE_CAP_TEXTURE_MIRROR_CLAMP
panfrost: Don’t crash on GL_CLAMP
pan/decode: Guard attribute unknowns
panfrost: Don’t trip the prefix magic field
pan/decode: Handle VARYING_DISCARD
pan/decode: Treat RESERVED swizzles as errors
pan/decode: Validate swizzles against format
pan/decode: Don’t print the default swizzle
pan/decode: Use GLSL style formats/swizzles
pan/decode: Guard texture unknowns as zero trips
pan/decode: Break out pandecode_texture function
pan/decode: Validate texture dimensionality
panfrost: nr_mipmap_levels -> levels
panfrost: Remove ancient TODO
pan/decode: Pretty-print sRGB format
panfrost: Break up usage2 field
pan/decode: Use concise texture printing
pan/decode: Include address in union mali_attr
pan/decode: Validate attribute/varying buffer pointer
pan/decode: Cleanup mali_attr printing
pan/midgard: Free liveness info
pan/midgard: Allocate `dependencies` on stack
pan/decode: Don’t leak FBD pointer
pan/decode: Remove all_zero
pan/bifrost: Avoid buffer overflow in disassembler
pan/midgard: Represent unused nodes by ~0
pan/midgard: Reorder bits check to fix 8-bit masks
pan/midgard: Simplify contradictory check.
panfrost: Don’t check reads_point_coord
pan/midgard: Mark fallthrough explicitly
panfrost: Pay attention to framebuffer dimension sign
panfrost: Clarify intention with PIPE_SWIZZLE_X check
panfrost: Prevent potential integer overflow in instancing
panfrost: Hoist job != NULL check
panfrost: Hoist bo != NULL check before dereference
panfrost: Fix missing ret assignment in DRM code
pan/bifrost: Correct file size signedness
panfrost: Guard against NULL rasterizer explicitly
panfrost: Pass stream_output_info by reference
pan/midgard: Breakout texture reg select printer
pan/midgard: Identify and disassemble indirect texture/sampler
panfrost: Don’t bail on PIPE_BUFFER
panfrost: Implement depth range clipping
panfrost: Fix PIPE_BUFFER spacing
pan/midgard,bifrost: Expand nir_const_load_to_arr
nir: Remove nir_const_load_to_arr
pan/decode: Hoist shader-db stats to shared decode
pan/midgard: Sketch static analysis to uniform count
pan/midgard: Compute work_count via writes
pan/midgard: Analyze simple loads/store
pan/midgard: Explain ffma
pan/midgard: Disassemble integer constants in hex
pan/decode: Remove mali_attr(_meta) framing
pan/decode: Removing uniform buffer framing
pan/decode: Eliminate non-FBD dumped case
pan/decode: Validate MFBD tags
pan/decode: Validate and simplify FRAGMENT payloads
pan/decode: Validate blend shaders don’t access I/O
pan/decode: Fix uniform printing
pan/decode: Promote <no shader> to an error
pan/decode: Disassemble before printing shader descriptor
pan/decode: Validate mali_shader_meta stats
pan/decode: Validate, but do not print, index buffer
pan/decode: Downgrade shader property mismatch to warning
pan/decode: Decode actual varying_meta address
pan/decode: Print stub for uniforms
pan/decode: Decouple attribute/meta printing
pan/decode: Remove size/stride divisibility check
pan/decode: Handle special varyings
panfrost: Remove vertex buffer offset from its size
panfrost: Implement gl_FragCoord correctly
pan/midgard: Fix writeout combining
pan/midgard: Analyze helper invocations
pan/decode: Validate and quiet helper invocation flag
pan/midgard, bifrost: Set lower_fdph = true
pan/midgard: Switch constants to uint32
pan/midgard: Add imov->fmov optimization
pan/midgard: Fold ssa_args into midgard_instruction
pan/midgard: Fix invert fusing with r26
freedreno/ir3: Link directly to Sethi-Ullman paper
pan/midgard: Count shader-db stats by bundled instructions
pan/midgard: Factor out mir_is_scalar
pan/midgard: Extract instruction sizing helper
pan/midgard: Expose mir_get/set_swizzle
pan/midgard: Add OP_IS_CSEL_V helper
pan/midgard: Fix corner case in RA
pan/midgard: Add post-schedule iteration helpers
pan/midgard: Include condition in branch->src[0]
pan/midgard: Document Midgard scheduling requirements
pan/midgard: Ensure fragment writeout is in the final block
pan/midgard: Track csel swizzle
pan/midgard: Add mir_insert_instruction*scheduled helpers
pan/midgard: csel_swizzle with mir get swizzle
pan/midgard: Extend mir_special_index to writeout
pan/midgard: Improve mir_mask_of_read_components
pan/midgard: Allow NULL argument in mir_has_arg
pan/midgard: Track shader quadword count while scheduling
pan/midgard: Add scheduling barriers
pan/midgard: Cleanup fragment writeout branch
pan/midgard: Remove texture_index
pan/midgard: Print branches in MIR
pan/midgard: Print MIR by the bundle
pan/midgard: Fix misc. RA issues
pan/midgard: Do not propagate swizzles into writeout
pan/midgard: Handle fragment writeout in RA
pan/midgard: Schedule before RA
pan/midgard: Remove mir_opt_post_move_eliminate
pan/midgard: Use shared psiz clamp pass
pan/decode: Fix uninitialized variables
pan/decode: Use %zu instead of %d
pan/decode: Use portable format specifier for 64-bit
pan/decode: Add missing format specifier
pan/midgard: Correct issues in disassemble.c
pan/midgard: Fix cppcheck issues
pan/midgard: Remove cppwrap.cpp
pan/midgard: Remove mir_print_bundle
pan/midgard: Remove mir_rewrite_index_*_tag
panfrost: Mark (1 << 31) as unsigned
panfrost: Fix misc. issues flagged by cppcheck
panfrost: Remove panfrost_upload
pan/midgard: Add missing parans in SWIZZLE definition
pan/midgard: Fix component count handling for ldst
pan/midgard: Squeeze indices before scheduling
pan/midgard: Add flatten_mir helper
pan/midgard: Calculate dependency graph
pan/midgard: Initialize worklist
pan/midgard: Add mir_choose_instruction stub
pan/midgard: Add mir_update_worklist helper
pan/midgard: Add mir_choose_bundle helper
pan/midgard: Add mir_schedule_texture/ldst/alu helpers
pan/midgard: Remove csel constant unit force
pan/midgard: Add constant intersection filters
pan/midgard: Add predicate->exclude
pan/midgard: Implement predicate->unit
pan/midgard: Add helpers for scheduling conditionals
pan/midgard: Extend csel_swizzle to branches
pan/midgard: Implement load/store pairing
pan/midgard: Add mir_choose_alu helper
pan/midgard: Add distance metric to choose_instruction
pan/midgard: Use new scheduler
pan/midgard: Don’t double check SCALAR units
pan/midgard: Extend choose_instruction for scalar units
pan/midgard: Schedule to smul/sadd
pan/midgard: Only one conditional per bundle allowed
pan/midgard: Allow 6 instructions per bundle
pan/midgard: Allow writeout to see into the future
pan/midgard: Tightly pack 32-bit constants
pan/midgard: Add mir_flip helper
pan/midgard: Add csel invert optimization
pan/midgard: Allow scheduling conditions with constants
pan/midgard: Remove mir_has_multiple_writes
pan/midgard: Add mir_calculate_temp_count helper
pan/midgard: Move RA’s liveness analysis into midgard_liveness.c
pan/midgard: Don’t try to OR live_in of successors
pan/midgard: Begin tracking liveness metadata
pan/midgard: Invalidate liveness for mir_is_live_after
pan/midgard: Calculate temp_count for liveness
pan/midgard: Replace mir_is_live_after with new pass
pan/midgard: Report read mask for branch arguments
pan/midgard: Allow non-contiguous masks in UBO lowering
pan/midgard: Don’t try to propagate swizzles to branches
pan/midgard: Add perspective ops to mir_get_swizzle
pan/midgard: Fix mir_mask_of_read_components with dot products
panfrost: Disable frame throttling
pan/midgard: Use 16-bit liveness masks
pan/midgard: Allow COMPUTE jobs in panfrost_bo_access_for_stage
pan/midgard: Fix memory corruption in register spilling
pan/midgard: Do not repeatedly spill same value
pan/midgard: Debug mir_insert_instruction_after_scheduled
pan/midgard: Identify 64-bit atomic opcodes
pan/midgard/disasm: Fix printing 8-bit/16-bit masks
pan/midgard: Factor out mir_get_alu_src
pan/midgard: Tableize load/store ops
pan/midgard: Implement OP_IS_STORE with table
pan/midgard: Add helpers for manipulating byte masks
pan/midgard: Report byte masks for read components
pan/midgard: Simplify mir_bytemask_of_read_components
pan/midgard: Implement per-byte liveness tracking
pan/midgard: Handle nontrivial masks in texture RA
pan/midgard: Create dependency graph bytewise
pan/midgard: Implement SIMD-aware dead code elimination
panfrost/ci: Update expectations list
pan/midgard: Add mir_set_bytemask helper
pan/midgard: Expose more typesize manipulation routines
pan/midgard: Express allocated registers as offsets
pipe-loader: Add kmsro pipe_loader target
pipe-loader: Default to kmsro if probe fails
panfrost: Expose serialized NIR support
pan/midgard: Disable precise occlusion queries
panfrost: Cleanup _shader_upper -> shader
panfrost: Remove unused definitions in mali-job.h
pipe-loader: Build kmsro loader for with all kmsro targets
gallium/util: Support POLYGON in u_stream_outputs_for_vertices
lima/ppir: Rename ppir_op_dummy to ppir_op_undef
lima/ppir: Add undef handling
lima/ppir: Add various varying fetch sources to disassembler
lima: Fix compiler warning in standalone compiler
lima: Fix crash when there are no vertex shader attributes
drisw: Fix shared memory leak on drawable resize
nir/algebraic: mark float optimizations returning one parameter as inexact
docs: Update to OpenGL 4.6 in the release notes
nir/opcodes: Clear variable names confusion
docs: Add the maximum implemented Vulkan API version in 19.1 rel notes
docs: Add the maximum implemented Vulkan API version in 19.2 rel notes
docs: Add the maximum implemented Vulkan API version in 19.3 rel notes
docs/features: Update status list of Vulkan extensions
docs/features: Update VK_KHR_display_swapchain status
i965/fs: add a comment about how the rounding mode in fmul is set
i965/fs: set rounding mode when emitting the flrp instruction
docs/relnotes: add support for GL_ARB_gl_spirv, GL_ARB_spirv_extensions and OpenGL 4.6 on i965 and iris
egl: Remove the 565 pbuffer-only EGL config under X11.
radv: add RADV_DEBUG=allentrypoints
radv: additional query fixes
glsl: disallow incompatible matrices multiplication
intel/gen12: Add L3 configurations
intel: Add few Ice Lake brand strings
genxml/gen11+: Add COMMON_SLICE_CHICKEN4 register
intel/gen11+: Enable Hardware filtering of Semi-Pipelined State in WM
intel/isl/icl: Use halign 8 instead of 4 hw workaround
anv: fix descriptor limits on gen8
radv: Use correct vgpr_comp_cnt for VS if both prim_id and instance_id are needed.
radv: Emit VGT_GS_ONCHIP_CNTL for tess on GFX10.
radv: Disable NGG for geometry shaders.
tu: Set up glsl types.
radv: Only break batch on framebuffer change with dfsm.
radv: Disable dfsm by default even on Raven.
radv: Add DFSM support.
glx: Remove redundant null check.
amd: Build aco only if radv is enabled
radv: Add workaround for hang in The Surge 2.
turnip: Add image->image blitting.
turnip: Always use UINT formats for copies.
turnip: Disallow NPoT formats.
turnip: Add todo for d24_s8 copies
radv: Fix condition for skipping the continue CS.
radv: Fix warning in 32-bit build.
meson: Always add LLVM coroutines module.
amd/llvm: Fix warning due to asserted-only variable.
radv: Implement & enable VK_EXT_texel_buffer_alignment.
radv: Cleanup buffer_from_fd.
radv: Handle device memory alloc failure with normal free.
radv: Split out layout code from image creation.
radv: Delay patching for imported images until layout time.
radv: Handle slightly different image dimensions.
radv: Unset vk_info in radv_image_create_layout.
radv: Add VK_ANDROID_external_memory_android_hardware_buffer.
radv/android: Add android hardware buffer field to device memory.
radv/android: Add android hardware buffer queries.
radv: Disallow sparse shared images.
radv: Derive android usage from create flags.
radv: Deal with Android external formats.
radv/android: Add android hardware buffer import/export.
radv: Allow Android image binding.
radv: Expose image handle compat types for Android handles.
radv: Check the size of the imported buffer.
radv: Enable VK_ANDROID_external_memory_android_hardware_buffer.
nir/dead_cf: Remove dead control flow after infinite loops.
radv: Fix single stage constant flush with merged shaders.
radv: Compute hashes in secure process for secure compilation.
radv: Add an early exit in the secure compile if we already have the cache entries.
radv: Clean up unused variable.
radv: Split out commandbuffer submission.
radv: Do sparse binding in queue submission.
radv: Improve fence signalling in QueueSubmit.
radv: Always enable syncobj when supported for all fences/semaphores.
radv: Split semaphore into two parts as enum+union.
radv: Add temporary datastructure for submissions.
radv: Add timelines with a VK_KHR_timeline_semaphore impl.
radv: Add wait-before-submit support for timelines.
radv: Enable VK_KHR_timeline_semaphore.
radv: Start signalling semaphores in WSI acquire.
radv: Allocate space for temp. semaphore parts.
radv: Fix timeout handling in syncobj wait.
radv: Remove _mesa_locale_init/fini calls.
turnip: Remove _mesa_locale_init/fini calls.
anv: Remove _mesa_locale_init/fini calls.
radv: Fix disk_cache_get size argument.
radv: Close all unnecessary fds in secure compile.
radv: Do not change scratch settings while shaders are active.
radv: Allocate cmdbuffer space for buffer marker write.
radv: Unify max_descriptor_set_size.
radv: Fix timeline semaphore refcounting.
radv: Fix RGBX Android<->Vulkan format correspondence.
llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders
panfrost: Free the instruction object in mir_remove_instruction()
panfrost: Free all block/instruction objects before leaving midgard_compile_shader_nir()
panfrost: Make sure bundle.instructions[] contains valid instructions
Revert “panfrost: Free all block/instruction objects before leaving midgard_compile_shader_nir()”
panfrost: Use ralloc() to allocate instructions to avoid leaking those objs
panfrost: Reset the damage area on imported resources
panfrost: Add transient BOs to job batches
panfrost: s/job/batch/
panfrost: Pass a batch to panfrost_drm_submit_vs_fs_batch()
panfrost: Stop passing a ctx to functions being passed a batch
panfrost: Make transient allocation rely on the BO cache
panfrost: Convert ctx->{scratchpad, tiler_heap, tiler_dummy} to plain BOs
panfrost: Get rid of unused panfrost_context fields
panfrost: Get rid of the now unused SLAB allocator
panfrost: Rename pan_bo_cache.c into pan_bo.c
panfrost: Fix a list_assert() in schedule_block()
panfrost: Rework midgard_pair_load_store() to kill the nested foreach loop
panfrost: Use a pipe_framebuffer_state as the batch key
panfrost: Get rid of the unused ‘flush jobs accessing res’ infra
panfrost: Allow testing if a specific batch is targeting a scanout FB
panfrost: Pass a batch to panfrost_{allocate,upload}_transient()
panfrost: Pass a batch to functions emitting FB descs
panfrost: Use ctx->wallpaper_batch in panfrost_blit_wallpaper()
panfrost: Pass a batch to panfrost_set_value_job()
panfrost: Prepare things to avoid flushes on FB switch
panfrost: Delay payloads[].offset_start initialization
panfrost: Move the fence creation in panfrost_flush()
panfrost: Move the batch submission logic to panfrost_batch_submit()
panfrost: Stop exposing internal panfrost_*_batch() functions
panfrost: Use the correct type for the bo_handle array
panfrost: Add missing panfrost_batch_add_bo() calls
panfrost: Add polygon_list to the batch BO set at allocation time
panfrost: Kill a useless memset(0) in panfrost_create_context()
panfrost: Stop passing has_draws to panfrost_drm_submit_vs_fs_batch()
panfrost: Get rid of pan_drm.c
panfrost: Move panfrost_bo_{reference,unreference}() to pan_bo.c
panfrost: s/PAN_ALLOCATE_/PAN_BO_/
panfrost: Move the BO API to its own header
panfrost: Stop exposing panfrost_bo_cache_{fetch,put}()
panfrost: Don’t check if BO is mmaped before calling panfrost_bo_mmap()
panfrost: Stop passing screen around for BO operations
panfrost: Stop using panfrost_bo_release() outside of pan_bo.c
panfrost: Add panfrost_bo_{alloc,free}()
panfrost: Don’t return imported/exported BOs to the cache
panfrost: Add the panfrost_batch_create_bo() helper
panfrost: Add FBO BOs to batch->bos earlier
panfrost: Allocate tiler and scratchpad BOs per-batch
Revert “panfrost: Rework midgard_pair_load_store() to kill the nested foreach loop”
panfrost: Fix indexed draws
dEQP-GLES2.functional.buffer.write.use.index_array.* are passing now.
panfrost: Add the shader BO to the batch in patch_shader_state()
panfrost: Extend the panfrost_batch_add_bo() API to pass access flags
panfrost: Make panfrost_batch->bos a hash table
panfrost: Add a batch fence
panfrost: Use the per-batch fences to wait on the last submitted batch
panfrost: Add a panfrost_freeze_batch() helper
panfrost: Start tracking inter-batch dependencies
panfrost: Prepare panfrost_fence for batch pipelining
panfrost: Add a panfrost_flush_all_batches() helper
panfrost: Add a panfrost_flush_batches_accessing_bo() helper
panfrost: Add flags to reflect the BO imported/exported state
panfrost: Make sure the BO is ‘ready’ when picked from the cache
panfrost: Do fine-grained flushing when preparing BO for CPU accesses
panfrost: Kill the explicit serialization in panfrost_batch_submit()
panfrost: Get rid of the flush in panfrost_set_framebuffer_state()
Revert “st/dri2: Implement DRI2bufferDamageExtension”
Revert “Revert “st/dri2: Implement DRI2bufferDamageExtension””
panfrost: Make sure a clear does not re-use a pre-existing batch
panfrost: Draw the wallpaper when only depth/stencil bufs are cleared
panfrost: Fix support for packed 24-bit formats
panfrost: Fix the DISCARD_WHOLE_RES case in transfer_map()
gallium: Fix the ->set_damage_region() implementation
panfrost: Make sure we reset the damage region of RTs at flush time
st/nir: fix illegal designated initializer in st_glsl_to_nir.cpp
REVIEWERS: add VMware reviewers
Call shmget() with permission 0600 instead of 0777
intel/compiler: Silence maybe-uninitialized warning in GCC 9.1.1
anv: Drop unused local variable
compiler/glsl: Fix warning about unused function
intel/decoders: Avoid uninitialized variable warnings
iris: Guard GEN9-only function in Iris state to avoid warning
tgsi: Remove unused local
i965: Silence brw_blorp uninitialized warning
nir/lower_explicit_io: Handle 1 bit loads and stores
glsl/nir: Avoid overflow when setting max_uniform_location
mesa/st: Do not rely on name to identify special uniforms
compiler: Add glsl_contains_opaque() helper
mesa: Pack gl_program_parameter struct
glsl/nir: Fill in the Parameters in NIR linker
mesa: Fill Parameter storage indices even when not using SPIR-V
mesa/program: Associate uniform storage without using names
mesa/st: Lookup parameters without using names
mesa/st: Extract preprocessing NIR steps
mesa/st: Add support for SPIR-V shaders
mesa/st: Don’t expect prog->nir to already exist
mesa/spirv: Set a few more extensions
gallium: Add ARB_gl_spirv support
glsl/nir: Add and use a gl_nir_link() function
iris: Enable ARB_gl_spirv and ARB_spirv_extensions
mesa/st: Fallback to name lookup when the variable have no Parameter
spirv: Update JSON and headers to 1.5
spirv: Handle ShaderLayer and ShaderViewportIndex capabilities
spirv: Add missing break for capability handling
intel/fs: Add Fall-through comment
mesa: Extension boilerplate for EXT_demote_to_helper_invocation
glsl: Add ir_demote
glsl: Parse `demote` statement
glsl: Add helperInvocationEXT() builtin
gallium: Add PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION
iris: Enable EXT_demote_to_helper_invocation
i965: Enable EXT_demote_to_helper_invocation
docs/relnotes: Add EXT_demote_to_helper_invocation support on iris, i965
docs: Fix GL_EXT_demote_to_helper_invocation name
vulkan: Update the XML and headers to 1.1.124
spirv: Implement SPV_KHR_shader_clock
anv: Implement VK_KHR_shader_clock
anv: Enable VK_EXT_shader_subgroup_{ballot,vote}
docs: Update recently enabled VK extensions on Intel
intel: Add INTEL_DEBUG=nofc for disabling fast clears
anv: Disable fast clears when running with INTEL_DEBUG=nofc
iris: Disable fast clears when running with INTEL_DEBUG=nofc
i965: Disable fast clears when running with INTEL_DEBUG=nofc
vulkan: Update the XML and headers to 1.1.125
anv: Advertise VK_KHR_spirv_1_4
intel/fs/gen12: Add tests for scoreboard pass
nir: Add scoped_memory_barrier intrinsic
nir/tests: Add copy propagation tests with scoped_memory_barrier
intel/fs: Implement scoped_memory_barrier
spirv: Parse memory semantics for atomic operations
spirv: Emit memory barriers for atomic operations
spirv: Add SpvMemoryModelVulkan and related capabilities
spirv: Add option to emit scoped memory barriers
spirv: Handle MakeTexelAvailable/Visible
spirv: Handle MakePointerAvailable/Visible
anv: Implement VK_KHR_vulkan_memory_model
spirv: Add imageoperands_to_string helper
spirv: Check that only one offset is defined as Image Operand
spirv: Add helper to find args of Image Operands
anv: Fix output of INTEL_DEBUG=bat for chained batches
spirv: Don’t fail if multiple ordering semantics bits are set
spirv: Don’t leak GS initialization to other stages
anv: Initialize depth_bounds_test_enable when not explicitly set
iris: Allow packed RGB pbo uploads
st/mesa: Map MESA_FORMAT_RGB_UNORM8 <-> PIPE_FORMAT_R8G8B8_UNORM
gallium: util_set_vertex_buffers_mask(..): make use of u_bit_consecutive(..)
etnaviv: a bit of micro-optimization
Revert “gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP”
etnaviv: disable ARB_shadow
etnaviv: etna_resource_copy_region(..): drop assert
etnaviv: support ARB_framebuffer_object
etnaviv: nir: start to make use of compile_error(..)
etnaviv: output the same shader-db format as freedreno, v3d and intel
etnaviv: fix compile warnings
etnaviv: fix code style
etnaviv: store updated usage in pipe_transfer object
etnaviv: keep track of buffer valid ranges for PIPE_BUFFER
etnaviv: remove dead code
radeonsi: enable zerovram for Rocket League
st/nir: Fix num_inputs for VS inputs
radeonsi/nir: Don’t recompute num_inputs and num_outputs
ac/nir: Handle const array offsets in get_deref_offset()
ac/nir: Assert GS input index is constant
radeonsi/nir: Don’t add const offset to indirect
radeonsi/nir: Add const_index when loading GS inputs
radeonsi/nir: Rewrite store intrinsic gathering
radeonsi/nir: Rewrite output scanning
ac/nir: add a workaround for viewing a slice of 3D as a 2D image
ac/nir: Remove gfx9_stride_size_workaround_for_atomic
ac/nir: Rewrite gather4 integer workaround based on radeonsi
ac/nir: Fix gather4 integer wa with unnormalized coordinates
nir: Fix num_ssbos when lowering atomic counters
ttn: Fill out more info fields
radeonsi/nir: Remove uniform variable scanning
radv/radeonsi: Don’t count read-only data when reporting code size
ac/nir: Support load_constant intrinsics
ac/nir: Enable nir_opt_large_constants
st/nir: Call nir_remove_unused_variables() in the opt loop
st/nir: Don’t lower indirects when linking
gallium: Plumb through a way to disable GLSL const lowering
radeonsi/nir: Don’t lower constant arrays to uniforms
radv: Call nir_propagate_invariant()
lima/gpir: Do all lowerings before rsched
lima/gpir: Ignore unscheduled successors in can_use_complex()
lima/gpir: Fix schedule_first insertion logic
lima/gpir: Fix fake dep handling for schedule_first nodes
lima/gpir: Disallow moves for schedule_first nodes
nir/opt_if: Fix undef handling in opt_split_alu_of_phi()
lima/gpir: Fix compiler warning
lima/gpir: Only try to place actual children
lima/gpir: Support branch instructions
lima/gpir: Use registers for values live in multiple blocks
lima/gpir: Fix postlog2 fixup handling
lima/gpir: Don’t emit movs when translating from NIR
lima/gpir: Fix 64-bit shift in scheduler spilling
nir/opt_large_constants: Handle store writemasks
nir: Fix overlapping vars in nir_assign_io_var_locations()
nir/sink: Rewrite loop handling logic
nir/sink: Don’t sink load_ubo to outside of its defining loop
util: add auxv based PowerPC AltiVec/VSX detection
nir/algebraic: some subtraction optimizations
aco: Initial commit of independent AMD compiler
radv/aco: Setup alternate path in RADV to support the experimental ACO compiler
radv: enable clustered reductions
radv/aco: enable VK_EXT_shader_demote_to_helper_invocation
radv: remove dead shared variables
aco: only emit waitcnt on loop continues if we there was some load or export
freedreno: Enable the nir_opt_algebraic_late() pass.
nir: recombine nir_op_*sub when lower_sub = false
nir: Remove unnecessary subtraction optimizations
radv/aco: Don’t lower subtractions
aco: call nir_opt_algebraic_late() exhaustively
nouveau: set lower_sub = true
aco: re-use existing phi instruction when lowering boolean phis
aco: don’t reorder instructions in order to lower boolean phis
aco: don’t combine minmax3 if there is a neg or abs modifier in between
aco: ensure that uniform booleans are computed in WQM if their uses happen in WQM
aco: refactor value numbering
aco: restrict scheduling depending on max_waves
aco: only skip RAR dependencies if the variable is killed somewhere
aco: add can_reorder flags to load_ubo and load_constant
aco: don’t schedule instructions through depending VMEM instructions
aco: Lower to CSSA
aco: improve live variable analysis
aco: remove potential critical edge on loops.
aco: fix live-range splits of phis
aco: fix transitive affinities of spilled variables
aco: don’t insert the exec mask into set of live-out variables when spilling
aco: consider loop_exit blocks like merge blocks, even if they have only one predecessor
aco: don’t add interferences between spilled phi operands
aco: simplify calculation of target register pressure when spilling
aco: ensure that spilled VGPR reloads are done after p_logical_start
aco: omit linear VGPRs as spill variables
aco: always set scratch_offset in startpgm
aco: implement VGPR spilling
docs/relnotes/new_features.txt: Add note about ACO
aco: fix immediate offset for spills if scratch is used
aco: only use single-dword loads/stores for spilling
aco: fix accidential reordering of instructions when scheduling
aco: workaround Tonga/Iceland hardware bug
aco: fix invalid access on Pseudo_instructions
aco: preserve kill flag on moved operands during RA
aco: don’t split live-ranges of linear VGPRs
aco: fix a couple of value numbering issues
panfrost: Respect offset for imported resources
egl: Include stddef.h in generated source
nir/loop_unroll: Update the comments for loop_prepare_for_unroll
nir/loop_unroll: Prepare loop for unrolling in wrapper_unroll
nir/loop_analyze: Treat do{}while(false) loops as 0 iterations
glsl: Fix unroll of do{} while(false) like loops
tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE
iris: Fix fence leak in iris_fence_flush
st/nine: Ignore D3DSIO_RET if it is the last instruction in a shader
intel/compiler: Fix C++ one definition rule violations
glsl: Initialize all fields of ir_variable in constructor
i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround
virgl: drop unused format field
virgl: fix format conversion for recent gallium changes.
gallivm: fix atomic compare-and-swap
llvmpipe: refactor jit type creation
gallivm: make lp_build_float_to_r11g11b10 take a const src
gallivm: handle helper invocation (v2)
gallivm: move first/last level jit texture members.
llvmpipe: handle early test property.
gallivm: add a basic image limit
llvmpipe: move the fragment shader variant key to dynamic length.
draw: add jit image type for vs/gs images.
llvmpipe: introduce image jit type to fragment shader jit.
gallivm/tgsi: add image interface to tgsi builder
gallivm: add image load/store/atomic support
draw: add vs/gs images support
llvmpipe: add fragment shader image support
llvmpipe: bind vertex/geometry shader images
gallivm: add support for fences api on older llvm
gallivm: add memory barrier support
llvmpipe: flush on api memorybarrier.
llvmpipe: enable ARB_shader_image_load_store
docs: add shader image extensions for llvmpipe
gallivm: fix appveyor build after images changes
gallivm: disable accurate cube corner for integer textures.
llvmpipe: enable fb no attach
gallivm/flow: add counter reset for loops
gallivm: add coroutine support files to gallivm.
gallivm: add coroutine pass manager support
llvmpipe: reogranise jit pointer ordering
gallivm: add new compute related intrinsics
gallivm: add support for compute shared memory
llvmpipe: add compute threadpool + mutex
gallivm: add barrier support for compute shaders.
llvmpipe: introduce compute shader context
llvmpipe: add initial compute state structs
gallivm: add compute jit interface.
llvmpipe: add compute debug option
llvmpipe: add initial shader create/bind/destroy variants framework.
llvmpipe: introduce new state dirty tracking for compute.
llvmpipe: introduce variant building infrastrucutre.
llvmpipe: add compute shader generation.
llvmpipe: add grid launch
llvmpipe: add compute pipeline statistics support.
llvmpipe: add support for compute constant buffers.
llvmpipe: add compute sampler + sampler view support.
llvmpipe: add ssbo support to compute shaders
llvmpipe: add compute shader images support
llvmpipe: add compute shader parameter fetching support
llvmpipe: add local memory allocation path
llvmpipe: enable compute shaders if LLVM has coroutines
docs: add llvmpipe features for fb_no_attach and compute shaders
st/mesa: Prefer R8 for bitmap textures
st/mesa: fix R8 bitmap texture for TGSI paths.
llvmpipe: make texture buffer offset alignment == 16
llvmpipe/draw: fix image sizes for vertex/geometry shaders.
llvmpipe/draw: handle UBOs that are < 16 bytes.
gallivm/sample: add gather component selection to the key.
gallium: add a a new cap for changing the TGSI TG4 instruction encoding
st/glsl: add support for alternate TG4 encoding.
llvmpipe: add support for tg4 component selection.
gallivm: fix coroutines on aarch64 with llvm 8
gallivm/draw/swr: make the gs_iface not depend on tgsi.
nir: add a pass to lower flat shading.
gallium: add flatshade lowering capability
st/mesa: handling lower flatshading for NIR drivers.
llvmpipe: handle compute shader launch with 0 threads
zink: ask for flatshade lowering
zink: add dri loader
zink: query support (v2)
zink/spirv: store all values as uint.
zink: add support for compressed formats
zink: add sample mask support
zink: add samples to rasterizer
zink: attempt to get multisample resource creation right
llvmpipe/ppc: fix if/ifdef confusion in backport.
broadcom/v3d: Allow importing linear BOs with arbitrary offset/stride.
zink: clamped limits to INT_MAX when stored as uint32_t.
zink: fix line-width calculation
zink: respect ubo buffer alignment requirement
zink: limited uniform buffer size so the limits is not exceeded.
zink: pass line width from rast_state to gfx_pipeline_state.
zink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes RADV image noise.
zink: make sure src image is transfer-src-optimal
docs: Mark 19.2.0-rc2 as done and push back rc3 and rc4/final
glsl/tests: Handle windows \rn new lines
meson: don’t try to generate i18n translations on windows
meson: Make shared-glapi a combo
meson: don’t build glapi_static_check_table on windows
add a git ignore for subprojects
meson: add a zlib subproject
meson: add a expat subproject
glapi: export glapi_destroy_multithread when building shared-glapi on windows
meson: fix dl detection on non cygwin windows
meson: build getopt when using msvc
meson: Add a platform for windows
meson: don’t build glx or dri by default on windows
meson: don’t allow glvnd on windows
meson: don’t generate file into subdirs
Docs: mark that 19.2.0-rc3 has been released
scons: Make scons and meson agree about path to glapi generated headers
docs: Add release notes for 19.2.0
docs: add SHA256 sum for 19.2.0
docs: update calendar, add news item, and link release notes for 19.2.0
release: Push 19.3 back two weeks
bin/get-pick-list: use –oneline=pretty instead of –oneline
meson: fix logic for generating .pc files with old glvnd
meson: Try finding libxvmcw via pkg-config before using find_library
meson: Link xvmc with libxv
meson: gallium media state trackers require libdrm with x11
docs: update install docs for meson
docs: use https for mesonbuild.com
docs: remove stray newline
meson: remove -DGALLIUM_SOFTPIPE from st/osmesa
docs: Add use of Closes: tag for closing gitlab issues
docs: add a new_features.text file and remove 19.3.0 release notes
scripts: Add a gen_release_notes.py script
release: Add an update_release_calendar.py script
bin: delete unused releasing scripts
meson: Only error building gallium video without libdrm when the platform is drm
docs: Add relnotes for 19.2.1
docs: Add SHA256 sum for 19.2.1
docs: update calendar, add news item, and link release notes for 19.2.1
util: use _WIN32 instead of WIN32
meson: add windows compiler checks and libraries
meson: Add windows defines to glapi
meson: Add necessary defines for mesa_gallium on windows
meson: build gallium gdi winsys
meson: build wgl state tracker
meson: build libgl-gdi target
meson: build graw-gdi target
meson: fix gallium-osmesa to build for windows
meson: Don’t check for posix_memalign on windows
util/xmlconfig: include strndup.h for windows
meson: fix pipe-loader compilation for windows
meson: don’t look for rt on windows
meson: Add support for using win_flex and win_bison on windows
meson: force inclusion of inttypes.h for glcpp with msvc
meson: disable sse4.1 optimizations with msvc
meson: add switches for SWR with MSVC
meson: don’t define USE_ELF_TLS for windows
meson: Add idep_getopt for tests
meson: Add msvc compat args to util/tests
meson: Set visibility and compat args for graw
meson: don’t build gallium trivial tests on windows
meson: disable graw tests on mingw
meson: don’t build or run mesa-sha1 test on windows
meson: maintain names of shared API libraries
meson: add msvc compat args to swr
meson: don’t error on formaters with mingw
meson: only build timspec test if timespec is available
meson: glcpp tests are expected to fail on windows
meson/util: Don’t run string_buffer tests on mingw
glsl/tests: Handle no-exec errors
docs: update meson docs for windows
appveyor: Add support for meson as well as scons on windows
gitlab-ci: Add a mingw x86_64 job
meson: Don’t use expat on windows
gitlab-ci: Add a pkg-config for mingw
Revert “gitlab-ci: Disable meson-mingw32-x86_64 job again for now”
gitlab-ci: Set the meson wrapmode to disabled
appveyor: Cache meson’s wrap downloads
meson/llvmpipe: Add dep_llvm to driver_swrast
meson: Add support for wrapping llvm
meson: Use cmake to find LLVM when building for windows
docs: update meson docs for windows
appveyor: Add support for building llvmpipe with meson
appveyor: Move appveyor script into .appveyor directory
docs: Add new feature for compiling for windows with meson
meson: Require meson >= 0.49.1 when using icc or icl
scons: Use print_function ins SConstruct
scons: Print a deprecation warning about using scons on not windows
scons: Also print a deprecation warning on windows
docs: Add release not about scons deprecation
docs: Add release notes for 19.2.2
docs: Add sha256 sum for 19.2.2
docs: update calendar, add news item and link release notes for 19.2.2
bin/gen_release_notes.py: fix conditional of bugfix
bin/gen_release_notes.py: strip ‘#’ from gitlab bugs
bin/gen_release_notes.py: Return “None” if there are no new features
bin/post_version.py: Pass version as an argument
bin/post_version.py: white space fixes
bin/post_release.py: Add .html to hrefs
bin/gen_release_notes.py: html escape all external data
bin/gen_release_notes.py: Add a warning if new features are introduced in a point release
docs: update releasing process to use new scripts and gitlab
nir: Fix invalid code for MSVC
gitlab-ci: refactor out some common stuff for Windows and Linux
gitlab-ci: Add a job for meson on windows
VERSION: bump to rc1
nir: correct use of identity check in python
meson: Add dep_glvnd to egl deps when building with glvnd
Bump VERSION to 19.3.0-rc2
cherry-ignore: Update for 19.3-rc3 cycle
Bump version for -rc3
cherry-ignore: update for 19.3.0-rc4 cycle
VERSION: bump for 19.3.0-rc4
VERSION: Bump version for -rc5
VERSION: bump version for 19.3-rc6
cherry-ignore: update for 19.3-rc7
meson/broadcom: libbroadcom_cle needs expat headers
meson/broadcom: libbroadcom_cle also needs zlib
Revert “egl: avoid local modifications for eglext.h Khronos standard header file”
Revert “egl: move #include of local headers out of Khronos headers”
nir: Add new texop nir_texop_tex_prefetch
freedreno/ir3: Add a NIR pass to select tex instructions eligible for pre-fetch
nir: Add a new ALU nir_op_imad24_ir3
freedreno/ir3: Handle newly added opcode nir_op_imad24_ir3
mesa: bump version to 19.3.0-devel
docs: add 19.3.0-devel release notes template
docs: update calendar for 19.2.x
gallium: Add a block depth field to the u_formats table.
gallium: Add block depth to the format utils.
gallium: Add the ASTC 3D formats.
gallium: Fix mesa format name in unit test failure path.
gallium: Skip generating the pack/unpack union if we don’t use it.
gallium: Drop the useless union wrapper on pack/unpack.
gallium: Drop a bit of dead code from the pack/unpack python.
gallium: Fix big-endian addressing of non-bitmask array formats.
gallium: Don’t emit identical endian-dependent pack/unpack code.
freedreno/a6xx: Fix non-mipmap filtering selection.
freedreno: Fix the type of single-component scaled vertex attrs.
gallium/osmesa: Introduce a test.
gallium/osmesa: Fix a race in creating the stmgr.
gallium/osmesa: Move 565 format selection checks where the rest are.
uapi: Update drm_fourcc.h
dri: Use DRM_FORMAT_* instead of defining our own copy.
gitlab-ci: Disable dEQP’s watchdog timer.
gitlab-ci: Log the driver version that got tested.
freedreno: Introduce gitlab-based CI.
gitlab-ci/a630: Disable flappy layout_binding.ssbo.fragment_binding_array
egl/android: Fix build since the DRI fourcc removal.
gitlab-ci/a630: Drop remaining dEQP-GLES3.functional.draw.random.* xfails.
gitlab-ci/a630: Drop the MSAA expected failure.
gitlab-ci: Make the test job fail when bugs are unexpectedly fixed.
freedreno: Fix invalid read when a block has no instructions.
freedreno/a3xx: Mostly fix min-vs-mag filtering decisions on non-mipmap tex.
shader_enums: Move MAX_DRAW_BUFFERS to this file.
turnip: Add a .editorconfig and .dir-locals.el
turnip: Silence compiler warning about uninit pipeline.
turnip: Fix failure behavior of vkCreateGraphicsPipelines.
vc4: Enable the nir_opt_algebraic_late() pass.
v3d: Enable the late algebraic optimizations to get real subs.
nir: Make nir_search’s dumping go to stderr.
nir: Skip emitting no-op movs from the builder.
nir: Keep the range analysis HT around intra-pass until we make a change.
nir: Factor out most of the algebraic passes C code to .c/.h.
nir: Fix some wonky whitespace in nir_search.h.
turnip: Drop unused tu_pack_clear_value() return.
turnip: Fill in clear color packing for r10g11b11 and rgb9e5.
turnip: Tell spirv_to_nir that we want fragcoord as a sysval.
turnip: Set up the correct tiling mode for small attachments.
turnip: Emit clears of gmem using linear.
freedreno/ci: Ban texsubimage2d_pbo.r16ui_2d, due to two flakes reported.
mesa: Add debug info to _mesa_format_from_format_and_type() error path.
mesa: Fix depth/stencil ordering in _mesa_format_from_format_and_type().
mesa: Add format/type matching for DEPTH/UINT_24_8.
mesa: Add support for array formats of depth and stencil.
mesa: Refactor the entirety of _mesa_format_matches_format_and_type().
v3d: Add Compute Shader support
r100/r200: factor out txformat/txfilter setup from the TFP path.
radeon: Fill in the TXOFFSET field containing the tile bits in our relocs.
radeon: Drop the unused first arg of OUT_BATCH_RELOC.
mesa: Replace the LA16_UNORM packed formats with one array format.
mesa: Replace MESA_FORMAT_L8A8/A8L8 UNORM/SNORM/SRGB with an array format.
gallium: Drop the unused PIPE_FORMAT_A*L* formats.
mesa: Redefine the RG formats as array formats.
ci: Disable lima until its farm can get fixed.
scons: define MESA_LLVM_VERSION_STRING like the other build systems do
llvmpipe: use LLVM version string instead of re-computing it
swr: use LLVM version string instead of re-computing it
scons: add support for MAJOR_IN_{MKDEV,SYSMACROS}
egl: warn user if they set an invalid EGL_PLATFORM
ttn: fix 64-bit shift on 32-bit `1`
egl: fix deadlock in malloc error path
util/os_file: fix double-close()
anv: fix format string in error message
freedreno/drm-shim: fix mem leak
nir: fix memleak in error path
gallivm: replace `0x` version print with actual version string
meson/scons/android: add LLVM_AVAILABLE binary flag
aux/draw: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
r600: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
svga: replace binary HAVE_LLVM checks with LLVM_AVAILABLE
amd: replace major llvm version checks with LLVM_VERSION_MAJOR
swr: replace major llvm version checks with LLVM_VERSION_MAJOR
gallivm: replace major llvm version checks with LLVM_VERSION_MAJOR
clover: replace major llvm version checks with LLVM_VERSION_MAJOR
gallivm: replace more complex 3.x version check with LLVM_VERSION_MAJOR/MINOR
clover: replace more complex 3.x version check with LLVM_VERSION_MAJOR/MINOR
llvmpipe: replace more complex 3.x version check with LLVM_VERSION_MAJOR/MINOR
meson/scons/android: drop now-unused HAVE_LLVM
gallivm: drop LLVM<3.3 code paths as no build system allows that
anv: add support for driconf
wsi: add minImageCount override
anv: add support for vk_x11_override_min_image_count
amd: move adaptive sync to performance section, as it is defined in xmlpool
radv: add support for vk_x11_override_min_image_count
drirc: override minImageCount=2 for gfxbench
meson/iris: replace partial list of nir dep files with idep_nir_headers
meson/v3d: replace partial list of nir dep files with idep_nir_headers
gitlab-ci: rename stages to something simpler
gl: drop incorrect pkg-config file for glvnd
anv: split instance dispatch table
anv: implement ICD interface v4
meson: split compiler warnings one per line
radv: fix s/load/store/ copy-paste typo
meson: drop -Wno-foo bug workaround for Meson < 0.46
meson: split more compiler options to their own line
meson: re-add incorrect pkg-config files with GLVND for backward compatibility
docs/release-calendar: fix bugfix release numbers
docs/release-calendar: add missing <td> and </td>
glsl: turn runtime asserts of compile-time value into compile-time asserts
etnaviv: fix bitmask typo
docs/install: drop autotools references
git: delete .gitattributes
egl: replace MESA_EGL_NO_X11_HEADERS hack with upstream EGL_NO_X11
loader: replace int/1/0 with bool/true/false
loader: s/int/bool/ for predicate result
loader: use ARRAY_SIZE instead of NULL sentinel
meson/loader: drop unneeded *.h file
script: drop get_reviewer.pl
meson: add missing idep_nir_headers in iris_gen_libs
meson: use idep_nir instead of libnir in libnouveau
meson: use idep_nir instead of libnir in libclnir
meson: use idep_nir instead of libnir in gallium nine
meson: use idep_nir instead of libnir in haiku softpipe
meson: use idep_nir instead of libnir in pipe-loader
meson: rename libnir to _libnir to make it clear it’s not meant to be used anywhere else
meson: drop duplicate inc_nir from libiris
meson: drop duplicate inc_nir from libglsl
meson: drop duplicate inc_nir from spirv2nir
meson: drop unused inc_nir
include: update drm-uapi
meson: fix sys/mkdev.h detection on Solaris
GL: drop symbols mangling support
meson: rename `glvnd_missing_pc_files` to `not glvnd_has_headers_and_pc_files`
meson: move a couple of include installs around
meson: split headers one per line
meson: split Mesa headers as a separate installation
meson: skip installation of GLVND-provided headers
symbols-check: ignore exported C++ symbols
anv: add exported symbols check
radv: add exported symbols check
gbm: turn 0/-1 bool into true/false
gbm: replace 1/0 bool with true/false
gbm: replace NULL sentinel with explicit ARRAY_SIZE()
gbm: use size_t for array indexes
gitlab-ci: set a common job parent for container stage
gitlab-ci: set a common job parent for build stage
gitlab-ci: set a common job parent for test stage
mesa/math: delete leftover… from 18 years ago (!)
mesa/math: delete duplicate extern symbol
util/u_atomic: fix return type of p_atomic_{inc,dec}_return() and p_atomic_{cmp,}xchg()
travis: don’t (re)install python
travis: test meson install as well
osmesa: add missing #include <stdint.h>
llvmpipe: avoid compiling no-op block on release builds
llvmpipe: avoid generating empty-body blocks
meson: add -Werror=empty-body to disallow `if(x);`
anv: fix error message
anv: fix empty-body instruction
radv: fix empty-body instruction
v3d: fix empty-body instruction
tu: fix empty-body instruction
anv: add a couple printflike() annotations
loader: default to iris for all future PCI IDs
travis: fix scons build after deprecation warning
meson: define _GNU_SOURCE on FreeBSD
egl: fix _EGL_NATIVE_PLATFORM fallback
egl: move #include of local headers out of Khronos headers
vulkan: delete typo’d header
lima: fix ppir spill stack allocation
lima/ppir: lower selects to scalars
lima/ppir: enable vectorize optimization
lima/ppir: mark regalloc created ssa unspillable
lima/ppir: optimizations in regalloc spilling code
lima/ppir: improve regalloc spill cost calculation
lima: remove partial clear support from pipe->clear()
gallium/auxiliary/indices: consistently apply start only to input
mesa/main: remove unused include
util: fix SSE-version needed for double opcodes
util: do not assume MSVC implies SSE
mesa/x86: improve SSE-checks for MSVC
util: only allow _BitScanReverse64 on 64-bit cpus
gallium/gdi: use GALLIUM_FOO rather than HAVE_FOO
st/mesa: remove always-true expression
.mailmap: add an alias for Michel Dänzer
.mailmap: add an alias for Eric Engestrom
.mailmap: add an alias for Bas Nieuwenhuizen
.mailmap: add an alias for Frank Binns
glsl: correct bitcast-helpers
loader/dri3: do not blit outside old/new buffers
.mailmap: specify spelling for Elie Tournier
.mailmap: add an alias for Alexandros Frantzis
.mailmap: add an alias for Gert Wollny
.mailmap: add an alias for Tomeu Vizoso
.mailmap: add a couple of aliases for Jakob Bornecrantz
nir: initialize uses_discard to false
nir: initialize needs_helper_invocations as well
mesa/main: prefer R8-textures instead of A8 for glBitmap in display lists
gallium/u_blitter: set a more sane viewport-state
mesa: expose alpha-ref as a state-variable
nir: allow passing alpha-ref state to lowering-code
mesa/gallium: automatically lower alpha-testing
st/mesa: move point_size_per_vertex-logic to helper
nir: add lowering-pass for point-size mov
mesa/gallium: automatically lower point-size
nir: support derefs in two-sided lighting lowering
mesa/gallium: automatically lower two-sided lighting
nir: support lowering clipdist to arrays
nir: support feeding state to nir_lower_clip_[vg]s
mesa/program: support referencing the clip-space clip-plane state
mesa/st: support lowering user-clip-planes automatically
panfrost: do not report alpha-test as supported
vc4: do not report alpha-test as supported
v3d: do not report alpha-test as supported
nir: drop support for using load_alpha_ref_float
nir: drop unused alpha_ref_float
mesa/st: assert that lowering is supported
Revert “nir: drop unused alpha_ref_float”
Revert “nir: drop support for using load_alpha_ref_float”
Revert “v3d: do not report alpha-test as supported”
Revert “vc4: do not report alpha-test as supported”
zink: introduce opengl over vulkan
zink: detect presence of VK_KHR_maintenance1
zink/spirv: implement point-sprites
zink: transform z-range
zink: remove discard_if
zink/spirv: implement some integer ops
zink/spirv: handle reading registers
zink/spirv: prepare for control-flow
zink/spirv: implement if-statements
zink/spirv: implement discard
zink/spirv: implement loops
zink: prepare for caching of renderpases/framebuffers
zink: move render-pass begin to helper
zink: do not leak image-views
zink: move cmdbuf-resetting into a helper
zink: prepare for multiple cmdbufs
zink: pass zink_render_pass to pipeline-creation
zink: cache programs
zink: move renderpass inside gfx pipeline state
zink: cache those pipelines
zink: reference renderpass and framebuffer from cmdbuf
zink: return old fence from zink_flush
zink: reference vertex and index buffers
zink: reference ubos and textures
zink: wait for idle on context-destroy
zink: whitespace cleanup
zink: reference blit/copy-region resources
zink: add curr_cmdbuf-helper
zink: delete samplers after the current cmdbuf
zink: texture-rects?
zink: store shader_info in zink_shader
zink: implement fmod
zink: track used resources
zink: do not destroy staging-resource, deref it
zink: use uvec for undefs
zink: emit dedicated block for variables
zink: ensure non-fragment shaders use lod-versions of texture
zink: ensure textures are transitioned properly
zink: assign increasing locations to varyings
zink: move primitive-topology stuff into program
zink: tweak state handling
zink: remove unusual alignment
zink: return after blitting
zink: implement batching
zink: simplify renderpass/framebuffer logic a tad
zink: cache render-passes
zink: cache framebuffers
zink: more batch-ism
zink: use helper
zink: fixup parameter name
zink: ensure sampler-views survive a batch
zink: remove hack-comment
zink: clean up render-pass management
zink: rename sampler-view destroy function
zink: pass screen instead of device to program-functions
zink: keep a reference to used render-passes
zink: prepare for shadow-samplers
zink: kill dead code
zink: clamp scissors
zink: do not use hash-table for regs
zink: squashme: forward declare hash_table
zink: squashme: trade cplusplus wrapper for header-guard
zink: fix off-by-one in assert
zink: reuse constants
zink: pool descriptors per batch
zink: request alpha-test lowering
zink/spirv: var -> regs
zink/spirv: rename vec_type
zink: do not lower io
zink: request ucp-lowering
zink: cleanup zink_end_batch
zink: drop unused argument
zink: refactor fence destruction
zink: only consider format-desc if checking details
zink: document end-of-frame hack
zink: use pipe_stencil_ref instead of uint32_t-array
zink: store sampler and image_view counts
zink: save original scissor and viewport
zink: save all supported util_blitter states
zink: process one aspect-mask bit at the time
zink: clean up opcode-emitting a bit
zink: add some opcodes
zink: add division ops
zink: add shift ops
zink: implement ineg
zink: more comparison-ops
zink: more converts
zink: add more compares
zink: crash hard on unknown queries
zink: abort on submit-failure
zink: stub resource_from_handle
zink: make sure imageExtent.depth is 1 for arrays
zink/spirv: correct opcode
zink: support more texturing
zink: wait for transfer when reading
zink/spirv: be a bit more strict with fragment-results
zink/spirv: debug-print unknown varying slots
zink: ensure layout is reasonable before copying
zink: fixup: save rasterizer
zink: set ExecutionModeDepthReplacing when depth is written
zink: avoid texelFetch until it’s implemented
zink: remove insecure comment
zink: don’t crash when setting rast-state to NULL
zink: add note about enabling PIPE_CAP_CLIP_HALFZ
zink/spirv: always enable Sampled1D for fragment shaders
zink: do not use both depth and stencil aspects for sampler-views
zink/spirv: support vec1 coordinates
zink: fixup boolean queries
zink: disable timestamp-queries
zink: move set_active_query_state-stub to zink_query.c
HACK: zink: suspend / resume queries on batch-boundaries
zink: also accept txl
zink: use primconvert to get rid of 8-bit indices
zink: initialize nr_samples for pipe_surface
zink: fix rendering to 3D-textures
zink: support shadow-samplers
zink: disable PIPE_CAP_QUERY_TIME_ELAPSED for now
zink: add missing sRGB DXT-formats
zink: lower point-size
zink/spirv: use ordered compares
zink/spirv: implement f2b1
zink/spirv: assert bit-size
zink/spirv: implement bcsel
zink/spirv: implement bitwise ops
zink/spirv: implement b2i32
zink/spirv: implement emit_select helper
zink/spirv: implement emit_float_const helper
zink/spirv: use bit_size instead of hard-coding
zink/spirv: add emit_bitcast-helper
zink/spirv: add emit_uint_const-helper
zink/spirv: inline get_uvec_constant into emit_load_const
zink/spirv: clean up get_[fu]vec_constant
zink/spirv: fixup b2i32 and implement b2f32
zink/spirv: prepare for 1-bit booleans
zink: do not lower bools to float
zink/spirv: fixup b2i32
zink/spirv: implement load_front_face
zink/spirv: alias generic varyings on non-generic ones
zink: lower two-sided coloring
zink/spirv: alias var0 on tex0 etc instead
zink: do not set VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT for non-3D textures
zink: use VK_FORMAT_B8G8R8A8_UNORM for PIPE_FORMAT_B8G8R8X8_UNORM
zink: implement resource_from_handle
zink: refactor blitting
zink: fixup return-value
zink: pass screen to zink_create_gfx_pipeline
zink: do not set lineWidth to invalid value
zink: fixup scissoring
zink/spirv: more complete sampler-dim handling
zink: simplify gl-to-vulkan lowering
gitlab-ci: also build Zink on CI
gitlab-ci: fixup debian tags
zink: error if VK_KHR_maintenance1 isn’t supported
zink: emulate optional depth-formats
st/mesa: lower global vars to local after lowering clip
zink: use dynamic state for line-width
zink: use bitfield for dirty flagging
zink: drop nop descriptor-updates
zink: only enable KHR_external_memory_fd if supported
zink: emit line-width when using polygon line-mode
zink: use actual format for render-pass
zink: always allow mutating the format
zink: do not advertize coherent mapping
zink: disable fragment-shader texture-lod
zink: correct depth-stencil format
intel/fs: Teach fs_inst::is_send_from_grf() about some missing send-like instructions.
intel/fs: Define is_payload() method of the IR instruction class.
intel/fs: Define is_send() convenience IR helper.
intel/fs: Fix constness of implied_mrf_writes() argument.
intel/eu: Split brw_inst ex_desc accessors for SEND(C) vs. SENDS(C).
intel/eu: Fix up various type conversions in brw_eu.c that are illegal C++.
intel/eu: Rework opcode description tables to allow efficient look-up by either HW or IR opcode.
intel/eu: Encode and decode native instruction opcodes from/to IR opcodes.
intel/ir: Drop hard-coded correspondence between IR and HW opcodes.
intel/ir: Represent physical and logical subsets of the CFG.
intel/ir: Add helper function to push block onto CFG analysis stack.
intel/ir: Represent logical edge of BREAK instruction.
intel/ir: Represent physical edge of ELSE instruction.
intel/ir: Represent physical edge of unconditional CONTINUE instruction.
intel/eu/gen12: Extend brw_inst.h macros for Gen12 support.
intel/eu/gen12: Add sanity-check asserts to brw_inst_bits() and brw_inst_set_bits().
intel/eu/gen12: Implement basic instruction binary encoding.
intel/eu/gen12: Implement three-source instruction binary encoding.
intel/eu/gen12: Implement control flow instruction binary encoding.
intel/eu/gen12: Implement SEND instruction binary encoding.
intel/eu/gen12: Implement indirect region binary encoding.
intel/eu/gen12: Implement compact instruction binary encoding.
intel/eu/gen12: Implement datatype binary encoding.
intel/eu/gen11+: Mark dot product opcodes as unsupported on opcode_descs table.
intel/eu/gen12: Add Gen12 opcode descriptions to the table.
intel/eu/gen12: Fix codegen of immediate source regions.
intel/eu/gen12: Codegen three-source instruction source and destination regions.
intel/eu/gen12: Codegen control flow instructions correctly.
intel/eu/gen12: Codegen pathological SEND source and destination regions.
intel/eu/gen12: Codegen SEND descriptor regions correctly.
intel/eu/gen12: Use SEND instruction for split sends.
intel/eu/gen12: Don’t set DD control, it’s gone.
intel/eu/gen12: Don’t set thread control, it’s gone.
intel/ir/gen12: Add SYNC hardware instruction.
intel/fs/gen12: Add codegen support for the SYNC instruction.
intel/eu/gen12: Add auxiliary type to represent SWSB information during codegen.
intel/eu/gen12: Add tracking of default SWSB state to the current brw_codegen instruction.
intel/eu/gen12: Set SWSB annotations in hand-crafted assembly.
intel/fs/gen12: Add scheduling information to the IR.
intel/fs/gen12: Introduce software scoreboard lowering pass.
intel/fs/gen12: Demodernize software scoreboard lowering pass.
intel/disasm/gen12: Disassemble software scoreboard information.
intel/disasm/gen12: Fix disassembly of some common instruction controls.
intel/disasm/gen12: Disassemble three-source instruction source and destination regions.
intel/disasm/gen12: Disassemble Gen12 SYNC instruction.
intel/disasm/gen12: Disassemble Gen12 SEND instructions.
intel/disasm: Don’t disassemble saturate control on SEND instructions.
intel/disasm: Disassemble register file of split SEND sources.
intel/fs/gen12: Don’t support source mods for 32x16 integer multiply.
intel/eu/validate/gen12: Implement integer multiply restrictions in EU validator.
intel/eu/validate/gen12: Fix validation of SYNC instruction.
intel/eu/validate/gen12: Validation fixes for SEND instruction.
intel/ir/gen12: Update assert in brw_stage_has_packed_dispatch().
intel/eu: Don’t set notify descriptor field of gateway barrier message.
intel/fs/gen12: Fix barrier codegen.
intel/fs/gen11+: Fix CS_OPCODE_CS_TERMINATE codegen.
include/GLES2: Sync GLES2 headers with Khronos
mesa: GetFramebufferParameteriv spelling
mesa: Allow MESA_framebuffer_flip_y for GLES 3
gallium: Enable MESA_framebuffer_flip_y
freedreno: reorder format check
radeonsi: Release storage for smda_uploads when the context is destroyed
etnaviv: enable triangle strips only when the hardware supports it
r600: Fix interpolateAtCentroid
r600: Disable eight bit three channel formats
clover: use iterator_range in get_kernel_nodes
virgl: remove stride from virgl_hw_res
virgl: modify resource_create_from_handle(..) callback
virgl: modify internal structures to track winsys-supplied data
virgl: honor winsys supplied metadata
i965: support AYUV/XYUV for external import only
glx: Fix SEGV due to dereferencing a NULL ptr from XCB-GLX.
clover: Fix build after clang r370122.
gallium/osmesa: Fix the inability to set no context as current.
egl: Add EGL_CONFIG_SELECT_GROUP_MESA ext.
egl: Fixes transparency with EGL and X11.
egl: Puts RGBA visuals in the second config selection group.
egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`.
Revert “egl: Configs w/o double buffering support have no `EGL_WINDOW_BIT`.”
Revert “egl: Puts RGBA visuals in the second config selection group.”
Revert “egl: Fixes transparency with EGL and X11.”
Revert “egl: Add EGL_CONFIG_SELECT_GROUP_MESA ext.”
include: sync GL headers with registry
specs: Sync framebuffer_flip_y text with GL registry
headers: remove redundant GL token from GL wrapper
specs: Add GL_MESA_EGL_sync
registry: update gl.xml with GL_MESA_EGL_sync token
headers: Add GL_MESA_EGL_sync token to GL
egl: Add GL_MESA_EGL_sync support
mesa/gl: Sync with Khronos registry
freedreno/ir3: Add data structures to support texture pre-fetch
freedreno/ir3: Add support for texture sampling pre-dispatch
freedreno/ir3: fix printing output registers of FS.
v3d: drop unused shader_rec_count member from context
prog_to_nir: VARYING_SLOT_PSIZ is a scalar
gallium/ttn: VARYING_SLOT_PSIZ and VARYING_SLOT_FOGC are scalar
nir/lower_point_size: assume scalar PSIZ
v3d: add missing line break for performance debug message
v3d: make sure we have enough space in the CL for the primitive counts packet
v3d: remove redundant update of queued draw calls
v3d: fix TF primitive counts for resume without draw
mesa/main: GL_GEOMETRY_SHADER_INVOCATIONS exists in GL_OES_geometry_shader
v3d: trivial update to obsolete comment
v3d: add new flag dirty TMU cache at v3d_compiler
broadcom: document known hardware issues for L2T flush command
v3d: request the kernel to flush caches when TMU is dirty
st/mesa: only require ESSL 3.1 for geometry shaders
nir/algrbraic: Don’t optimize open-coded bitfield reverse when lowering is enabled
intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
nir/algebraic: Mark some value range analysis-based optimizations imprecise
nir/algebraic: Clean up value range analysis-based optimizations
nir/range-analysis: Adjust result range of exp2 to account for flush-to-zero
nir/range-analysis: Adjust result range of multiplication to account for flush-to-zero
nir/range-analysis: Fix incorrect fadd range result for (ne_zero, ne_zero)
nir/range-analysis: Handle constants in nir_op_mov just like nir_op_bcsel
nir/range-analysis: Range tracking for fpow
nir/range-analysis: Add a lot more assertions about the contents of tables
nir/algebraic: Do not apply late DPH optimization in vertex processing stages
nir/algebraic: Additional D3D Boolean optimization
nir/range-analysis: Bail if the types don’t match
nir/range-analysis: Use types in the hash key
nir/range-analysis: Use types to provide better ranges from bcsel and mov
nir/search: Fix possible NULL dereference in is_fsign
intel/vec4: Don’t try both sources as immediates for DPH
intel/compiler: Report the number of non-spill/fill SEND messages on vec4 too
nir/algebraic: Add the ability to mark a replacement as exact
nir/algebraic: Mark other comparison exact when removing a == a
intel/fs: Disable conditional discard optimization on Gen4 and Gen5
intel/compiler: Fix ‘comparison is always true’ warning
lima: reset scissor state if scissor test is disabled
lima: fix PLBU viewport configuration
lima: support rectangle texture
lima: do not set the PP uniforms address lowest bits
gallium/vl: use compute preference for all multimedia, not just blit
teximage: ensure that Tex*SubImage* checks format
gallium/tgsi: add support for DEMOTE and READ_HELPER opcodes
nvc0: add support for GL_EXT_demote_to_helper_invocation
gm107/ir: fix loading z offset for layered 3d image bindings
nv50/ir: mark STORE destination inputs as used
Revert “mesa/main: Fix multisample texture initialize”
mesa/main: Ignore filter state for MS texture completeness
radeon/vcn: exclude raven2 from vcn 2.0 encode initialization
gallium: simplify throttle implementation
gallium: rename PIPE_CAP_MAX_FRAMES_IN_FLIGHT to PIPE_CAP_THROTTLE
iris: finish aux import on get_param
gallium: do not increase ref count of the new throttle fence
iris: try to set the specified tiling when importing a dmabuf
gallium/hud: add CPU usage support for DragonFly/NetBSD/OpenBSD
util: skip NEON detection if built with -mfpu=neon
util: detect NEON at runtime on FreeBSD
util: skip AltiVec detection if built with -maltivec
util: detect AltiVec at runtime on BSDs
util: simplify BSD includes
swr/rasterizer: Enable ARB_fragment_layer_viewport
swr/rasterizer: Fix GS attributes processing
gallium/swr: Fix depth values for blit scenario
nir: Add explicit signs to image min/max intrinsics
intel/nir: Add a helper for getting BRW_AOP from an intrinsic
v3d: Use the correct opcodes for signed image min/max
intel/fs: Drop the gl_program from fs_visitor
intel/fs: Fix FB write inst groups
Revert “intel/fs: Move the scalar-region conversion to the generator.”
anv: Bump maxComputeWorkgroupSize
intel/tools: Decode 3DSTATE_BINDING_TABLE_POINTERS on SNB
intel/tools: Decode PS kernels on SNB
blorp: Memset surface info to zero when initializing it
intel/blorp: Expose surf_retile_w_to_y internally
intel/blorp: Expose surf_fake_interleaved_msaa internally
intel/blorp: Use wide formats for nicely aligned stencil clears
nir: Handle complex derefs in nir_split_array_vars
nir: Don’t infinitely recurse in lower_ssa_defs_to_regs_block
nir: Add a block_is_unreachable helper
nir/repair_ssa: Repair dominance for unreachable blocks
nir/repair_ssa: Insert deref casts when needed
nir/dead_cf: Repair SSA if the pass makes progress
intel/fs: Handle UNDEF in split_virtual_grfs
vulkan: Update the XML and headers to 1.1.123
Move blob from compiler/ to util/
util/rb_tree: Add the unit tests
util/rb_tree: Reverse the order of comparison functions
intel/fs: Allow UB, B, and HF types in brw_nir_reduction_op_identity
intel/fs: Allow CLUSTER_BROADCAST to do type conversion
intel/fs: Do 8-bit subgroup scan operations in 16 bits
anv: Advertise VK_KHR_shader_subgroup_extended_types
nir/repair_ssa: Replace the unreachable check with the phi builder
util/rb_tree: Replace useless ifs with asserts
util/rb_tree: Also test _safe iterators
util/rb_tree: Stop relying on &iter->field != NULL
intel/fs: Fix fs_inst::flags_read for ANY/ALL predicates
anv/pipeline: Capture serialized NIR
intel/eu/validate/gen12: Don’t blow up on indirect src0.
intel/fs/gen12: Implement gl_FrontFacing on gen12+.
intel/genxml: Remove W-tiling on gen12
intel/isl: Select Y-tiling for stencil on gen12
intel/isl: Add isl_aux_usage_has_ccs
spirv/info: Add a memorymodel_to_string helper
Revert “mapi: Inline call x86_current_tls.”
intel/blorp: Use surf instead of aux_surf for image dimensions
intel/isl: Add new aux modes available on gen12
intel/isl/fill_state: Separate aux_mode handling from aux_surf
intel/isl: Update surf_fill_state for gen12
intel/isl: Support HIZ_CCS in emit_depth_stencil_hiz
anv: Delay allocation of relocation lists
anv: Reduce the minimum number of relocations
intel/vec4: Set brw_stage_prog_data::has_ubo_pull
anv: Avoid emitting UBO surface states that won’t be used
anv: Fix a potential BO handle leak
anv/tests: Zero-initialize instances
anv: Set the batch allocator for compute pipelines
anv: Stop bounds-checking pushed UBOs
anv: Set up SBE_SWIZ properly for gl_Viewport
anv: Re-emit all compute state on pipeline switch
anv: Don’t leak when set_tiling fails
Fix missing dri2_load_driver on platform_drm
mesa: fix texStore for FORMAT_Z32_FLOAT_S8X24_UINT
loader: always map the “amdgpu” kernel driver name to radeonsi (v2)
Android.mk: Fix missing \ from recent llvm change
Fix timespec_from_nsec test for 32-bit time_t
rbug: Fix use of alloca() without #include “c99_alloca.h”
mapi: Adapted libglvnd x86 tsd changes
winsys/amdgpu: avoid double simple_mtx_unlock()
i965: update Makefile.sources for perf changes
freedreno/a2xx: ir2: fix lowering of instructions after float lowering
freedreno/a2xx: ir2: remove pointcoord y invert
freedreno/a2xx: ir2: set lower_fdph
freedreno/a2xx: ir2: fix saturate in cp
freedreno/a2xx: ir2: check opcode on the right instruction in export cp
freedreno/a2xx: ir2: fix incorrect instruction reordering
freedreno/a2xx: ir2: update register state in scalar insert
freedreno/a2xx: fix SRC_ALPHA_SATURATE for alpha blend function
freedreno/a2xx: implement polygon offset
freedreno/a2xx: fix depth gmem restore
freedreno/a2xx: formats update
u_format: add ETC2 to util_format_srgb/util_format_linear
u_format: float type for R11G11B10_FLOAT/R9G9B9E5_FLOAT
etnaviv: fix two-sided stencil
turnip: fix binning shader compilation
turnip: use image tile_mode for gmem configuration
turnip: emit shader immediates
turnip: fix vertex_id
turnip: implement sampler state
turnip: implement image view descriptor
turnip: use linear tiling for scanout image
turnip: align layer_size
turnip: enable linear filtering
turnip: basic descriptor sets (uniform buffer and samplers)
turnip: lower samplers and uniform buffer indices
turnip: use nir_opt_copy_prop_vars
turnip: add some shader information in pipeline state
turnip: emit texture and uniform state
etnaviv: nir: fix gl_FrontFacing
etnaviv: nir: allocate contiguous components for LOAD destination
etnaviv: nir: set num_components for inputs/outputs
qetnaviv: nir: use new immediates when possible
etnaviv: nir: add native integers (HALTI2+)
etnaviv: nir: use store_deref instead of store_output
etnaviv: nir: remove “options” struct
etnaviv: remove extra allocation for shader code
etnaviv: nir: make lower_alu easier to follow
etnaviv: disable earlyZ when shader writes fragment depth
etnaviv: nir: fix gl_FragDepth
etnaviv: update headers from rnndb
etnaviv: implement texture comparator
etnaviv: set texture INT_FILTER bit
etnaviv: clear texture cache and flush ts when texture is modified
etnaviv: get addressing mode from tiling layout
etnaviv: rework compatible render base
etnaviv: rework etna_resource_create tiling choice
freedreno/ir3: remove input ncomp field
freedreno/ir3: increase size of inputs/outputs arrays
freedreno/ir3: implement fdd{x,y}_coarse opcodes
freedreno/ir3: fix GETLOD for negative LODs
freedreno/ir3: implement texop_texture_samples
freedreno/ir3: implement fquantize2f16
freedreno/regs: update a6xx 2d blit bits
turnip: fix triangle strip
turnip: fix 32 vertex attributes case
turnip: fix segmentation fault in events
turnip: fix segmentation fault with compute pipeline
turnip: fix assert failing for 0 color attachments
turnip: add astc format layout
turnip: add format_is_uint/format_is_sint
turnip: format table fixes
turnip: add more 2d_ifmt translations
turnip: improve view descriptor
turnip: improve sampler descriptor
turnip: add black border color
turnip: add VK_KHR_sampler_mirror_clamp_to_edge
turnip: update setup_slices
turnip: disable tiling as necessary
turnip: add anisotropy and compressed formats to device features
turnip: update some shader state bits from GL driver
turnip: fixup consts
turnip: add code to lower indirect samplers
turnip: add missing nir passes
turnip: use nir_assign_io_var_locations instead of nir_assign_var_locations
turnip: improve CmdCopyImage and implement CmdBlitImage
turnip: basic msaa working
turnip: depth/stencil
turnip: push constants
turnip: more descriptor sets
spirv: set correct dest_type for texture query ops
etnaviv: fix linear_nearest / nearest_linear filters on GC7000Lite
etnaviv: fix TS samplers on GC7000L
etnaviv: check NO_ASTC feature bit
freedreno/a2xx: use sysval for pointcoord
freedreno/a2xx: add missing vertex formats (SSCALE/USCALE/FIXED)
etnaviv: fix depth bias
etnaviv: stencil fix
etnaviv: fix non-pointsprite points on GC7000L
freedreno/ir3: disable texture prefetch for 1d array textures
freedreno/registers: fix a6xx_2d_blit_cntl ROTATE
intel/genxml: Handle field names with different spacing/hyphen
intel/genxml/gen11: Add spaces in EnableUnormPathInColorPipe
intel/genxml: Run sort_xml.sh to tidy gen9.xml and gen11.xml
intel/genxml: Add gen12.xml as a copy of gen11.xml
intel/genxml: Build gen12 genxml
intel/isl: Build gen12 using gen11 code paths
intel/compiler: Disable compaction on gen12 for now
intel/l3: Don’t assert on gen12 (use gen11 config temporarily)
iris: Build for gen12
anv: Build for gen12
i965: Exit with error if gen12+ is detected
pci_id_driver_map: Support preferring iris over i965
anv,iris: L3ALLOC register replaces L3CNTLREG for gen12
iris/state: Move reg/mem load/store functions earlier in file
intel/ir: Lower fpow on Gen12.
intel/genxml,isl: Add gen12 render surface state changes
intel/genxml,isl: Add gen12 depth buffer changes
intel/genxml,isl: Add gen12 stencil buffer changes
intel/isl: Add gen12 depth/stencil surface alignments
iris: Let isl decide the supported tiling in more situations
intel/isl: Add R10G10B10_FLOAT_A2_UNORM format
iris/resource: Use isl surface alignment during bo allocation
intel/common: Add interface to allocate device buffers
anv: Implement aux-map allocator interface
intel/common: Add surface to aux map translation table support
anv/gen12: Initialize aux map context
genxml/gen12: Add AUX MAP register definitions
anv/gen12: Write GFX_AUX_TABLE base address register
iris/bufmgr: Initialize aux map context for gen12
isl/gen12: 64k surface alignment
iris: Map each surf to it’s aux-surf in the aux-map tables
iris/gen12: Write GFX_AUX_TABLE base address register
iris: Mark aux-map BO as used by all batches
intel: Update alignment restrictions for HiZ surfaces.
iris: Set MOCS for external surfaces to uncached
intel/genxml: Add gen12 tile cache flush bit
intel/dev: Add preliminary device info for Tigerlake
intel/eu/validate/gen12: Add TGL to eu_validate tests.
docs/relnotes/new_features.txt: Add note about gen12 support
iris: Add IRIS_DIRTY_RENDER_BUFFER state flag
iris/gen11+: Move flush for render target change
iris: Allow max dynamic pool size of 2GB for gen12
mesa: recover target_check before get_current_tex_objects
v3d: writes to magic registers aren’t RF writes after THREND
v3d: flag dirty state when binding compute states
v3d: Explicitly expose OpenGL ES Shading Language 3.1
v3d: Fix predication with atomic image operations
glx: Fix incompatible function pointer types.
util: Prevent implicit declaration of function getenv.
util: Prevent strcasecmp macro redefinion.
scons: Make GCC builds stricter.
scons: Fix force_scons parsing.
docs: add release notes for 19.1.5
docs: add sha256 checksums for 19.1.5
docs: update calendar, add news item and link release notes for 19.1.5
docs: add release notes for 19.1.6
docs: add sha256 checksums for 19.1.6
docs: update calendar, add news item and link release notes for 19.1.6
docs: extend 19.1.x releases
docs: add release notes for 19.1.7
docs: add sha256 checksums for 19.1.7
docs: update calendar, add news item and link release notes for 19.1.7
bin/get-pick-list.sh: sha1 commits can be smaller than 8 chars
docs: add release notes for 19.1.8
docs: add release notes for 19.1.8
docs: update calendar, add news item and link release notes for 19.1.8
gallium: add blob field to pipe_llvm_program_header
rename pipe_llvm_program_header to pipe_binary_program_header
clover/functional: add id_equals helper
clover: add support for drivers having no proper binary format
clover: prepare supporting multiple IRs
clover: add support for passing kernels as nir to the driver
nvc0: expose spirv support
clover/nir: fix compilation with g++-5.5 and maybe earlier
nv50/ir: fix unnecessary parentheses warning
nv50/ir/nir: comparison of integer expressions of different signedness warning
clover/llvm: remove harmful std::move call
clover/codegen: remove unused get_symbol_offsets function
clover: eliminate “ignoring attributes on template argument” warning
st/mesa: fix crash for drivers supporting nir defaulting to tgsi
nv50/ir: remove DUMMY edge type
haiku: fix Mesa build
gallium/ddebug: Wrap resource_get_param if available
gallium/trace: Wrap resource_get_param if available
gallium/rbug: Wrap resource_get_param if available
gallium/noop: Implement resource_get_param
iris: Replace devinfo->gen with GEN_GEN
iris: Fix broken aux.possible/sampler_usages bitmask handling
iris: Update fast clear colors on Gen9 with direct immediate writes.
iris: Drop copy format hacks from copy region based transfer path.
iris: Avoid unnecessary resolves on transfer maps
iris: Set MOCS in all STATE_BASE_ADDRESS commands
iris: Fix large timeout handling in rel2abs()
isl: Drop UnormPathInColorPipe for buffer surfaces.
isl: Don’t set UnormPathInColorPipe for integer surfaces.
iris: Delete dead prototype
intel/compiler: Fix src0/desc setter ordering
intel/compiler: Handle bits 15:12 in brw_send_indirect_split_message()
intel/compiler: Refactor FB write message control setup into a helper.
intel/compiler: Use generic SEND for Gen7+ FB writes
intel/compiler: Use new Gen11 headerless RT writes for MRT cases
util: Add a _mesa_i64roundevenf() helper.
mesa: Fix _mesa_float_to_unorm() on 32-bit systems.
iris: Drop swizzling parameter from s8_offset.
iris: Don’t auto-flush/dirty on transfer unmap for coherent buffers
iris: Actually describe bo_reuse driconf option
iris: Fix partial fast clear checks to account for miplevel.
iris: Lessen texture cache hack flush for blits/copies on Icelake.
iris: Report correct number of planes for planar images
iris: Invalidate state/texture/constant caches after STATE_BASE_ADDRESS
intel: Stop redirecting state cache to command streamer cache section
iris: Support the disable_throttling=true driconf option.
iris: Ignore line stipple information if it’s disabled
iris: Add support for the always_flush_cache=true debug option.
iris: Optimize out redundant sampler state binds
iris: Avoid flushing for cache history on transfer range flushes
iris: Fix constant buffer sizes for non-UBOs
gallium: Fix util_format_get_depth_only
iris: Finish initializing the BO before stuffing it in the hash table
iris: Set bo->reusable = false in iris_bo_make_external_locked
st/mesa: Only pause queries if there are any active queries to pause.
iris: trivial whitespace fixes
iris: Initialize ice->state.prim_mode to an invalid value
st/mesa: Prefer 5551 formats for GL_UNSIGNED_SHORT_5_5_5_1.
st/mesa: Increase GL_POINT_SIZE_RANGE minimum to 1.0
intel/compiler: Set “Null Render Target” ex_desc bit on Gen11
iris: Skip allocating a null surface when there are 0 color regions.
iris: Flag IRIS_DIRTY_BINDINGS_XS on constant buffer rebinds
iris: Explicitly emit 3DSTATE_BTP_XS on Gen9 with DIRTY_CONSTANTS_XS
iris: Don’t flag IRIS_DIRTY_BINDINGS for constant usage history
iris: Track per-stage bind history, reduce work accordingly
intel/compiler: Record whether any pull constant loads occur
iris: Avoid uploading SURFACE_STATE descriptors for UBOs if possible
iris: Use state_refs for draw parameters.
iris: Rework iris_update_draw_parameters to be more efficient
iris: Skip double-disabling TCS/TES/GS after BLORP operations
isl: Drop WaDisableSamplerL2BypassForTextureCompressedFormats on Gen11
st/mesa: Bail on incomplete attachments in discard_framebuffer
intel/genxml: Stop manually scrubbing ‘α’ -> “alpha”
broadcom/genxml: Stop manually scrubbing ‘α’ -> “alpha”
Revert “intel/gen11+: Enable Hardware filtering of Semi-Pipelined State in WM”
intel: Increase Gen11 compute shader scratch IDs to 64.
iris: Only resolve for image levels/layers which are actually in use.
iris: Disable CCS_E for 32-bit floating point textures.
iris: Fix iris_rebind_buffer() for VBOs with non-zero offsets.
st/dri: Perform MSAA downsampling for __DRI2_THROTTLE_COPYSUBBUFFER
dri: Avoid swapbuffer throttling in glXCopySubBufferMESA
iris: Refactor push constant allocation so we can reuse it
iris: Hack up a SKL/Gen9LP PS push constant fifo depth workaround
Revert “iris: Hack up a SKL/Gen9LP PS push constant fifo depth workaround”
iris: Drop bonus parameters from iris_init_*_context()
iris: Drop vtbl usage for some load_register calls
iris: Update comment about 3-component formats and buffer textures
iris: Properly unreference extra VBOs for draw parameters
st/mesa: Fix inverted polygon stipple condition
iris: Implement the Broadwell NP Z PMA Stall Fix
intel/fs/gen12: Use TCS 8_PATCH mode.
iris: Implement the Gen < 9 tessellation quads workaround
mesa: Use ctx->ReadBuffer in glReadBuffer back-to-front tests
mesa: Make back_to_front_if_single_buffered non-static
mesa: Handle pbuffers in desktop GL framebuffer attachment queries
intel/compiler: Report the number of non-spill/fill SEND messages
st/mesa: Silence chatty debug printf
iris: Rework edgeflag handling
nir: Use VARYING_SLOT_TESS_MAX to size indirect bitmasks
iris: Fix “Force Zero RTA Index Enable” setting again
driconf, glsl: Add a vs_position_always_invariant option
drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel
drm-uapi: Update headers for fp16 formats
i965: Add helper function for allowed config formats
gallium: Use consistent approach for config format filtering
dri: Add config attributes for color channel shift
util: move bitcount to bitscan.h
egl: Convert configs to use shifts and sizes instead of masks
glx: Add fields for color shifts
dri: Handle configs with floating point pixel data
egl: Handle dri configs with floating point pixel data
dri: Add fp16 formats
gbm: Add buffer handling and visuals for fp16 formats
i965: Add handling for fp16 configs
gallium: Add buffer and configs handling or fp16 formats
egl: Fix implicit declaration of ffs
freedreno/a3xx: fix texture tiling parameters
freedreno/a3xx: fix sysmem <-> gmem tiles transfer
freedreno/a6xx: Let the GPU track streamout offsets
freedreno/a6xx: Implement primitive count queries on GPU
freedreno/a6xx: Track location of gl_Position out as we link it
freedreno/a6xx: Share shader state constructor and destructor
freedreno/a6xx: Turn on vectorize_io
freedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and SP_VS_VPC_DST_REG
freedreno/regs: Fix CP_DRAW_INDX_OFFSET command
freedreno/regs: A couple of tess updates
freedreno/a6xx: Factor out const state setup
freedreno: Rename vp and fp to vs and fs in fd_program_stateobj
freedreno: Add state binding functions for HS/DS/GS
freedreno: Move fs functions after geometry pipeline stages
freedreno/a6xx: Add generic program stateobj support for HS/DS/GS
freedreno/ir3: Add HS/DS/GS to shader key and cache
freedreno/a6xx: Emit const and texture state for HS/DS/GS
freedreno/a6xx: Move instrlen and obj_start writes to fd6_emit_shader
freedreno/registers: Update with GS, HS and DS registers
freedreno/a6xx: Trim a few regs from fd6_emit_restore()
freedreno/ir3: Add support for CHSH and CHMASK instructions
freedreno/ir3: Use third register for offset for LDL and LDLV
freedreno/ir3: Extend RA with mechanism for pre-coloring registers
freedreno/ir3: Add new LDLW/STLW instructions
freedreno/ir3: Add intrinsics that map to LDLW/STLW
freedreno/a6xx: Add missing adjacency primitives to table
freedreno/ir3: Add has_gs flag to shader key
freedreno/ir3: Implement lowering passes for VS and GS
freedreno/ir3: Implement primitive layout intrinsics
freedreno/ir3: Setup ir3 inputs and outputs for GS
freedreno/ir3: Pre-color GS header and primitive ID
freedreno/ir3: Start GS with (ss) and (sy)
freedreno/ir3: End VS with CHMASK and CHSH in GS pipelines
freedreno/a6xx: Emit program state for GS
freedreno/a6xx: Support layered render targets
st/mesa: Also enable GS when ESSLVersion > 320
freedreno/blitter: Save GS state
freedreno/a6xx: Implement PIPE_QUERY_PRIMITIVES_GENERATED for GS
freedreno/ci: Add failing tests to skip list
freedreno/a6xx: Turn on geometry shaders
nir: Use BITSET for tracking varyings in lower_io_arrays
freedreno/a6xx: Disable geometry shaders for release
util: Add unreachable() definition for clang compiler.
gallium/swr: Enable GL_ARB_gpu_shader5: multiple streams
egl: avoid local modifications for eglext.h Khronos standard header file
radeon/vcn: add RENOIR VCN decode support
radeon/vcn: Add VP9 8K decode support
radeonsi: enable 8K video decode support for HEVC and VP9
st/mesa: Allow zero as [level|layer]_override
virgl: Fix pipe_resource leaks under multi-sample.
egl/android: Only keep BGRA EGL configs as fallback
virgl: replace fprintf with _debug_printf
virgl: Remove wrong EAGAIN handling for drmIoctl
gbm: Add GBM_MAX_PLANES definition
egl/android: Remove our own reference to buffers.
virgl: Remove formats with unusual sample count.
mapi: Inline call x86_current_tls.
mapi: split entry_generate_or_patch for x86 tls
mapi: Clean up entry_patch_public for x86 tls
mapi: Inline call x86_current_tls.
mapi: Improve the x86 tsd stubs performance.
gallium: dri2: Use index as plane number.
glsl/tests: take refs on glsl types
nir/tests: take reference on glsl types
compiler: ensure glsl types are not created without a reference
mesa/compiler: rework tear down of builtin/types
radeonsi: take reference glsl types for compile threads
i965: honor scanout requirement from DRI
util/timespec: use unsigned 64 bit integers for nsec values
util: fix compilation on macos
egl: fix platform selection
vulkan/overlay: bounce image back to present layout
intel: update product names for WHL
radv: store engine name
driconfig: add a new engine name/version parameter
vulkan: add vk_x11_strict_image_count option
util/xmlconfig: fix regexp compile failure check
drirc: include unreal engine version 0 to 23
anv: gem-stubs: return a valid fd got anv_gem_userptr()
intel: use proper label for Comet Lake skus
intel: Add new Comet Lake PCI-ids
mesa: don’t forget to clear _Layer field on texture unit
intel: fix topology query
intel/error2aub: add support for platforms without PPGTT
intel: fix subslice computation from topology data
intel/isl: Set null surface format to R32_UINT
intel/isl: set surface array appropriately
intel/isl: set vertical surface alignment on null surfaces
etnaviv: remove variable from global namespace
anv: fix vkUpdateDescriptorSets with inline uniform blocks
anv: fix memory leak on device destroy
anv: fix unwind of vkCreateDevice fail
intel/perf: add mdapi maker helper
intel/perf: expose some utility functions
intel/perf: extract register configuration
intel/perf: move registers to their own header
drm-uapi: Update headers from drm-next
intel/perf: add support for querying kernel loaded configurations
intel/genxml: add generic perf counters registers
intel/genxml: add RPSTAT register for core frequency
intel/perf: add mdapi writes for register perf counters
anv: implement VK_INTEL_performance_query
docs: Add new Intel extension
intel/dev: store whether the device uses an aux map tables on devinfo
anv: Add aux-map translation for gen12+
intel/perf: update ICL configurations
intel/dump_gpu: handle context create extended ioctl
intel/dev: set default num_eu_per_subslice on gen12
mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
anv: Properly handle host query reset of performance queries
mesa: check framebuffer completeness only after state update
anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit
anv: remove list items on batch fini
anv/wsi: signal the semaphore in the acquireNextImage
intel/perf: fix invalid hw_id in query results
intel/perf: set read buffer len to 0 to identify empty buffer
intel/perf: take into account that reports read can be fairly old
intel/perf: simplify the processing of OA reports
intel/perf: fix improper pointer access
anv: fix missing gen12 handling
anv: fix incorrect VMA alignment for CCS main surfaces
etnaviv: fix vertex buffer state emission for single stream GPUs
gallium/util: don’t depend on implementation defined behavior in listen()
rbug: fix transmitted texture sizes
rbug: unwrap index buffer resource
rbug: move flush_resource initialization
rbug: implement missing explicit sync related fence functions
rbug: forward texture_barrier to pipe driver
rbug: forward can_create_resource to pipe driver
rbug: implement resource creation with modifier
rbug: remove superfluous NULL check
etnaviv: keep references to pending resources
etnaviv: drm: remove unused etna_cmd_stream_finish
etnaviv: rework the stream flush to always go through the context flush
etnaviv: drm: add softpin interface
etnaviv: check for softpin availability on Halti5 devices
etnaviv: add linear texture support on GC7000
etnaviv: GC7000: flush TX descriptor and instruction cache
radeonsi/gfx10: fix the legacy pipeline by storing as_ngg in the shader cache
radeonsi: move some global shader cache flags to per-binary flags
radeonsi/gfx10: fix tessellation for the legacy pipeline
radeonsi/gfx10: fix the PRIMITIVES_GENERATED query if using legacy streamout
radeonsi/gfx10: create the GS copy shader if using legacy streamout
radeonsi/gfx10: add as_ngg variant for VS as ES to select Wave32/64
radeonsi/gfx10: fix InstanceID for legacy VS+GS
radeonsi/gfx10: don’t initialize VGT_INSTANCE_STEP_RATE_0
radeonsi/gfx10: always use the legacy pipeline for streamout
radeonsi/gfx10: finish up Navi14, add PCI ID
radeonsi/gfx10: add AMD_DEBUG=nongg
winsys/amdgpu+radeon: process AMD_DEBUG in addition to R600_DEBUG
radeonsi: add PKT3_CONTEXT_REG_RMW
radeonsi/gfx10: remove incorrect ngg/pos_writes_edgeflag variables
radeonsi/gfx10: set PA_CL_VS_OUT_CNTL with CONTEXT_REG_RMW to fix edge flags
radeonsi: consolidate determining VGPR_COMP_CNT for API VS
radeonsi: align scratch and ring buffer allocations for faster memory access
radeonsi: unbind blend/DSA/rasterizer state correctly in delete functions
radeonsi: fix scratch buffer WAVESIZE setting leading to corruption
ac: enable LLVM atomic optimizations
ac: use fma on gfx10
radeonsi/gfx10: use fma for TGSI_OPCODE_FMA
radeonsi/gfx10: don’t call gfx10_destroy_query with compute-only contexts
radeonsi: disable DCC when importing a texture from an incompatible driver
radeonsi: only support at most 1024 threads per block
radeonsi/gfx10: fix wave occupancy computations
r300,r600,radeonsi: read winsys_handle::stride,offset in drivers, not winsyses
r300,r600,radeonsi: set winsys_handle::stride,offset in drivers, not winsyses
ac/surface: add RADEON_SURF_NO_FMASK
radeonsi: handle NO_DCC early
radeonsi: move HTILE allocation outside of radeonsi
radeonsi: move texture storage allocation outside of radeonsi
radeonsi: remove redundant si_texture offset and size fields
ac: replace HAVE_LLVM with LLVM_VERSION_MAJOR for atomic-optimizations
prog_to_nir, tgsi_to_nir: make sure kill doesn’t discard NaNs
radeonsi/gfx9: honor user stride for imported buffers
radeonsi: add Navi12 PCI ID
ac: move PBB MAX_ALLOC_COUNT into radeon_info
ac: move num_sdp_interfaces into radeon_info
ac: move ac_get_max_wave64_per_simd into radeon_info
ac: move ac_get_num_physical_sgprs into radeon_info
ac: move ac_get_num_physical_vgprs into radeon_info
gallium: extend resource_get_param to be as capable as resource_get_handle
radeonsi: implement pipe_screen::resource_get_param
radeonsi: include drm_fourcc.h to fix the build
amd: add more PCI IDs for Navi14
ac/addrlib: fix chip identification for Vega10, Arcturus, Raven2, Renoir
ac: stop using PCI IDs for chip identification
amd: remove all PCI IDs supported by amdgpu
nir: don’t add bindless variables to num_textures and num_images
nir: define 8-byte size and alignment for bindless variables
tgsi_to_nir: fix masked out image loads
tgsi_to_nir: fix 2-component system values like tess_level_inner_default
ac/nir: port Z compare value clamping from radeonsi
ac/nir: force unnormalized coordinates for RECT
radeonsi: initialize displayable DCC using the retile blit to prevent hangs
gallium/vl: don’t set PIPE_HANDLE_USAGE_EXPLICIT_FLUSH
radeonsi/gfx10: fix L2 cache rinse programming
ac: fix incorrect vram_size reported by the kernel
ac: add radeon_info::tcc_harvested
radeonsi/gfx10: fix corruption for chips with harvested TCCs
ac: fix num_good_cu_per_sh for harvested chips
ac: set the number of SDPs same as the number of TCCs
ac: reorder and print all radeon_info fields
tgsi_to_nir: handle PIPE_FORMAT_NONE in image opcodes
ac/surface: don’t allocate FMASK if there is no graphics
ac: add ac_build_image_get_sample_count from radeonsi
ac/nir: fix GLSL imageSamples()
winsys/radeon: initialize SIMD properties in radeon_info
util: use simple_mtx_t for util_range
gallium: add PIPE_RESOURCE_FLAG_SINGLE_THREAD_USE to skip util_range lock
st/mesa: use simple_mtx_t instead of mtx_t
radeonsi: use simple_mtx_t instead of mtx_t
amd: don’t use AMD_FAMILY definitions from amdgpu_drm.h
gallium/util: remove enum numbering from util_format_layout
gallium/util: add planar format layouts and helpers
gallium/u_tests: test NV12 allocation and export
vl: use u_format in vl_video_buffer_formats
radeonsi: allocate planar multimedia formats in 1 buffer
radeonsi: remove si_vid_join_surfaces and use combined planar allocations
radeonsi: ignore metadata for non-zero planes
radeonsi: don’t set BO metadata for non-zero planes
nir: add shader_info::last_msaa_image
tgsi/scan: add tgsi_shader_info::msaa_images_declared
radeonsi: fix GLSL imageSamples()
radeonsi: set the sample index for shader images correctly
radeonsi: add FMASK slots for shader images (for MSAA images)
radeonsi: clean up image_fetch_rsrc
radeonsi: apply FMASK to MSAA image loads
radeonsi: expand FMASK before MSAA image stores are used
radeonsi: enable MSAA shader images
nir: add a strip parameter to nir_serialize
nir: move gl_nir_opt_access from glsl directory
nir/drawpixels: handle load_color0, load_input, load_interpolated_input
nir/drawpixels: fix what appears to be a copy-paste bug in get_texcoord_const
tgsi_to_nir: add #ifdef header guards
nir: add nir_shader_compiler_options::lower_to_scalar
st/mesa: use nir_shader_compiler_options::lower_to_scalar
tgsi_to_nir: use nir_shader_compiler_options::lower_to_scalar
gallium: remove PIPE_SHADER_CAP_SCALAR_ISA
ac/nir: add back nir_op_fmod
clover: fix the nir_serialize build failure
st/mesa: always allocate pack/unpack buffers as staging
radeonsi/nir: simplify si_lower_nir signature
st/mesa: use *prog at the end of st_link_nir
st/mesa: deduplicate code for ATI fs in st_program_string_notify
st/mesa: simplify the signature of st_release_basic_variants
st/mesa: don’t store stream output info to shader cache for tess ctrl shaders
st/mesa: remove st_compute_program in favor of st_common_program
st/mesa: deduplicate cases in st_deserialise_ir_program
st/mesa: sink TCS/TES/GS/CS translate code into st_translate_common_program
st/mesa: deduplicate st_common_program code in st_program_string_notify
st/mesa: clean up more after the removal of st_compute_program
st/mesa: move vertex program preparation code into st_prepare_vertex_program
st/mesa: unify transform feedback info translation code
st/mesa: finalize NIR after shader variant passes for TCS/TES/GS/CS
st/mesa: don’t call translate_*_program functions for NIR
st/mesa: call prog_to_nir sooner for ARB_fp
st/mesa: reorder and document code in st_translate_vertex_program
st/mesa: call the reset callback if glGetGraphicsResetStatus returns a failure
radeonsi: call the reset callback if get_device_reset_status returns a failure
radeonsi: recreate aux_context after a GPU reset
gallium/u_blitter: remove an unused variable
st/mesa: silence a warning in st_nir_lower_tex_src_plane
st/mesa: call st_nir_opts for linked shaders only once
st/mesa: lower doubles for NIR after linking
st/mesa: rename st_xxx_program::tgsi to state
st/mesa: rename basic -> common for st_common_program
st/mesa: remove num_tgsi_tokens from st_xx_program
st/mesa: remove st_vp_variant_key in favor of st_common_variant_key
st/mesa: remove unused st_xxx_program::sha1
st/mesa: remove redundant function st_reference_compprog
st/mesa: merge st_fragment_program into st_common_program
st/mesa: don’t call variables “tgsi” when they can reference NIR
nir: allow nir_lower_uniforms_to_ubo to be run repeatedly
st/mesa: replace pipe_shader_state with tgsi_token* in st_vp_variant
gallium/noop: implement get_disk_shader_cache and get_compiler_options
util/disk_cache: finish all queue jobs in destroy instead of killing them
util/u_queue: skip util_queue_finish if num_threads is 0
st/mesa: move some NIR lowering before shader caching
st/mesa: don’t lower_global_vars_to_local for VS if there are no dead inputs
st/mesa: assign driver locations for VS inputs for NIR before caching
st/mesa: update VS shader_info for NIR after lowering passes
gallium: add pipe_screen::finalize_nir
tgsi_to_nir: use pipe_screen::finalize_nir
st/mesa: use pipe_screen::finalize_nir
radeonsi/nir: implement pipe_screen::finalize_nir
glsl/serialize: restructure remap table code
glsl/serialize: optimize for equal offsets in uniform remap tables
include: add the definition of EGL_EXT_image_flush_external
dri_interface: add interface for EGL_EXT_image_flush_external
st/dri: assume external consumers of back buffers can write to the buffers
st/dri: add support for EGL_EXT_image_flush_external
egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT
egl: implement new functions from EGL_EXT_image_flush_external
docs: document new feature EGL_EXT_image_flush_external
radeonsi: don’t print diagnostic LLVM remarks and notes
radeonsi: initialize shader compilers in threads on demand
ac: get tcc_harvested from the kernel
winsys/amdgpu: use the new GPU reset query
st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for them
etnaviv: Make contexts track resources
etnaviv: Rework resource status tracking
etnaviv: Command buffer realloc
etnaviv: Rework locking
freedreno/a5xx: enable a510
freedreno/ir3: Add missing ir3_nir_lower_tex_prefetch.c to Android.mk
clover: Remove unused code
intel/compiler: Remove unreachable() from brw_reg_type.c
intel/compiler: Restructure instruction compaction in preparation for Gen12
intel/compiler: Inline get_src_index()
intel/compiler: Make separate src0/src1 index tables
intel/compiler: Add instruction compaction support on Gen12
android: mesa: revert “Enable asm unconditionally”
android: anv: libmesa_vulkan_common: add libmesa_util static dependency
android: aco: fix undefined template ‘std::__1::array’ build errors
android: compiler/nir: build nir_divergence_analysis.c
android: aco: add support for libmesa_aco
android: amd/common: export amd/llvm headers
android: aco: fix Lower to CSSA
android: radeonsi: fix build after vl refactoring (v2)
intel/compiler: avoid truncating int64_t to int
meson: Test for -Wl,–build-id=sha1
llvmpipe: avoid left-shifting a negative number.
aco: Cleanup insert_before_logical_end
gitlab-ci: Move up meson-main job definition
gitlab-ci: Use new needs: keyword
gitlab-ci: Explicitly install linux-libc-dev for foreign architectures
gitlab-ci: Keep g++ from stretch when installing foreign toolchains
gitlab-ci: Add needs stanza to arm64_a306_gles2 job definition
gitlab-ci: Use multiple inheritance instead of YAML references
gitlab-ci: Simplify some job definitions by extending more similar jobs
gitlab-ci: Move dependencies/needs for meson-main job to .deqp-test
gitlab-ci: Move up meson-arm64 job definition
gallivm: Limit DEBUG workaround to LLVM < 7
swr: Limit DEBUG workaround to LLVM < 7
ac: Remove DEBUG workaround
gitlab-ci: Reference full ci-templates commit hash
gitlab-ci: Pass –no-remove to apt-get where possible
gitlab-ci: Create separate docker images for Debian stretch & buster
gitlab-ci: Use newer packages from backports by default
gitlab-ci: Use crossbuild-essential-* packages
gitlab-ci: Move scons build/test commands to a separate shell script
gitlab-ci: Test scons with all LLVM versions
gitlab-ci: Merge scons-nollvm and scons-llvm jobs
radeonsi: fix VAAPI segfault due to various bugs
loader: Avoid use-after-free / use of uninitialized local variables
gitlab-ci: Declare needs: for stretch docker image
gitlab-ci: Add needs: for x86 buster docker image
gitlab-ci: Add test-container:arm64 to needs: for arm64 test jobs
gitlab-ci: Set ccache path for cross compilers in meson cross file
gitlab-ci: Use per-job ccache
dri3: Pass __DRI2_THROTTLE_COPYSUBBUFFER from loader_dri3_copy_drawable
loader: Simplify handling of the radeonsi driver
gitlab-ci/lava: Add needs: for container image to test jobs
gitlab-ci: Remove redundant .meson-cross template script
gitlab-ci: Add .use-debian-10 template
gitlab-ci: Disable meson-mingw32-x86_64 job again for now
gitlab-ci: Sort ARM docker image packages in alphabetical order
gitlab-ci: Bring ARM docker image install script in line with x86_64
gitlab-ci: Explicitly list debian-10 in needs: for .deqp-test template
gitlab-ci: Use native aarch64 runner for ARM build jobs
gitlab-ci: Update the meson cross file for LLVM_VERSION as well
gitlab-ci: Enable llvmpipe in ARM build jobs
intel/compiler: Don’t left-shift by >= the number of bits of the type
intel/compiler: Cast to target type before shifting left
intel/fs: Check for NULL key in fs_visitor constructor
gallium/util: Cast to target type before shifting left
util: Use uint64_t for shifting left in sign_extend and strunc
util/tests: Avoid int64_t overflow issues in fast_idiv_by_const test
gitlab-ci: Enable UBSan for the meson-vulkan job
gitlab-ci: Only run the pipeline if any files affecting it have changed
gitlab-ci: Disable meson-windows job for the time being
scons: add py3 support
anv/blorp: Use BLORP_BATCH_NO_UPDATE_CLEAR_COLOR
anv: Properly allocate aux-tracking space for CCS_E
anv/formats: Disable I915_FORMAT_MOD_Y_TILED_CCS on TGL+
iris: Drop support for I915_FORMAT_MOD_Y_TILED_CCS on TGL+
isl: Disable CCS_D on Gen12+
anv/image: Disable CCS_D on Gen12+
anv/cmd_buffer: Don’t assume CCS_E includes CCS_D
iris: Don’t assume CCS_E includes CCS_D
isl: Round up some pitches to 512B for Gen12’s CCS
intel/blorp: Halve the Gen12 fast-clear/resolve rectangle
intel/blorp: Don’t assert aux slices match main slices
anv/private: Modify aux slice helpers for Gen12 CCS
i965/miptree: Avoid -Wswitch for the Gen12 aux modes
isl/drm: Map HiZ and CCS tilings to Y
iris: Allow for non-Y-tiled aux allocation
isl: Add and use isl_tiling_flag_to_enum()
isl: Redefine the CCS layout for Gen12
intel: Enable CCS_E for some formats on Gen12
intel/blorp: Disable depth testing for slow depth clears
iris: Clear ::has_hiz when disabling aux
intel: Use RENDER_SURFACE_STATE::DepthStencilResource
intel: Use 3DSTATE_DEPTH_BUFFER::ControlSurfaceEnable
intel: Enable CCS_E for R24_UNORM_X8_TYPELESS on TGL+
isl: Reduce assertions during aux surf creation
intel: Support HIZ_CCS in isl_surf_get_ccs_surf
intel/blorp: Assert against HiZ in surface states
intel/blorp: Treat HIZ_CCS like HiZ
iris: Don’t guess the aux_usage
iris: Create an unusable secondary aux surface
iris: Define initial HIZ_CCS state and transitions
iris: Enable HIZ_CCS in depth buffer instructions
isl: Add isl_surf_supports_hiz_ccs_wt()
intel: Refactor blorp_can_hiz_clear_depth()
intel/blorp: Satisfy HIZ_CCS fast-clear alignments
iris: Start using blorp_can_hiz_clear_depth()
intel: Fix and use HIZ_CCS write through mode
intel/blorp: Satisfy clear color rules for HIZ_CCS
iris: Enable HIZ_CCS sampling
iris: Don’t leak the resource for unsupported modifier
iris: Disallow incomplete resource creation
iris: Drop iris_resource::aux::extra_aux::bo
iris: Bail resource creation upon aux creation error
iris: Determine aux offsets within configure_aux
iris: Allocate main and aux surfaces together
gallium/dri2: Fix creation of multi-planar modifier images
gallium: Store the image format in winsys_handle
iris: Fix import of multi-planar surfaces with modifiers
egl/android: Enable HAL_PIXEL_FORMAT_RGBA_FP16 format
Revert “ci: Disable lima until its farm can get fixed.”
glsl: Store the precision for a function return type
nir/builder: Move nir_atan and nir_atan2 from SPIR-V translator
nir/builtin: Add #include u_math.h to the header
nir/builtin: Add extern “C” guards to nir_builtin_builder.h
glsl: Add opcodes for atan and atan2
glsl/builtin: Add alternate versions of atan using new ops
util: fix to detect NetBSD properly
intel/fs: grab fail_msg from v32 instead of v16 when v32->run_cs fails
intel/fs: make scan/reduce work with SIMD32 when it fits 2 registers
intel/fs: roll the loop with the <0,1,0> additions in emit_scan()
intel/fs: the maximum supported stride width is 16
intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32
intel/fs: don’t forget the stride at generate_shuffle
intel/compiler: remove the operand restriction for src1 on GLK
intel/compiler: fix nir_op_{i,u}*32 on ICL
meson: Check for SPIRV-Tools and llvm-spirv
clover/spirv: Add functions for validating SPIR-V binaries
clover/spirv: Add functions for parsing arguments, linking programs, etc.
clover/llvm: Add options for dumping SPIR-V binaries
clover/llvm: Add functions for compiling from source to SPIR-V
mesa: implement glTextureStorageNDEXT functions
glsl: replace ‘x + (-x)’ with constant 0
mesa: fix invalid target error handling for teximage
mesa: add EXT_dsa glNamedRenderbufferStorageEXT and glGetNamedRenderbufferParameterivEXT
mesa: add EXT_dsa glClientAttribDefaultEXT / glPushClientAttribDefaultEXT
mesa: add EXT_dsa NamedProgram functions
mesa: add EXT_dsa glProgramUniform*EXT functions
mesa: add EXT_dsa + EXT_texture_buffer_object functions
mesa: add EXT_dsa + EXT_texture_integer functions
mesa: add EXT_dsa + EXT_gpu_shader4 functions
mesa: add EXT_dsa + EXT_gpu_program_parameters functions
mesa: add EXT_dsa glGetFloati_vEXT/glGetDoublei_vEXT
mesa: refactor GenerateTextureMipmap handling
mesa: add EXT_dsa Generate*MipmapEXT functions
mesa: add EXT_dsa NamedRenderbufferStorageMultisampleEXT function
mesa: add EXT_dsa NamedCopyBufferSubDataEXT function
radeonsi: align sdma byte count to dw
radeonsi: sdma misc fixes
radeonsi: disable sdma for gfx10
radeonsi: tell the shader disk cache what IR is used
mesa: enable msaa in clear_with_quad if needed
radeonsi: fix shader disk cache key
radeonsi: fix multi plane buffers creation
radeonsi: use gfx9.surf_offset to compute texture offset
genxml: Add 3DSTATE_DEPTH_BOUNDS instruction.
iris: Add support for depth bounds testing.
anv: Add support for depth bounds testing.
genxml: Change 3DSTATE_DEPTH_BOUNDS bias.
anv: Set depthBounds to true in anv_GetPhysicalDeviceFeatures.
genxml: Add 3DSTATE_SO_BUFFER_INDEX_* instructions
iris: Implement new way for setting streamout buffers.
anv: Implement new way for setting streamout buffers.
scons/windows: Fix build with LLVM>=8
scons/MSYS2-MinGW-W64: Fix build options defaults Signed-off-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com> Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Cc: <mesa-stable@lists.freedesktop.org>
Appveyor/Meson: Add build test of osmesa gallium Signed-off-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com> Acked-by: Eric Engestrom <eric@engestrom.ch> Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Meson: Remove lib prefix from graw and osmesa when building with Mingw. Also remove version sufix from osmesa swrast on Windows.
lima: move format handling to unified place
lima: implement EGL_KHR_partial_update
lima: don’t use damage system when full damage
lima: move damage bound build to resource
anv: Only re-emit non-dynamic state that has changed.
intel/tools: Fix aubinator usage of rb_tree.
anv/block_pool: Align anv_block_pool state to 64 bits.
intel/tools: Factor out GGTT allocation.
intel/tools: Use common code for GGTT address allocation.
intel/tools: Add basic aub_context code and helpers.
intel/tools: Support multiple contexts in intel_dump_gpu.
intel/blorp/gen12: Set FWCC when storing the clear color.
anv: Align fast clear color state buffer to a page.
iris: Align fast clear color state buffer to a page.
iris: Add Tile Cache Flush for Unified Cache.
blorp: Add Tile Cache Flush for Unified Cache.
anv: Add Tile Cache Flush for Unified Cache.
nir/lower_io_to_vector: allow FS outputs to be vectorized
nir/lower_io_to_vector: add flat mode
util: include u_endian.h in u_math.h
nir/lower_io_to_vector: don’t merge compact varyings
radv: keep GS threads with excessive emissions which could write to memory
radv: always emit a position export in gs copy shaders
radv: never kill a NGG GS shader
nir/opt_remove_phis: handle phis with no sources
aco: run nir_lower_int64() before nir_lower_idiv()
aco: implement 64-bit ineg
aco: fix GFX9 opcode for v_xad_u32
aco: fix v_subrev_co_u32_e64 opcode
aco: fix opcode for s_mul_hi_i32
aco: check for duplicate opcode numbers
radv/aco: actually disable ACO when unsupported
aco,radv/aco: get dissassembly for release builds if requested
aco: store printed backend IR in binary
radv/aco: return a correct name and description for the backend IR
aco,radv: rename record_llvm_ir/llvm_ir_string to record_ir/ir_string
aco: don’t CSE v_readlane_b32/v_readfirstlane_b32
aco: CSE readlane/readfirstlane/permute/reduce with the same exec mask
aco: set loop_info::has_discard for demotes
aco: don’t remove the loop exec mask in transition_to_Exact()
radv/aco,aco: set lower_fmod
nir/print: always use the right FILE *
aco: fix load_constant with multiple arrays
nir/constant_folding: add back and use constant_fold_state
nir/constant_folding: fold load_constant intrinsics
aco: move s_andn2_b64 instructions out of the p_discard_if
aco: enable nir_opt_sink
aco: Allow literals on VOP3 instructions.
aco: Assemble opsel in VOP3 instructions.
aco: workaround GFX10 0x3f branch bug
aco: pad code with s_code_end on GFX10
aco: Initial work to avoid GFX10 hazards.
aco: Use the VOP3-only add/sub GFX10 instructions if needed.
aco: Have s_waitcnt_vscnt write to NULL.
radv/aco: disable NGG when ACO is used
aco/gfx10: fix inline uniform blocks
aco/gfx10: disable GFX9 1D texture workarounds
aco: rework scratch resource code
aco: update print_ir
nir/lower_non_uniform: lower image/texture instructions taking derefs
nir/lower_input_attachments: pass on non-uniform access flag
aco: don’t apply sgprs/constants to read/write lane instructions
aco: use can_accept_constant in valu_can_accept_literal
aco: readfirstlane vgpr pointers in convert_pointer_to_64_bit()
aco: implement divergent vulkan_resource_index
aco: don’t use p_as_uniform for vgpr sampler/image indices
aco: fix scheduling with s_memtime/s_memrealtime
aco: don’t CSE s_memtime
aco: emit_split_vector() s_memtime results
nir/lower_idiv: add new llvm-based path
aco: use nir_lower_idiv_precise
aco: run opt_algebraic in a loop
aco: small stage corrections
aco: fix 64-bit p_extract_vector on 32-bit p_create_vector
aco: create load_lds/store_lds helpers
aco: fix sparse store_lds()
aco: properly combine additions into ds_write2_b64/ds_read2_b64
aco: use ds_read2_b64/ds_write2_b64
aco: add a few missing checks in value numbering
aco: keep can_reorder/barrier when combining addition into SMEM
aco: add missing bld.scc()
Revert “aco: only emit waitcnt on loop continues if we there was some load or export”
radv: round vgprs/sgprs before calculating max_waves
aco: increase accuracy of SGPR limits
aco: take LDS into account when calculating num_waves
aco: Fix reductions on GFX10.
aco: Remove dead code in reduction lowering.
aco: try to group together VMEM loads of the same resource
aco: a couple loop handling fixes for GFX10 hazard pass
aco: rename README to README.md
aco: fix new_demand calculation for first instructions
aco: fix shuffle with uniform operands
aco: fix read_invocation with VGPR lane index
aco: don’t propagate vgprs into v_readlane/v_writelane
aco: don’t combine literals into v_cndmask_b32/v_subb/v_addc
aco: fix 64-bit fsign with 0
aco: propagate p_wqm on an image_sample’s coordinate p_create_vector
aco: fix i2i64
aco: add v_nop inbetween exec write and VMEM/DS/FLAT
radv: set writes_memory for global memory stores/atomics
nir/lower_io_to_vector: don’t create arrays when not needed
freedreno/ir3: convert block->predecessors to set
freedreno/ir3: maintain predecessors/successors
freedreno/ir3: do better job of marking convergence points
nir: remove unused constant_fold_state
freedreno/drm: fix 64b iova shifts
freedreno/ir3: use uniform base
freedreno/ir3: cleanup “partially const” ubo srcs
freedreno/ir3: fix addr/pred spilling
freedreno/ir3: fix mad copy propagation special case
freedreno/ir3: assert that only single address
freedreno/ir3: fix cp cmps.s opt
freedreno/ir3: allow copy propagation for relative
util: android logging support
freedreno/a6xx: don’t tile things that are too small
freedreno/a6xx: fix 3d tex layout
freedreno: fix compiler warning
freedreno/a6xx: pre-calculate userconst stateobj size
gitlab-ci/a630: skip dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
freedreno/a6xx: un-open-code PC_PRIMITIVE_CNTL_1.PSIZE
freedreno/a6xx: fix binning pass vs. xfb
freedreno/a6xx: do streamout only in binning pass
freedreno/ir3: drop unused param
freedreno/ir3: handle multi component alu src when propagating shifts
freedreno: update registers
freedreno/ir3: remove unused ir3_instruction::inout
freedreno/ir3: track sysval slot for inputs
freedreno/ir3: don’t DCE ij_pix if used for pre-fs-texture-fetch
freedreno/ir3: add meta instruction for pre-fs texture fetch
freedreno/ir3: fixup register footprint to account for prefetch
freedreno/ir3: add dummy bary.f(ei) for pre-fs-fetch
freedreno/ir3: add pre-dispatch tex fetch to disasm
freedreno/ir3: force i/j pixel to r0.x
freedreno/a6xx: add support for pre-fs texture fetch
turnip: add support for pre-fs texture fetch
freedreno/ir3: enable pre-fs texture fetch for a6xx
nir/search: fix the PoT helpers
freedreno/ir3: rename mul.s/mul.u
nir: Add a new ALU nir_op_imul24
nir: add amul instruction
nir: add address calc related opt rules
nir: add nir_lower_amul pass
freedreno/ir3: add rule to generate imad24
freedreno/ir3: optimize immed 2nd src to mad
freedreno/ir3: add imul24 opcode
freedreno/ir3: handle imad24_ir3 case in UBO lowering
freedreno/ir3: handle scalarized varying inputs
freedreno/ir3: fixup register footprint fixup
freedreno/ir3: debug cleanup
freedreno/ir3: make high regs easier to see in IR dumps
freedreno/ir3: propagate dest flags for collect/fanin
freedreno/ir3: treat high vs low reg as conversion
freedreno/ir3: allow copy-propagate out of fanout
freedreno/ir3: remove restrictions on const + (abs)/(neg)
freedreno/ir3: handle the progress case
freedreno/a6xx: remove some left over dead code
freedreno/a6xx: cleanup magic registers
freedreno/a6xx: add a618 support
freedreno/ir3: fix gpu hang with pre-fs-tex-fetch
Revert “freedreno/ir3: enable pre-fs texture fetch for a6xx”
nir/lower_clip: Fix incorrect driver loc for clipdist outputs
egl/gbm: Fix config validation
panfrost: Remove unused argument from panfrost_drm_submit_vs_fs_job()
panfrost: Jobs must be per context, not per screen
panfrost: protect access to shared bo cache and transient pool
gallivm: use fallback code for mul_hi with llvm >= 7.0
llvmpipe: fix CALLOC vs. free mismatches
llvmpipe: increase max texture size to 2GB
gallivm: Fix saturated signed psub/padd intrinsics on llvm 8
lima: Return fence unconditionally
intel/eu/gen12: Implement immediate 64 bit constant encoding.
nir: Add alpha_to_coverage lowering pass
intel/compiler: Remove emit_alpha_to_coverage workaround from backend
intel: Add missing entry for brw_nir_lower_alpha_to_coverage in Makefile
intel/compiler: Add Immediate support for 3 source instruction
intel/compiler: Set bits according to source file
intel/compiler: Don’t move immediate in register
intel/compiler: Refactor disassembly of sources in 3src instruction
intel/isl: Don’t reconfigure aux surfaces for MCS
iris: Initialize CCS to fast clear while using with MCS
iris: Define MCS_CCS state transitions and usages
intel/blorp: Use isl_aux_usage_has_mcs instead of comparing
iris: Get correct resource aux usage for copy
intel/isl: Support lossless compression with multisamples
iris: Create resource with aux_usage MCS_CCS
genxml/gen12: Add Stencil Buffer Resolve Enable bit
intel/blorp: Assign correct view while clearing depth stencil
intel/blorp: Add helper function for stencil buffer resolve
intel: Track stencil aux usage on Gen12+
intel/blorp: Set stencil resolve enable bit
iris: Resolve stencil buffer lossless compression with WM_HZ_OP packet
iris: Prepare stencil resource before clear depth stencil
iris: Prepare depth resource if clear_depth enable
iris: Prepare resources before stencil blit operation
iris: Resolve stencil resource prior to copy or used by CPU
intel/isl: Allow stencil buffer to support compression on Gen12+
spirv: check support for SPV_KHR_float_controls capabilities
spirv/nir: keep track of SPV_KHR_float_controls execution modes
nir: add auxiliary functions to detect if a mode is enabled
nir: add support for flushing to zero denorm constants
util: add softfloat functions to operate with doubles and floats
util: add float to float16 conversions with RTZ and RTNE
util: add fp64 -> fp32 conversion support for RTNE and RTZ rounding modes
nir: add support for round to zero rounding mode to nir_op_f2f32
nir: mind rounding mode on fadd, fsub, fmul and fma opcodes
nir/opcodes: make sure f2f16_rtz and f2f16_rtne behavior is not overriden by the float controls execution mode
nir/constant_expressions: mind rounding mode converting from float to float16 destinations
nir/algebraic: disable inexact optimizations depending on float controls execution mode
nir: fix denorms in unpack_half_1x16()
nir: fix denorm flush-to-zero in sqrt’s lowering at nir_lower_double_ops
nir: fix fmin/fmax support for doubles
intel/nir: do not apply the fsin and fcos trig workarounds for consts
i965/fs/nir: add nir_op_unpack_half_2x16_split_*_flush_to_zero
i965/fs/generator: refactor rounding mode helper in preparation for float controls
i965/fs/generator: add new opcode to set float controls modes in control register
i965/fs: add emit_shader_float_controls_execution_mode() and aux functions
i965/fs: set rounding mode when emitting fadd, fmul and ffma instructions
i965/fs: set rounding mode when emitting nir_op_f2f32 or nir_op_f2f16
i965/fs: add support for shader float control to remove_extra_rounding_modes()
anv: enable VK_KHR_shader_float_controls and SPV_KHR_float_controls
docs/relnotes: add support for VK_KHR_shader_float_controls on Intel
nir/algebraic: refactor inexact opcode restrictions
radv/gfx10: tidy up gfx10_format_table.py
radv/gfx10: hardcode some depth+stencil formats in the format table
radv: allow to enable VK_AMD_shader_ballot only on GFX8+
radv: add a new debug option called RADV_DEBUG=noshaderballot
radv: force enable VK_AMD_shader_ballot for Wolfenstein Youngblood
radv: implement VK_AMD_shader_core_properties2
ac: fix exclusive scans on GFX8-GFX9
ac,radv,radeonsi: remove LLVM 7 support
gitlab-ci: bump LLVM to 8 for meson-vulkan and meson-clover
radv/gfx10: don’t initialize VGT_INSTANCE_STEP_RATE_0
radv/gfx10: do not use NGG with NAVI14
radv: fix getting the index type size for uint8_t
radv: add radv_process_depth_image_layer() helper
radv: add mipmaps support for decompress/resummarize
radv: decompress mipmapped depth/stencil images during transitions
radv: allocate metadata space for mipmapped depth/stencil images
radv: add mipmap support for the TC-compat zrange bug
radv: add mipmap support for the clear depth/stencil values
ac: drop llvm8 from some load/store helpers
ac: add has_clear_state to ac_gpu_info
ac: add has_distributed_tess to ac_gpu_info
ac: add has_dcc_constant_encode to ac_gpu_info
ac: add has_rbplus to ac_gpu_info
ac: add has_load_ctx_reg_pkt to ac_gpu_info
ac: add has_out_of_order_rast to ac_gpu_info
ac: add cpdma_prefetch_writes_memory to ac_gpu_info
ac: add has_gfx9_scissor_bug to ac_gpu_info
ac: add has_tc_compat_zrange_bug to ac_gpu_info
ac: add rbplus_allowed to ac_gpu_info
ac: add has_msaa_sample_loc_bug to ac_gpu_info
ac: add has_ls_vgpr_init_bug to ac_gpu_info
radv: make use of has_ls_vgpr_init_bug
radv/gfx10: compute the LDS size for exporting PrimID for VS
ac: import linear/perspective PS input parameters from radv/radeonsi
ac: drop now useless lookup_interp_param from ABI
radv: gather info about PS inputs in the shader info pass
radv: move lowering PS inputs/outputs at the right place
radv: remove some unused fields from radv_shader_context
radv: remove unused shader_info parameter in ac_compile_llvm_module()
radv: remove useless ac_llvm_util.h include from the WSI code
radv: remove radv_init_llvm_target() helper
radv: replace ac_nir_build_if by ac_build_ifcc
radv: move setting can_discard to ac_fill_shader_info()
radv: keep a pointer to a NIR shader into radv_shader_context
nir: do not assume that the result of fexp2(a) is always an integral
radv/gfx10: always set ballot_mask_bits to 64
radv: merge radv_shader_variant_info into radv_shader_info
radv: move ac_fill_shader_info() to radv_nir_shader_info_pass()
radv: gather clip/cull distances in the shader info pass
radv: gather pointsize in the shader info pass
radv: gather viewport in the shader info pass
radv: gather layer in the shader info pass
radv: gather primitive ID in the shader info pass
radv: calculate the GSVS vertex size in the shader info pass
radv: calculate esgs_itemsize in the shader info pass
radv/gfx10: account for the subpass view for the NGG GS storage
radv/gfx10: make use the output usage mask when exporting NGG GS params
radv/gfx10: determine the number of vertices per primitive for TES
radv: do not pass all compiler options to the shader info pass
radv: fill shader info for all stages in the pipeline
radv: store GFX9 GS state as part of the shader info
radv: store GFX10 NGG state as part of the shader info
radv: store the ESGS ring size as part of gfx10_ngg_info
radv: calculate GFX9 GS and GFX10 NGG states before compiling shader variants
radv/gfx10: declare a LDS symbol for the NGG emit space
radv: fix allocating number of user sgprs if streamout is used
radv/winsys: add support for GS and OA domains
radv/gfx10: add an option to switch from legacy to NGG streamout
radv/gfx10: implement NGG streamout begin/end functions
radv/gfx10: allocate GDS/OA buffer objects for NGG streamout
radv/gfx10: adjust the GS NGG scratch size for streamout
radv/gfx10: unconditionally declare scratch space for NGG streamout without GS
radv/gfx10: adjust the LDS size for VS/TES NGG streamout
radv/gfx10: fix unnecessary LDS overallocation for NGG GS
radv/gfx10: compute the correct buffer size for NGG streamout
radv/gfx10: gather GS output for VS as NGG
radv/gfx10: enable NGG_WAVE_ID_EN for NGG streamout
radv/gfx10: make GDS idle when leaving the IB
radv/gfx10: make sure to wait for idle before clearing GDS
radv/gfx10: implement NGG streamout
radv/gfx10: disable unsupported transform feedback features for NGG
radv: fix writing depth/stencil clear values to image
radv: fix loading 64-bit GS inputs
radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
radv/gfx10: add radv_device::use_ngg
radv/gfx10: add missing counter buffer to the BO list
radv/gfx10: fix storing/loading NGG stream outputs for VS and TES
radv/gfx10: use the component mask when storing/loading NGG stream outputs
radv/gfx10: fix storing/loading NGG stream outputs for GS
radv/gfx10: fix NGG streamout with triangle strips for VS
radv: rework the slow depthstencil clear to write depth from PS
Revert “radv: disable viewport clamping even if FS doesn’t write Z”
radv: fix build
radv/gfx10: fix the ESGS ring size symbol
radv: enable lower_fmod for the LLVM path
ac/nir: remove unused code for nir_op_{fmod,frem}
radv: implement VK_KHR_shader_clock
drirc: enable vk_x11_override_min_image_count for DOOM
radv: bump minTexelBufferOffsetAlignment to 4
radv: get the device name from radeon_info::name
radv: sync before resetting query pools if timestamps have been written
radv: use a compute shader for copying timestamp query results
radv: fix DCC fast clear code for intensity formats
radv: rename VK_KHR_shader_float16_int8 structs/constants
Revert “radv: do not emit PKT3_CONTEXT_CONTROL with AMDGPU 3.6.0+”
radv: fix DCC fast clear code for intensity formats (correctly)
ac/llvm: add ac_build_canonicalize() helper
ac/llvm: add AC_FLOAT_MODE_ROUND_TO_ZERO
ac/llvm: force fneg/fabs to flush denorms to zero if requested
radv: implement VK_KHR_shader_float_controls
radv: enable VK_KHR_shader_float_controls on GFX6-GFX7
radv: do not print useless descriptors info in hang reports
radv: print which ring is dumped in hang reports
radv: dump trace files earlier if a GPU hang is detected
radv: do not dump descriptors twice in hang reports
radv: advertise VK_KHR_spirv_1_4
ac/llvm: fix ac_to_integer_type() for 32-bit const addr space pointers
radv: fix updating bound fast ds clear values with different aspects
radv: do not create meta pipelines with 16 samples
radv: add an assertion in radv_gfx10_compute_bin_size()
radv: do not emit rbplus if attachments are undefined
radv/gfx10: re-enable fast depth/stencil clears with separate aspects
radv/gfx10: fix 3D images
radv: fix vkUpdateDescriptorSets with inline uniform blocks
radv: fix a performance regression with graphics depth/stencil clears
radv: compute the number of records correctly for vertex buffers
radv: fix VK_KHR_shader_float_controls dependency on GFX6-7
radv: enable fast depth/stencil clears with separate aspects on GFX8
radv: fix OpQuantizeToF16 for NaN on GFX6-7
radv: fix dumping SPIR-V into hang reports
radv: move nomemorycache debug option at the right palce
radv: fix perftest options
radv: fix compute pipeline keys when optimizations are disabled
radv: fix enabling sample shading with SampleID/SamplePosition
radv/gfx10: fix implementation of exclusive scans
ac/nir: fix out-of-bound access when loading constants from global
intel/dri: finish proper glthread
nir/large_constants: more careful data copying
nir/large_constants: pass after lowering copy_deref
meta: leak of shader program when decompressing tex-images
nouveau: add idep_nir_headers as dep for libnouveau
util: fix os_create_anonymous_file on android
iris/android: fix build and link with libmesa_intel_perf
egl: reset blob cache set/get functions on terminate
intel/genxml: generate pack files for gen12 on android builds
intel/isl: build android libmesa_isl for gen12
iris: build android libmesa_iris for gen12
anv: build libanv for gen12 in android build
i965: initialize bo_reuse when creating brw_bufmgr
iris: use driconf for ‘bo_reuse’ parameter
android: fix linking issues with liblog
iris: close screen fd on iris_destroy_screen
egl: check for NULL value like eglGetSyncAttribKHR does
iris: disable aux on first get_param if not created with aux
mesa/st: calculate texture size based on EGLImage miplevel
anv/android: fix images created with external format support
i965: setup sized internalformat for MESA_FORMAT_R10G10B10A2_UNORM
mesa: add [Program]Uniform*64ARB display list support
mesa: enable ARB_gpu_shader_int64 in compat profile
Revert “egl: implement new functions from EGL_EXT_image_flush_external”
Revert “egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT”
Revert “st/dri: add support for EGL_EXT_image_flush_external”
Revert “st/dri: assume external consumers of back buffers can write to the buffers”
Revert “dri_interface: add interface for EGL_EXT_image_flush_external”
svga: Fix banded DMA upload unmap
winsys/svga: Limit the maximum DMA hardware buffer size
Revert “radeonsi: don’t emit PKT3_CONTEXT_CONTROL on amdgpu”
radeonsi: add JPEG decode support for VCN 2.0 devices
radeonsi/nir: fix number of used samplers
util/disk_cache: bump thread count assigned to disk cache queue
util/u_queue: track job size and limit the size of queue growth
util/disk_cache: make use of the total job size limiting feature
radeonsi/nir: lower load constants to scalar
glsl: fix crash compiling bindless samplers inside unnamed UBOs
nir: fix nir_variable_data packing
nir: improve nir_variable packing
glsl: remove propagate_invariance() call from the linker
radv: get topology from pipeline key rather than VkGraphicsPipelineCreateInfo
radv: add debug option to turn off in memory cache
radv: add radv_create_shaders() to radv_shader.h
radv: add radv_secure_compile_type enum
radv: add some new members to radv device and instance for secure compile
radv: add radv_device_use_secure_compile() helper
radv: allow the secure process to read and write from disk cache
radv: for secure compile exit early from radv_shader_variant_create()
radv: add radv_secure_compile()
radv: a support for a secure compile fork at device creation
radv: enable secure compile support
util: remove LIST_INITHEAD macro
util: remove LIST_ADDTAIL macro
util: remove LIST_ADD macro
util: remove LIST_REPLACE macro
util: remove LIST_DELINIT macro
util: remove LIST_DEL macro
util: rename list_empty() to list_is_empty()
util: remove LIST_IS_EMPTY macro
radv: allow select() calls in secure compile
radv: add radv_sc_read() helper
radv: make use of radv_sc_read()
radv: add some infrastructure for fresh forks for each secure compile
radv: add a secure_compile_open_fifo_fds() helper
radv: create a fresh fork for each pipeline compile
glsl/nir: iterate the system values list when adding varyings
st/nine: Properly initialize GLSL types for NIR shaders.
nir: Carve out nir_lower_samplers from GLSL code.
tgsi_to_nir: Remove dependency on libglsl.
amd/common: Move ac_export_mrt_z to ac_llvm_build.
amd/common: Extract some helper functions to ac_shader_util.
amd/common: Add num_shared_vgprs to ac_shader_config for GFX10.
radv: Set shared VGPR count in radv_postprocess_config.
amd/common: Introduce ac_get_fs_input_vgpr_cnt.
radv: Add debug option to dump meta shaders.
radv: Fix L2 cache rinse programming.
amd: Move all amd/common code that depends on LLVM to amd/llvm.
aco: Set +wavefrontsize64 for LLVM disassembler in GFX10 wave64 mode.
aco: Add missing GFX10 specific fields and some README notes.
aco: Support GFX10 SMEM in aco_assembler.
aco: Support GFX10 VINTRP in aco_assembler.
aco: Support GFX10 DS in aco_assembler.
aco: Support GFX10 MUBUF in aco_assembler.
amd/common: Add extern “C” to some headers that were missing it.
aco: Link ACO with amd/common.
aco: Support GFX10 MTBUF in aco_assembler.
aco: Support GFX10 MIMG and GFX9 D16 in aco_assembler.
aco: Fix GFX9 FLAT, SCRATCH, GLOBAL instructions, add GFX10 support.
aco: Support GFX10 EXP in aco_assembler.
aco: Support GFX10 VOP3 and VOP1 as VOP3 in aco_assembler.
aco: Set GFX10 DLC bit properly.
aco: Use ac_get_sampler_dim, delete duplicate code.
aco: Set GFX10 dimensionality on the instructions that need it.
aco: Support subvector loops in aco_assembler.
aco: Fix VS input VGPRs on GFX10.
aco: Fix s_dcache_wb on GFX10.
aco: Add extra assertion for number of FS input VGPRs.
aco: Clean up usages of PhysReg::reg from aco_assembler.
aco/gfx10: Wait for pending SMEM stores before loads
aco/gfx10: Fix PS exports for SPI_SHADER_32_AR.
aco/gfx10: Update constant addresses in fix_branches_gfx10.
aco/gfx10: Add notes about some GFX10 hazards.
aco/gfx10: Mitigate VcmpxPermlaneHazard.
aco/gfx10: Mitigate VcmpxExecWARHazard.
aco/gfx10: Mitigate SMEMtoVectorWriteHazard.
aco/gfx10: Mitigate LdsBranchVmemWARHazard.
aco/gfx10: Fix mitigation of VMEMtoScalarWriteHazard.
aco: Refactor hazard mitigations, separate pass for GFX10.
st/nine: Fix build with -Werror=empty-body
st/nine: Fix unused variable warnings in release build.
aco: Implement subgroup shuffle in GFX10 wave64 mode.
aco: Introduce vgpr_limit to keep track of available VGPRs.
radv: Enable ACO on Navi.
ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format.
panfrost/ci: Use Volt-based runner for dEQP tests
panfrost/ci: Print bootstrap log
panfrost/ci: Build kernel with CONFIG_DETECT_HUNG_TASK
panfrost/ci: Install qemu-arm-static into chroot
panfrost/ci: Print load stats
panfrost/ci: Print only regressions
panfrost/ci: Re-add support for armhf
panfrost/ci: Use special runner for LAVA jobs
panfrost/ci: Increase timeouts
panfrost/ci: Run dEQP with the surfaceless platform
panfrost/ci: Update kernel to 5.3-rc8
panfrost/ci: Use releases for Volt dEQP
gitlab-ci: Run dEQP on devices with Panfrost
gitlab-ci: Move LAVA-related files into top-level ci dir
gitlab-ci/lava: Fix image to use in test jobs
gitlab-ci/lava: Use files to list tests to skip
gitlab-ci/lava: Test Lima driver with dEQP
panfrost: Keep track of active BOs
gitlab-ci: Update kernel for LAVA jobs to 5.4-rc4
panfrost: allocate bo for occlusion query results
lima/ppir: refactor const lowering
lima/ppir: clone ld_{uni,tex,var} into each block
lima/ppir: add support for unconditional branches and condition negation
lima/ppir: set write mask for texture loads if dest is reg
lima/ppir: fix ordering deps
lima/ppir: add write after read deps for registers
lima/ppir: add dummy op
lima/ppir: create ppir block for each corresponding NIR block
lima/ppir: turn store_color into ALU node
lima/ppir: validate shader outputs
lima/ppir: add better liveness analysis
lima/ppir: add control flow support
lima/ppir: print register index and components number for spilled register
lima: fix texture descriptor issues
lima/ppir: add common helper for creating movs
lima/ppir: don’t assume that load coords gets value from register
lima/ppir: clone uniforms and load_coords into each successor
nir: allow specifying filter callback in lower_alu_to_scalar
lima/ppir: don’t lower vector {b,f}csel to scalar if condition is scalar
lima/ppir: don’t lower phis to scalar
lima/gpir: lower fceil
lima/gpir: fix warning in gpir disassembler
lima: run opt_algebraic between int_to_float and boot_to_float for vs
lima/ppir: drop fge/flt/feq/fne options
lima: set .out_sync field of req in lima_submit_start()
lima: add standalone disassembler with primitive MBS parser
lima: use 0 to poll if BO is busy in lima_bo_wait()
lima: implement BO cache
lima/ppir: don’t attempt to clone tex coords if it’s not varying
lima/ppir: add node dependency types
lima/ppir: add support for indirect load of uniforms and varyings
lima/ppir: add NIR pass to split varying loads
lima: set uniforms_address lower bits properly
lima/ppir: don’t clone texture loads
lima: fix PP stack size
glx: Fix up glXQueryGLXPbufferSGIX on macOS.
swr: Fix build with llvm-9.0 again.
travis: Fail build if any command in if statement fails.
util: Define strchrnul on macOS.
swr: Fix make_unique build error.
scons: Add coroutines component to build.
meson: Add coroutines component to llvmpipe build.
etnaviv: GC7000: Texture descriptors
glsl: Enable textureSize for samplerExternalOES
meson: Fix linkage of libgallium_nine with libgalliumvl
Revert “draw: revert using correct order for prim decomposition.”
broadcom/vc4: Expand width of dst surface
radeon: Fix mjpeg issue for ARCTURUS
loader: include limits.h for PATH_MAX
scons/windows: Support build with LLVM 9.
scons: Fix MSYS2 Mingw-w64 build.
scons/windows: Enable compute shaders when possible.
egl/android: Enable HAL_PIXEL_FORMAT_RGBA_1010102 format