Mesa 20.0.0 Release Notes / 2020-02-19¶
Mesa 20.0.0 is a new development release. People who are concerned with stability and reliability should stick with a previous release or wait for Mesa 20.0.1.
Mesa 20.0.0 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.
Mesa 20.0.0 implements the Vulkan 1.2 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.
SHA256 checksum¶
bb6db3e54b608d2536d4000b3de7dd3ae115fc114e8acbb5afff4b3bbed04b34 mesa-20.0.0.tar.xz
New features¶
OpenGL 4.6 on radeonsi.
GL_ARB_gl_spirv on radeonsi.
GL_ARB_spirv_extensions on radeonsi.
GL_EXT_direct_state_access for compatibility profile.
VK_AMD_device_coherent_memory on RADV.
VK_AMD_mixed_attachment_samples on RADV.
VK_AMD_shader_explicit_vertex_parameter on RADV.
VK_AMD_shader_image_load_store_lod on RADV.
VK_AMD_shader_fragment_mask on RADV.
VK_EXT_subgroup_size_control on RADV/LLVM.
VK_KHR_separate_depth_stencil_layouts on Intel, RADV.
VK_KHR_shader_subgroup_extended_types on RADV.
VK_KHR_swapchain_mutable_format on RADV.
VK_KHR_shader_float_controls on RADV/ACO.
GFX6 (Southern Islands) and GFX7 (Sea Islands) support on RADV/ACO.
Wave32 support for GFX10 (Navi) on RADV/ACO.
Compilation of Geometry Shaders on RADV/ACO.
Vulkan 1.2 on Intel, RADV.
GL_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2 on Intel.
Bug fixes¶
drisw crashes on calling NULL putImage on EGL surfaceless platform (pbuffer EGLSurface)
[radeonsi][vaapi][bisected] invalid VASurfaceID when playing interlaced DVB stream in Kodi
[RADV] GPU hangs while the cutscene plays in the game Assassin’s Creed Origins
ACO: The Elder Scrolls Online crashes on startup (Navi)
Broken rendering of glxgears on S/390 architecture (64bit, BigEndian)
aco: sun flickering with Assassins Creeds Origins
!1896 broke ext_image_dma_buf_import piglit tests with radeonsi
aco: wrong geometry with Assassins Creed Origins on GFX6
valgrind errors since commit a8ec4082a41
OSMesa osmesa_choose_format returns a format not supported by st_new_renderbuffer_fb
Build error with VS on WIN
Using EGL_KHR_surfaceless_context causes spurious “libEGL warning: FIXME: egl/x11 doesn’t support front buffer rendering.”
!3460 broke texsubimage test with piglit on zink+anv
The screen is black when using ACO
[Regression] JavaFX unbounded VRAM+RAM usage
radv: implement VK_AMD_shader_explicit_vertex_parameter
Civilization VI crashes when loading game (AMD Vega Mobile)
[radeonsi] X-Server crashes when trying to start Guild Wars 2 with the commits from !3421
aco: implement GFX6 support
Add support for VK_KHR_swapchain_mutable_format
radv: The Surge 2 crashes in ac_get_elem_bits()
[Regression] JavaFX unbounded VRAM+RAM usage
Use the OpenCL dispatch defnitions from OpenCL_Headers
[regression][ilk,g965,g45] various dEQP-GLES2.functional.shaders.* failures
aco: Dead Rising 4 crashes in lower_to_hw_instr() on GFX6-GFX7
libvulkan_radeon.so crash with `free(): double free detected in tcache 2`
Commit be08e6a causes crash in com.android.launcher3 (Launcher)
anv: Regression causing issues for radv when there are no Intel devices
Mesa no longer compiles with GCC 10
[Navi/aco] Guild Wars 2 - ring gfx timeout with commit 3bca0af2
[radv/aco] Regression is causing a soft crash in The Witcher 3
[bisected] [radeonsi] GPU hangs/resets while playing interlaced content on Kodi with VAAPI
[radeonsi] MSAA image not copied properly after image store through texture view
T-Rex and Manhattan onscreen performance issue on Android
VkSamplerCreateInfo compareEnable not respected
VkSamplerCreateInfo compareEnable not respected
Freedreno drm softpin driver implementation leaks memory
[POLARIS10] VRAM leak involving glTexImage2D with non-NULL data argument
[regression][bisected][ivb/byt] crucible test func.push-constants.basic.q0 causes gpu hang
MR 3096 broke lots of piglit ext_framebuffer_object tests on Raven
Rise of the Tomb Raider benchmark crash on Dell XPS 7390 2-in-1 w/ Iris Plus Graphics (Ice Lake 8x8 GT2)
Raven Ridge (2400G): Resident Evil 2 crashes my machine
Common practice of glGetActiveUniform leads to O(N²) behavior in Mesa
Rocket League ingame artifacts
[radv] SteamVR direct mode no longer works
[ANV] unused create parameters not properly ignored
[Bisected] Mesa fails to start alacritty with the wayland backend (AMD Vega).
[iris] piglit test clip-distance-vs-gs-out fails due to VUE map mismatch between VS <-> GS stages
[radv] SteamVR direct mode no longer works
Blocky corruption in The Surge 2
radeonsi: Floating point exception on R9 270 gpu for a set of traces
[RADV] [Navi] LOD artifacting in Halo - The Master Chief Collection (Halo Reach)
[CTS] dEQP-VK.api.image_clearing.core.clear_color_image.2d.linear.single_layer.r32g32b32_* fail on GFX6-GFX8
Vulkan: Please consider adding another sample count to sampledImageIntegerSampleCounts
Navi10: Bitrate based encoding with VAAPI/RadeonSI unusable
[RADV] create parameters not properly ignored
[regression][bdw,gen9,hsw,icl][iris] gltcs failures on mesa=8172b1fa03f
Bugs in RadeonSI VAAPI implementation
[GFX10] Glitch rendering Custom Avatars in Beat Saber
intel/fs: Check for 16-bit immediates in fs_visitor::lower_mul_dword_inst is too strict
i965/iris: assert when destroy GL context with active query
Visuals without alpha bits are not sRGB-capable
swapchain throttling: wait for fence has 1ns timeout
radeonsi: OpenGL app always produces page fault in gfxhub on Navi 10
[regression] KHR-GLES31.core.geometry_shader.api.program_pipeline_vs_gs_capture fails for various drivers
[CTS] dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.tess_con_pc_entry_point hangs on GFX10
[RADV] SPIR-V warning when compiling shader using storage multisampled image array
[RADV] The Dead Rising 4 is causing a GPU hang with LLVM backend
macOS u_thread.h:156:4: error: implicit declaration of function ‘pthread_getcpuclockid’
[Wine / Vulkan] Doom 2016 Hangs on Main Menu
NULL resource when playing VP9 video through VDPAU on RX 570
radeonsi: mpv –vo=vaapi incorrect rendering on gfx9+
[BSW/BDW] skia lcdblendmode & lcdoverlap test failure
Create a way to prefer iris vs i965 via driconf
[Bisected] i965: CS:GO crashes in emit_deref_copy_load_store with debug Mesa
radv/aco Jedi Fallen Order hair rendering buggy
Inaccurate information on https://www.mesa3d.org/repository.html about how to get git write access.
[RADV] VK_KHR_timeline_semaphore balloons in runtime
Shadow of Mordor has randomly dancing black shadows on Talion’s face
gen7 crucible failures func.push-constants.basic.q0 and func.shader-subgroup-vote.basic.q0
GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
Unreal 4 Elemental and MatineeFightScene demos misrender
gputest gimark has unwanted black liquorice flakes
triangle strip clipping with GL_FIRST_VERTEX_CONVENTION causes wrong vertex’s attribute to be broadcasted for flat interpolation
[bisected][regression][g45,g965,ilk] piglit arb_fragment_program kil failures
glcts crashes since the enablement of ARB_shading_language_include
Android build broken
ld.lld: error: duplicate symbol (mesa-19.3.0-rc1)
Divinity: Original Sin Enhanced Edition(Native) crash on start
HSW. Tropico 6 and SuperTuxKart have shadows flickering
GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
glxgears segfaults on POWER / Xvnc
[regression][bdw,gen9,icl][iris] piglit failures on mesa f9fd04aca15fd00889caa666ba38007268e67f5c
Redundant builds of libmesa_classic and libmesa_gallium
[IVB,BYT] [Regression] [Bisected] Core dump at launching arb_compute_shader/linker/bug-93840.shader_test
Vulkan drivers need access to format utils of gallium
Disabling lower_fragdata_array causes shader-db to crash for some drivers
GL_EXT_disjoint_timer_query failing with GL_INVALID_ENUM
Android build broken by commit 9020f51 “util/u_endian: Add error checks”
radv secure compile feature breaks compilation of RADV on armhf EABI (19.3-rc1)
radv_debug.c warnings when compiling on 32 bits : cast to pointer from integer of different size
Meson: Mesa3D build failure with standalone Mingw-w64 multilib
[regression][bisected] KHR46 VertexArrayAttribFormat has unexpectedly generated GL_INVALID_OPERATION
textureSize(samplerExternalOES, int) missing in desktop mesa 19.1.7 implementation
zink: implicly casting integers to pointers, warnings on 32-bit compile
Objects leaving trails in Firefox with antialias and preserveDrawingBuffer in three.js WebGLRednerer with mesa 19.2
Changes¶
clover/llvm: fix build after llvm 10 commit 1dfede3122ee
drisw: Cache the depth of the X drawable
pan/midgard: Optimize comparisions with similar operations
pan/midgard: Move midgard_is_branch_unit to helpers
pan/midgard: Optimize branches with inverted arguments
pan/midgard: Fix midgard_compile.h includes
intel/perf: adapt to platforms like Solaris without d_type in struct dirent
v3d: adds an extra MOV for any sig.ld*
mesa/main/util: moving gallium u_mm to util, remove main/mm
nir/opt_peephole_select: remove unused variables
turnip: remove unused descriptor state dirty
egl: Fix _eglPointerIsDereferencable w/o mincore()
haiku/hgl: Fix build via header reordering
pipe-loader: Build kmsro loader for with all kmsro targets
pan/midgard: Remove OP_IS_STORE_VARY
pan/midgard: Add a dummy source for loads
pan/midgard: Refactor swizzles
pan/midgard: Eliminate blank_alu_src
pan/midgard: Use fp32 blend shaders
pan/midgard: Validate tags when branching
pan/midgard: Fix quadword_count handling
pan/midgard: Compute bundle interference
pan/midgard: Add bizarre corner case
pan/midgard: offset_swizzle doesn’t need dstsize
pan/midgard: Extend offset_swizzle to non-32-bit
pan/midgard: Extend swizzle packing for vec4/16-bit
pan/midgard: Extend default_phys_reg to !32-bit
panfrost/ci: Update T760 expectations
pan/midgard: Fix printing of half-registers in texture ops
pan/midgard: Disassemble half-steps correctly
pan/midgard: Pass shader stage to disassembler
pan/midgard: Switch base for vertex texturing on T720
nir: Add load_output_u8_as_fp16_pan intrinsic
pan/midgard: Identify ld_color_buffer_u8_as_fp16*
pan/midgard: Implement nir_intrinsic_load_output_u8_as_fp16_pan
pan/midgard: Pack load/store masks
panfrost: Select format-specific blending intrinsics
pan/midgard: Add blend shader selection bits for MRT
pan/midgard: Implement linearly-constrained register allocation
pan/midgard: Integrate LCRA
pan/midgard: Remove util/ra support
pan/midgard: Compute spill costs
pan/lcra: Use Chaitin’s spilling heuristic
pan/midgard: Copypropagate vector creation
pan/midgard: Fix copypropagation for textures
pan/midgard: Generalize texture registers across GPUs
pan/midgard: Fix vertex texturing on early Midgard
pan/midgard: Use texture, not textureLod, on early Midgard
pan/midgard: Disassemble with old pipeline always on T720
pan/midgard: Prioritize texture registers
pan/midgard: Expand 64-bit writemasks
pan/midgard: Implement i2i64 and u2u64
pan/midgard: Fix mir_round_bytemask_down for !32b
pan/midgard: Pack 64-bit swizzles
pan/midgard: Use generic constant packing for 8/64-bit
pan/midgard: Implement non-aligned UBOs
pan/midgard: Expose more typesize helpers
pan/midgard: Fix masks/alignment for 64-bit loads
pan/midgard: Represent ld/st offset unpacked
pan/midgard: Use shader stage in mir_op_computes_derivative
panfrost: Stub out clover callbacks
panfrost: Pass kernel inputs as uniforms
panfrost: Disable tiling for GLOBAL resources
panfrost: Set PIPE_COMPUTE_CAP_ADDRESS_BITS to 64
pan/midgard: Introduce quirks checks
panfrost: Add the lod_bias field
nir: Add load_sampler_lod_paramaters_pan intrinsic
pan/midgard: Implement load_sampler_lod_paramaters_pan
pan/midgard: Add LOD bias/clamp lowering
pan/midgard: Describe quirk MIDGARD_BROKEN_LOD
pan/midgard: Enable LOD lowering only on buggy chips
panfrost: Add lcra.c to Android.mk
pan/midgard: Use lower_tex_without_implicit_lod
panfrost: Add information about T720 tiling
panfrost: Implement pan_tiler for non-hierarchy GPUs
panfrost: Simplify draw_flags
pan/midgard: Splatter on fragment out
gitlab-ci: Remove non-default skips from Panfrost
panfrost: Remove blend shader hack
panfrost: Update SET_VALUE with information from igt
panfrost: Rename SET_VALUE to WRITE_VALUE
gallium/util: Support POLYGON in u_stream_outputs_for_vertices
pan/midgard: Move spilling code out of scheduler
pan/midgard: Split spill node selection/spilling
pan/midgard: Simplify spillability test
pan/midgard: Remove spill cost heuristic
pan/midgard: Move bounds checking into LCRA
pan/midgard: Remove consecutive_skip code
pan/midgard: Remove code marked “TODO: remove me”
pan/midgard: Dynamically allocate r26/27 for spills
pan/midgard: Use no_spill bitmask
pan/midgard: Don’t use no_spill for memory spill src
pan/midgard: Force alignment for csel_v
pan/midgard: Don’t try to free NULL in LCRA
pan/midgard: Simplify and fix vector copyprop
pan/midgard: Fix shift for TLS access
panfrost: Describe thread local storage sizing rules
panfrost: Rename unknown_address_0 -> scratchpad
panfrost: Split stack_shift nibble from unk0
panfrost: Add routines to calculate stack size/shift
panfrost: Factor out panfrost_query_raw
panfrost: Query core count and thread tls alloc
panfrost: Route stack_size from compiler
panfrost: Emit SFBD/MFBD after a batch, instead of before
panfrost: Handle minor cppcheck issues
pan/midgard: Remove unused ld/st packing hepers
pan/midgard: Handle misc. cppcheck warnings
panfrost: Calculate maximum stack_size per batch
panfrost: Pass size to panfrost_batch_get_scratchpad
pandecode: Add cast
panfrost: Move nir_undef_to_zero to Midgard compiler
panfrost: Move property queries to _encoder
panfrost: Add panfrost_model_name helper
panfrost: Report GPU name in es2_info
ci: Remove T760/T860 from CI temporarily
panfrost: Pass blend RT number through
pan/midgard: Add schedule barrier after fragment writeout
pan/midgard: Writeout per render target
pan/midgard: Fix liveness analysis with multiple epilogues
pan/midgard: Set r1.w magic
panfrost: Fix FBD issue
ci: Reinstate Panfrost CI
panfrost: Remove fbd_type enum
panfrost: Pack invocation_shifts manually instead of a bit field
panfrost: Remove asserts in panfrost_pack_work_groups_compute
panfrost: Simplify sampler upload condition
panfrost: Don’t double-create scratchpad
panfrost: Add PAN_MESA_DEBUG=precompile for shader-db
panfrost: Let precompile imply shaderdb
panfrost: Handle empty shaders
pan/midgard: Use a reg temporary for mutiple writes
pan/midgard: Hoist temporary coordinate for cubemaps
pan/midgard: Set .shadow for shadow samplers
pan/midgard: Set Z to shadow comparator for 2D
pan/midgard: Add uniform/work heuristic
pan/midgard: Implement textureOffset for 2D textures
pan/midgard: Fix crash with txs
pan/midgard: Lower txd with lower_tex
panfrost: Decode shader types in pantrace shader-db
pan/decode: Skip COMPUTE in blobber-db
pan/decode: Prefix blobberdb with MESA_SHADER_*
pan/decode: Append 0:0 spills:fills to blobber-db
pan/midgard: Fix disassembler cycle/quadword counting
pan/midgard: Bounds check lcra_restrict_range
pan/midgard: Extend IS_VEC4_ONLY to arguments
pan/midgard: Clamp LOD register swizzle
pan/midgard: Expand swizzle for texelFetch
pan/midgard: Fix fallthrough from offset to comparator
pan/midgard: Do witchcraft on texture offsets
pan/midgard: Generalize temp coordinate to non-2D
pan/midgard: Implement shadow cubemaps
pan/midgard: Enable lower_(un)pack_* lowering
pan/midgard: Support loads from R11G11B10 in a blend shader
pan/midgard: Add mir_upper_override helper
pan/midgard: Compute destination override
panfrost: Rename pan_instancing.c -> pan_attributes.c
panfrost: Factor batch/resource out of instancing routines
panfrost: Move instancing routines to encoder/
panfrost: Factor out panfrost_compute_magic_divisor
panfrost: Fix off-by-one in pan_invocation.c
pan/decode: Fix reference computation for invocations
panfrost: Slight cleanup of Gallium’s pan_attribute.c
panfrost: Remove pan_shift_odd
pan/decode: Handle gl_VertexID/gl_InstanceID
panfrost: Unset vertex_id_zero_based
pan/midgard: Factor out emit_attr_read
pan/midgard: Lower gl_VertexID/gl_InstanceID to attributes
panfrost: Extend attribute_count for vertex builtins
panfrost: Route gl_VertexID through cmdstream
pan/midgard: Fix minor typo
panfrost: Remove MALI_SPECIAL_ATTRIBUTE_BASE defines
panfrost: Update information on fixed attributes/varyings
panfrost: Remove MALI_ATTR_INTERNAL
panfrost: Inline away MALI_NEGATIVE
panfrost: Implement remaining texture wrap modes
panfrost: Add pan_attributes.c to Android.mk
panfrost: Add missing #include in common header
panfrost: Remove mali_alt_func
panfrost; Update comment about work/uniform_count
panfrost: Remove 32-bit next_job path
glsl: Set .flat for gl_FrontFacing
pan/midgard: Promote tilebuffer reads to 32-bit
pan/midgard: Use type-appropriate st_vary
pan/midgard: Implement flat shading
panfrost: Identify glProvokingVertex flag
panfrost: Disable some CAPs we want lowered
panfrost: Implement integer varyings
panfrost: Remove MRT indirection in blend shaders
panfrost: Respect glPointSize()
pan/midgard: Convert fragment writeout to proper branches
pan/midgard: Remove prepacked_branch
panfrost: Handle RGB16F colour clear
panfrost: Pack MRT blend shaders into a single BO
pan/midgard: Fix memory corruption in constant combining
pan/midgard: Use better heuristic for shader termination
pan/midgard: Generalize IS_ALU and quadword_size
pan/midgard: Generate MRT writeout loops
pan/midgard: Remove old comment
pan/midgard: Identity ld_color_buffer as 32-bit
pan/midgard: Use upper ALU tags for MFBD writeout
panfrost: Texture from Z32F_S8 as R32F
panfrost: Support rendering to non-zero Z/S layers
panfrost: Implement sRGB blend shaders
panfrost: Cleanup tiling selection logic
panfrost: Report MSAA 4x supported for dEQP
panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
panfrost: Respect constant buffer_offset
panfrost: Adjust for mismatch between hardware/Gallium in arrays/cube
pan/midgard: Account for z/w flip in texelFetch
panfrost: Don’t double-flip Z/W for 2D arrays
pan/midgard: Support indirect UBO offsets
panfrost: Fix linear depth textures
pan/midgard: Bytemasks should round up, not round down
panfrost: Identify un/pack colour opcodes
pan/midgard: Fix recursive csel scheduling
panfrost: Expose some functionality with dEQP flag
panfrost: Compile tiling routines with -O3
panfrost,lima: De-Galliumize tiling routines
panfrost: Rework linear<—>tiled conversions
panfrost: Add pandecode entries for ASTC/ETC formats
panfrost: Fix crash in compute variant allocation
panfrost: Drop mysterious zero=0xFFFF field
panfrost: Don’t use implicit mali_exception_status enum
pan/decode: Remove last_size
pan/midgard: Remove pack_color define
pan/decode: Remove SHORT_SLIDE indirection
panfrost: Fix 32-bit warning for `indices`
pan/decode: Drop MFBD compute shader stuff
pan/midgard: Record TEXTURE_OP_BARRIER
pan/midgard: Disassemble barrier instructions
pan/midgard: Validate barriers use a barrier tag
pan/midgard: Handle tag 0x4 as texture
pan/midgard: Remove float_bitcast
pan/midgard: Fix missing prefixes
pan/midgard: Don’t crash with constants on unknown ops
pan/midgard: Use fprintf instead of printf for constants
lima: Beautify stream dumps
lima: Parse VS and PLBU command stream while making a dump
lima/streamparser: Fix typo in vs semaphore parser
lima/streamparser: Add findings introduced with gl_PointSize
lima/parser: Some fixes and cleanups
lima/parser: Add RSW parsing
lima/parser: Add texture descriptor parser
lima: Rotate dump files after each finished pp frame
lima: Fix dump file creation
lima/parser: Fix rsw parser
lima/parser: Fix VS cmd stream parser
lima/parser: Make rsw alpha blend parsing more readable
lima: Add stencil support
lima: Fix alpha blending
vulkan/wsi: disable the hardware cursor
main: fix several ‘may be used uninitialized’ warnings
glsl: fix an incorrect max_array_access after optimization of ssbo/ubo
glsl: fix a binding points assignment for ssbo/ubo arrays
glsl/nir: do not change an element index to have correct block name
mesa/st: fix a memory leak in get_version
util: import xxhash
util: move fnv1a hash implementation into its own header
util/hash_table: replace _mesa_hash_data’s fnv1a hash function with xxhash
util/hash_table: added hash functions for integer types
util/hash_table: update users to use new optimal integer hash functions
intel: Add device info for 1x4x6 Jasper Lake
intel: Add pci-ids for Jasper Lake
lima: fix stride in texture descriptor
lima: add layer_stride field to lima_resource struct
lima: introduce ppir_op_load_coords_reg to differentiate between loading texture coordinates straight from a varying vs loading them from a register
lima: add cubemap support
lima/ppir: add lod-bias support
radv: Fix timeout handling in syncobj wait.
radv: Remove _mesa_locale_init/fini calls.
turnip: Remove _mesa_locale_init/fini calls.
anv: Remove _mesa_locale_init/fini calls.
radv: Fix disk_cache_get size argument.
radv: Close all unnecessary fds in secure compile.
radv: Do not change scratch settings while shaders are active.
radv: Allocate cmdbuffer space for buffer marker write.
radv: Enable VK_KHR_buffer_device_address.
amd/llvm: Refactor ac_build_scan.
radv: Unify max_descriptor_set_size.
radv: Fix timeline semaphore refcounting.
radv: Fix RGBX Android<->Vulkan format correspondence.
amd/common: Fix tcCompatible degradation on Stoney.
amd/common: Always use addrlib for HTILE tc-compat.
radv: Limit workgroup size to 1024.
radv: Expose all sample counts for integer formats as well.
amd/common: Handle alignment of 96-bit formats.
nir: Add clone/hash/serialize support for non-uniform tex instructions.
nir: print non-uniform tex fields.
amd/common: Always initialize gfx9 mipmap offset/pitch.
turnip: Use VK_NULL_HANDLE instead of NULL.
meson: Enable -Werror=int-conversion.
Revert “amd/common: Always initialize gfx9 mipmap offset/pitch.”
radv: Only use the gfx mipmap level offset/pitch for linear textures.
spirv: Fix glsl type assert in spir2nir.
radv: Emit a BATCH_BREAK when changing pixel shaders or CB_TARGET_MASK.
radv: Use new scanout gfx9 metadata flag.
radv: Disable VK_EXT_sample_locations on GFX10.
radv: Remove syncobj_handle variable in header.
radv: Expose VK_KHR_swapchain_mutable_format.
radv: Allow DCC & TC-compat HTILE with VK_IMAGE_CREATE_EXTENDED_USAGE_BIT.
radv: Do not set SX DISABLE bits for RB+ with unused surfaces.
llvmpipe: use ppc64le/ppc64 Large code model for JIT-compiled shaders
util/os_socket: Include unistd.h to fix build error
panfrost: MALI_DEPTH_TEST is actually MALI_DEPTH_WRITEMASK
panfrost: Destroy the upload manager allocated in panfrost_create_context()
panfrost: Release the ctx->pipe_framebuffer ref
panfrost: Move BO cache related fields to a sub-struct
panfrost: Try to evict unused BOs from the cache
gallium: Fix the ->set_damage_region() implementation
panfrost: Make sure we reset the damage region of RTs at flush time
panfrost: Remove unneeded phi nodes
panfrost/midgard: Fix swizzle for store instructions
panfrost/midgard: Print the actual source register for store operations
panfrost/midgard: Use a union to manipulate embedded constants
panfrost/midgard: Rework mir_adjust_constants() to make it type/size agnostic
panfrost/midgard: Make sure promote_fmov() only promotes 32-bit imovs
panfrost/midgard: Factorize f2f and u2u handling
panfrost/midgard: Add f2f64 support
panfrost/midgard: Fix mir_print_instruction() for branch instructions
panfrost/midgard: Add 64 bits float <-> int converters
panfrost/midgard: Add missing lowering passes for type/size conversion ops
panfrost/midgard: Add a condense_writemask() helper
panfrost/midgard: Prettify embedded constant prints
panfrost: Fix the damage box clamping logic
turnip: Update tu_query_pool with turnip-specific fields
turnip: Implement vkCreateQueryPool for occlusion queries
turnip: Implement vkCmdBeginQuery for occlusion queries
turnip: Implement vkCmdEndQuery for occlusion queries
turnip: Update query availability on render pass end
turnip: Implement vkGetQueryPoolResults for occlusion queries
turnip: Implement vkCmdResetQueryPool
turnip: Implement vkCmdCopyQueryPoolResults for occlusion queries
anv: Properly fetch partial results in vkGetQueryPoolResults
anv: Handle unavailable queries in vkCmdCopyQueryPoolResults
turnip: Enable occlusionQueryPrecise
turnip: Free event->bo on vkDestroyEvent
turnip: Fix vkGetQueryPoolResults with available flag
turnip: Fix vkCmdCopyQueryPoolResults with available flag
s/APIENTRY/GLAPIENTRY/ in teximage.c
nir: fix a couple signed/unsigned comparison warnings in nir_builder.h
Call shmget() with permission 0600 instead of 0777
nir: no-op C99 _Pragma() with MSVC
util/vector: Fix u_vector_foreach when head rolls over
spirv: Don’t leak GS initialization to other stages
glsl: Check earlier for MaxShaderStorageBlocks and MaxUniformBlocks
glsl: Check earlier for MaxTextureImageUnits and MaxImageUniforms
anv: Initialize depth_bounds_test_enable when not explicitly set
spirv: Consider the sampled_image case in wa_glslang_179 workaround
intel/fs: Lower 64-bit MOVs after lower_load_payload()
intel/fs: Fix lowering of dword multiplication by 16-bit constant
intel/vec4: Fix lowering of multiplication by 16-bit constant
anv/gen12: Temporarily disable VK_KHR_buffer_device_address (and EXT)
spirv: Implement SPV_KHR_non_semantic_info
panfrost: Fix Makefile.sources
anv: Drop unused function parameter
anv: Ignore some CreateInfo structs when rasterization is disabled
intel/fs: Only use SLM fence in compute shaders
spirv: Drop EXT for PhysicalStorageBuffer symbols
spirv: Handle PhysicalStorageBuffer in memory barriers
nir: Add missing nir_var_mem_global to various passes
intel/fs: Add FS_OPCODE_SCHEDULING_FENCE
intel/fs: Add workgroup_size() helper
intel/fs: Don’t emit fence for shared memory if only one thread is used
intel/fs: Don’t emit control barrier if only one thread is used
anv: Always initialize target_stencil_layout
intel/compiler: Add names for SHADER_OPCODE_[IU]SUB_SAT
nir: Make nir_deref_path_init skip trivial casts
egl: Mention if swrast is being forced
drm-shim: fix EOF case
etnaviv: rs: upsampling is not supported
etnaviv: add drm-shim
etnaviv: drop not used config_out function param
etnaviv: use a more self-explanatory param name
etnaviv: handle 8 byte block in tiling
etnaviv: add support for extended pe formats
etnaviv: fix integer vertex formats
etnaviv: use NORMALIZE_SIGN_EXTEND
etnaviv: fix R10G10B10A2 vertex format entries
etnaviv: handle integer case for GENERIC_ATTRIB_SCALE
etnaviv: remove dead code
etnaviv: remove not used etna_bits_ones(..)
etnaviv: drop compiled_rs_state forward declaration
etnaviv: update resource status after flushing
gallium: add PIPE_CAP_MAX_VERTEX_BUFFERS
etnaviv: check if MSAA is supported
etnaviv: gc400 does not support any vertex sampler
etnaviv: use a better name for FE_VERTEX_STREAM_UNK14680
etnaviv: move state based texture structs
etnaviv: move descriptor based texture structs
etnaviv: add deqp debug option
etnaviv: drop default state for PE_STENCIL_CONFIG_EXT2
etnaviv: drm-shim: add GC400
nir: Fix non-determinism in lower_global_vars_to_local
radv: Rename ac_arg_regfile
ac: Add a shared interface between radv, radeonsi, LLVM and ACO
ac/nir, radv, radeonsi: Switch to using ac_shader_args
radv: Move argument declaration out of nir_to_llvm
aco: Constify radv_nir_compiler_options in isel
aco: Use radv_shader_args in aco_compile_shader()
aco: Split vector arguments at the beginning
aco: Make num_workgroups and local_invocation_ids one argument each
radv: Replace supports_spill with explict_scratch_args
aco: Use common argument handling
aco: Make unused workgroup id’s 0
nir: Maintain the algebraic automaton’s state as we work.
a6xx: Add more CP packets
freedreno: Use new macros for CP_WAIT_REG_MEM and CP_WAIT_MEM_GTE
freedreno: Fix CP_MEM_TO_REG flag definitions
freedreno: Document CP_COND_REG_EXEC more
freedreno: Document CP_UNK_A6XX_55
freedreno: Document CP_INDIRECT_BUFFER_CHAIN
panfrost: Fix panfrost_bo_access memory leak
panfrost: Fix headers and gpu_headers memory leak
aco: fix immediate offset for spills if scratch is used
aco: only use single-dword loads/stores for spilling
aco: fix accidential reordering of instructions when scheduling
aco: workaround Tonga/Iceland hardware bug
aco: fix invalid access on Pseudo_instructions
aco: preserve kill flag on moved operands during RA
aco: rematerialize s_movk instructions
aco: check if SALU instructions are predeceeded by exec when calculating WQM needs
aco: value number instructions using the execution mask
aco: use s_and_b64 exec to reduce uniform booleans to one bit
amd/llvm: Add Subgroup Scan functions for SI
radv: Enable Subgroup Arithmetic and Clustered for SI
aco: don’t value-number instructions from within a loop with ones after the loop.
aco: don’t split live-ranges of linear VGPRs
aco: fix a couple of value numbering issues
aco: refactor visit_store_fs_output() to use the Builder
aco: Initial GFX7 Support
aco: SI/CI - fix sampler aniso
aco: fix SMEM offsets for SI/CI
aco: implement nir_op_fquantize2f16 for SI/CI
aco: only use scalar loads for readonly buffers on SI/CI
aco: implement nir_op_isign on SI/CI
aco: move buffer_store data to VGPR if needed
aco: implement quad swizzles for SI/CI
aco: recognize SI/CI SMRD hazards
aco: fix disassembly of writelane instructions.
aco: split read/writelane opcode into VOP2/VOP3 version for SI/CI
aco: implement 64bit VGPR shifts for SI/CI
aco: make 1/2*PI a literal constant on SI/CI
aco: implement 64bit i2b for SI /CI
aco: implement 64bit ine/ieq for SI/CI
aco: disable disassembly for SI/CI due to lack of support by LLVM
radv: only flush scalar cache for SSBO writes with ACO on GFX8+
aco: flush denorms after fmin/fmax on pre-GFX9
aco: don’t use a scalar temporary for reductions on GFX10
aco: implement (clustered) reductions for SI/CI
aco: implement inclusive_scan for SI/CI
aco: implement exclusive scan for SI/CI
radv: disable Youngblood app profile if ACO is used
aco: return to loop_active mask at continue_or_break blocks
radv: Enable ACO on GFX7 (Sea Islands)
aco: use soffset for MUBUF instructions on SI/CI
aco: improve readfirstlane after uniform ssbo loads on GFX7
aco: propagate temporaries into expanded vectors
nir: fix printing of var_decl with more than 4 components.
aco: compact various Instruction classes
aco: compact aco::span<T> to use uint16_t offset and size instead of pointer and size_t.
aco: fix unconditional demote_to_helper
aco: rework lower_to_cssa()
aco: handle phi affinities transitively through parallelcopies
aco: ignore parallelcopies to the same register on jump threading
aco: fix combine_salu_not_bitwise() when SCC is used
aco: reorder VMEM operands in ACO IR
aco: fix register allocation with multiple live-range splits
aco: simplify adjust_sample_index_using_fmask() & get_image_coords()
aco: simplify gathering of MIMG address components
docs: add new features for RADV/ACO.
aco: fix image_atomic_cmp_swap
Revert “st/dri: do FLUSH_VERTICES before calling flush_resource”
Revert “gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES”
intel/blorp: Fix usage of uninitialized memory in key hashing
i965/program_cache: Lift restriction on shader key size
intel/blorp: Fix usage of uninitialized memory in key hashing
intel/fs: Do not lower large local arrays to scratch on gen7
i965: Unify CC_STATE and BLEND_STATE atoms on Haswell as a workaround
glsl: Add varyings to “zero-init of uninitialized vars” workaround
drirc: Add glsl_zero_init workaround for GpuTest
iris/query: Implement PIPE_QUERY_GPU_FINISHED
iris: Fix value of out-of-bounds accesses for vertex attributes
i965: Do not set front_buffer_dirty if there is no front buffer
st/mesa: Handle the rest renderbuffer formats from OSMesa
st/nir: Unify inputs_read/outputs_written before serializing NIR
nir/serialize: pack function has name and entry point into flags.
nir/serialize: fix serializing functions with no implementations.
spirv: don’t store 0 to cs.ptr_size for non kernel stages.
spirv: get the correct type for function returns.
spirv/nir/opencl: handle some multiply instructions.
nir: add 64-bit ufind_msb lowering support. (v2)
nouveau: request ufind_msb64 lowering in the frontend.
vtn/opencl: add clz support
nir: fix deref offset builder
llvmpipe: initial query buffer object support. (v2)
docs: add llvmpipe to ARB_query_buffer_object.
gallivm: split out the flow control ir to a common file.
gallivm: nir->tgsi info convertor (v2)
gallivm: add popcount intrinsic wrapper
gallivm: add cttz wrapper
gallivm: add selection for non-32 bit types
gallivm: add nir->llvm translation (v2)
draw: add nir info gathering and building support
gallium: add nir lowering passes for the draw pipe stages. (v2)
gallivm: add swizzle support where one channel isn’t defined.
llvmpipe: add initial nir support
nir/samplers: don’t zero samplers_used/txf.
llvmpipe/images: handle undefined atomic without crashing
gallivm/llvmpipe: add support for front facing in sysval.
llvmpipe: enable texcoord semantics
gallium/scons: fix graw-xlib build on OSX.
llvmpipe: add queries disabled flag
llvmpipe: disable occlusion queries when requested by state tracker
draw: add support for collecting primitives generated outside streamout
llvmpipe: enable support for primitives generated outside streamout
aco: handle gfx7 int8/10 clamping on exports
gallivm: add bitfield reverse and ufind_msb
llvmpipe/nir: handle texcoord requirements
gallivm: fix transpose for when first channel isn’t created
gallivm: fix perspective enable if usage_mask doesn’t have 0 bit set
gallivm/nir: cleanup code and call cmp wrapper
gallivm/nir: copy compare ordering code from tgsi
gallivm: add base instance sysval support
gallivm/draw: add support for draw_id system value.
gallivm: fixup base_vertex support
llvmpipe: enable ARB_shader_draw_parameters.
vtn: convert vload/store to single value loops
vtn/opencl: add shuffle/shuffle support
gallivm/nir: wrap idiv to avoid divide by 0 (v2)
llvmpipe: switch to NIR by default
nir: sanitize work group intrinsics to always be 32-bit.
gallivm: add 64-bit const int creator.
llvmpipe/gallivm: add kernel inputs
gallivm: add support for 8-bit/16-bit integer builders
gallivm: pick integer builders for alu instructions.
gallivm/nir: allow 8/16-bit conversion and comparison.
tgsi/mesa: handle KERNEL case
gallivm/llvmpipe: add support for work dimension intrinsic.
gallivm/llvmpipe: add support for block size intrinsic
gallivm/llvmpipe: add support for global operations.
llvmpipe: handle serialized nir as a shader type.
llvmpipe: add support for compute shader params
llvmpipe/nir: use nir_max_vec_components in more places
gallivm: handle non-32 bit undefined
llvmpipe: lower hadd/add_sat
gallivm/nir: lower packing
gallivm/nir: add vec8/16 support
llvmpipe: add debug option to enable OpenCL support.
gallivm: fixup const int64 builder.
llvmpipe: enable ARB_shader_group_vote.
gallium/util: add multi_draw_indirect to util_draw_indirect.
llvmpipe: enable driver side multi draw indirect
llvmpipe: add support for ARB_indirect_parameters.
llvmpipe: add ARB_derivative_control support
gallivm: fix gather component handling.
llvmpipe: fix some integer instruction lowering.
galllivm: fix gather offset casting
gallivm: fix find lsb
gallivm/nir: add missing break for isub.
.mailmap: use correct email address
virgl: support emulating planar image sampling
gallium/swr: Enable support bptc format.
docs/features: mark GL_ARB_texture_compression_bptc as done for llvmpipe, softpipe, swr
gallium: enable INTEL_PERFORMANCE_QUERY
iris: INTEL performance query implementation
gallium: check all planes’ pipe formats in case of multi-samplers
radeonsi: Clear uninitialized variable
st_get_external_sampler_key: improve error message
zink: make sure src image is transfer-src-optimal
Bump VERSION to 20.0.0-devel
docs/new_features: Empty the feature list for the 20.0 cycle
nir: correct use of identity check in python
r200: use preprocessor for big vs little endian checks
r100: Use preprocessor to select big vs little endian paths
dri/osmesa: use preprocessor for selecting endian code paths
util/u_endian: Use _WIN32 instead of _MSC_VER
util/u_endian: set PIPE_ARCH_*_ENDIAN to 1
mesa/main: replace uses of _mesa_little_endian with preprocessor
mesa/swrast: replace instances of _mesa_little_endian with preprocessor
mesa/main: delete now unused _mesa_little_endian
gallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian function
util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
util/u_endian: Add error checks
meson: Add dep_glvnd to egl deps when building with glvnd
docs: add release notes for 19.2.3
docs: add sha256 sum to 19.2.3 release notes
docs: update calendar, add news item and link release notes for 19.2.2
meson: gtest needs pthreads
gallium/osmesa: Convert osmesa test to gtest
osmesa/tests: Extend render test to cover other working cases
util: Use ZSTD for shader cache if possible
docs: Add release notes for 19.2.4
docs: Add SHA256 sum for for 19.2.4
docs: update calendar, add news item and link release notes for 19.2.4
docs: Add relnotes for 19.2.5
docs/relnotes/19.2.5: Add SHA256 sum
docs: update calendar, add news item and link release notes for 19.2.5
docs/release-calendar: Update for extended 19.3 rc period
docs: Add release notes for 19.2.6
docs: Add SHA256 sum for 19.2.6
docs: update calendar, add news item and link release notes for 19.2.6
gallium/auxiliary: Fix uses of gnu struct = {} extension
meson: Add -Werror=gnu-empty-initializer to MSVC compat args
docs: Add release notes for 19.2.7
docs: Add SHA256 sums for 19.2.7
docs: update calendar, add news item and link release notes for 19.2.7
docs: Update mesa 19.3 release calendar
meson/broadcom: libbroadcom_cle needs expat headers
meson/broadcom: libbroadcom_cle also needs zlib
docs: add release notes for 19.3.0
docs/19.3.0: Add SHA256 sums
docs: Update release notes, index, and calendar for 19.3.0
dcos: add releanse notes for 19.3.1
docs: Add release notes, update calendar, and add news for 19.3.1
docs: add relnotes for 19.2.8
docs/relnotes/19.2.8: Add SHA256 sum
docs: Add release notes, news, and update calendar for 19.2.8
docs: Add release notes for 19.3.2
docs: add SHA256 sums for 19.3.2
docs: Add release notes for 19.3.2, update calendar and home page
docs: Update release calendar for 20.0
docs: Add relnotes for 19.3.3 release
docs: Add SHA 256 sums for 19.3.3
docs: update news, calendar, and link release notes for 19.3.3
VERSION: bump to 20.0.0-rc1
bin/pick-ui: Add a new maintainer script for picking patches
.pick_status.json: Update to 0d14f41625fa00187f690f283c1eb6a22e354a71
.pick_status.json: Update to b550b7ef3b8d12f533b67b1a03159a127a3ff34a
.pick_status.json: Update to 9afdcd64f2c96f3fcc1a28912987f2e8066aa995
.pick_status.json: Update to 7eaf21cb6f67adbe0e79b80b4feb8c816a98a720
VERSION: bump to 20.0-rc2
.pick_status.json: Update to d8bae10bfe0f487dcaec721743cd51441bcc12f5
.pick_status.json: Update to 689817c9dfde9a0852f2b2489cb0fa93ffbcb215
.pick_status.json: Update to 23037627359e739c42b194dec54875aefbb9d00b
VERSION: bump for 20.0.0-rc3
.pick_status.json: Update to 2a98cf3b2ecea43cea148df7f77d2abadfd1c9db
.pick_status.json: Update to 946eacbafb47c8b94d47e7c9d2a8b02fff5a22fa
.pick_status.json: Update to bee5c9b0dc13dbae0ccf124124eaccebf7f2a435
turnip: Remove failed command buffer from pool
turnip: Fix issues in tu_compute_pipeline_create() that may lead to crash
Docs: remove duplicate meson docs for windows
docs: fix ascii html representation
nir/algebraic: i2f(f2i()) -> trunc()
nir/algebraic: sqrt(x)*sqrt(x) -> fabs(x)
intel/compiler: Return early if read() failed
ci: Make lava inherit the ccache setup of the .build script.
ci: Switch over to an autoscaling GKE cluster for builds.
Revert “ci: Switch over to an autoscaling GKE cluster for builds.”
mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.
gallium: Add defines for FXT1 texture compression.
gallium: Add some more channel orderings of packed formats.
gallium: Add an equivalent of MESA_FORMAT_BGR_UNORM8.
gallium: Add equivalents of packed MESA_FORMAT_*UINT formats.
mesa: Stop defining a full separate format for RGBA_UINT8.
mesa/st: Test round-tripping of all compressed formats.
mesa: Prepare for the MESA_FORMAT_* enum to be sparse.
mesa: Redefine MESA_FORMAT_* in terms of PIPE_FORMAT_*.
mesa/st: Gut most of st_mesa_format_to_pipe_format().
mesa/st: Make st_pipe_format_to_mesa_format an effective no-op.
u_format: Fix swizzle of A1R5G5B5.
ci: Use several debian buster packages instead of hand-building.
ci: Make the skip list regexes match the full test name.
ci: Use cts_runner for our dEQP runs.
ci: Enable all of GLES3/3.1 testing for softpipe.
ci: Remove old commented copy of freedreno artifacts.
ci: Disable flappy blit tests on a630.
ci: Expand the freedreno blit skip regex to cover more cases.
util: Move gallium’s PIPE_FORMAT utils to /util/format/
mesa: Move compile of common Mesa core files to a static lib.
mesa/st: Simplify st_choose_matching_format().
mesa: Don’t put sRGB formats in the array format table.
mesa/st: Reuse st_choose_matching_format from st_choose_format().
util: Add a mapping from VkFormat to PIPE_FORMAT.
turnip: Drop the copy of the formats table.
ci: Move freedreno’s parallelism to the runner instead of gitlab-ci jobs.
ci: Use a tag from the parallel-deqp-runner repo.
nir: Add a scheduler pass to reduce maximum register pressure.
nir: Refactor algebraic’s block walk
nir: Make algebraic backtrack and reprocess after a replacement.
freedreno: Introduce a fd_resource_layer_stride() helper.
freedreno: Introduce a fd_resource_tile_mode() helper.
freedreno: Introduce a resource layout header.
freedreno: Convert the slice struct to the new resource header.
freedreno/a6xx: Log the tiling mode in resource layout debug.
turnip: Disable timestamp queries for now.
turnip: Fix unused variable warnings.
turnip: Drop redefinition of VALIDREG now that it’s in ir3.h.
turnip: Reuse tu6_stage2opcode() more.
turnip: Add basic SSBO support.
turnip: Refactor the graphics pipeline create implementation.
turnip: Add a helper function for getting tu_buffer iovas.
turnip: Sanity check that we’re adding valid BOs to the list.
turnip: Move pipeline BO list adding to BindPipeline.
turnip: Add support for compute shaders.
ci: Disable egl_ext_device_drm tests in piglit.
freedreno: Enable texture upload memory throttling.
freedreno: Stop forcing ALLOW_MAPPED_BUFFERS_DURING_EXEC off.
freedreno: Track the set of UBOs to be uploaded in UBO analysis.
freedreno: Drop the extra offset field for mipmap slices.
freedreno: Refactor the UBWC flags registers emission.
freedreno: Move UBWC layout into a slices array like the non-UBWC slices.
tu: Move our image layout into a freedreno_layout struct.
freedreno: Move a6xx’s setup_slices() to a shareable helper function.
freedreno: Switch the 16-bit workaround to match what turnip does.
tu: Move UBWC layout into fdl6_layout() and use that function.
turnip: Lower usub_borrow.
turnip: Drop unused variable.
turnip: Add support for descriptor arrays.
turnip: Fix support for immutable samplers.
ci: Fix caselist results archiving after parallel-deqp-runner rename.
mesa: Fix detection of invalidating both depth and stencil.
mesa/st: Deduplicate the NIR uniform lowering code.
mesa/st: Move the vec4 type size function into core GLSL types.
mesa/prog: Reuse count_vec4_slots() from ir_to_mesa.
mesa/st: Move the dword slot counting function to glsl_types as well.
i965: Reuse the new core glsl_count_dword_slots().
nir: Fix printing of ~0 .locations.
turnip: Refactor linkage state setup.
mesa: Make atomic lowering put atomics above SSBOs.
gallium: Pack the atomic counters just above the SSBOs.
nir: Drop the ssbo_offset to atomic lowering.
compiler: Add a note about how num_ssbos works in the program info.
freedreno: Stop scattered remapping of SSBOs/images to IBOs.
radeonsi: Remove a bunch of default handling of pipe caps.
r600: Remove a bunch of default handling of pipe caps.
r300: Remove a bunch of default handling of pipe caps.
radeonsi: Drop PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS.
turnip: Fix some whitespace around binary operators.
turnip: Refactor the intrinsic lowering.
turnip: Add limited support for storage images.
turnip: Disable UBWC on images used as storage images.
turnip: Add support for non-zero (still constant) UBO buffer indices.
turnip: Add support for uniform texel buffers.
freedreno/ir3: Plumb the ir3_shader_variant into legalize.
turnip: Add support for fine derivatives.
turnip: Fix execution of secondary cmd bufs with nothing in primary.
freedreno: Add some missing a6xx address declarations.
freedreno: Fix OUT_REG() on address regs without a .bo supplied.
turnip: Port krh’s packing macros from freedreno to tu.
turnip: Convert renderpass setup to the new register packing macros.
turnip: Convert the rest of tu_cmd_buffer.c over to the new pack macros.
vulkan/wsi: Fix compiler warning when no WSI platforms are enabled.
iris: Silence warning about AUX_USAGE_MC.
mesa/st: Fix compiler warnings from INTEL_shader_integer_functions.
ci: Enable -Werror on the meson-i386 build.
tu: Fix binning address setup after pack macros change.
Revert “gallium: Fix big-endian addressing of non-bitmask array formats.”
meson: split out idep_xmlconfig_headers from idep_xmlconfig
anv: add missing xmlconfig headers dependency
radv: drop unnecessary xmlpool_options_h
pipe-loader: drop unnecessary xmlpool_options_h
loader: replace xmlpool_options_h with idep_xmlconfig_headers
targets/omx: replace xmlpool_options_h with idep_xmlconfig_headers
targets/va: replace xmlpool_options_h with idep_xmlconfig_headers
targets/vdpau: replace xmlpool_options_h with idep_xmlconfig_headers
targets/xa: replace xmlpool_options_h with idep_xmlconfig_headers
targets/xvmc: replace xmlpool_options_h with idep_xmlconfig_headers
dri: replace xmlpool_options_h with idep_xmlconfig_headers
i915: replace xmlpool_options_h with idep_xmlconfig_headers
nouveau: replace xmlpool_options_h with idep_xmlconfig_headers
r200: replace xmlpool_options_h with idep_xmlconfig_headers
radeon: replace xmlpool_options_h with idep_xmlconfig_headers
meson: move idep_xmlconfig_headers to xmlpool/
gitlab-ci: build a recent enough version of GLVND (ie. 1.2.0)
meson: require glvnd 1.2.0
meson: revert glvnd workaround
meson: add variable to control the symbols checks
meson: move the generic symbols check arguments to a common variable
meson: add windows support to symbols checks
meson: require `nm` again on Unix systems
mesa/imports: let the build system detect strtok_r()
egl: fix _EGL_NATIVE_PLATFORM fallback
egl: move #include of local headers out of Khronos headers
gitlab-ci: build libdrm using meson instead of autotools
gitlab-ci: auto-cancel CI runs when a newer commit is pushed to the same branch
CL: sync C headers with Khronos
CL: sync C++ headers with Khronos
vulkan: delete typo’d header
egl: use EGL_CAST() macro in eglmesaext.h
anv: add missing “fall-through” annotation
vk_util: drop duplicate formats in vk_format_map[]
meson: drop duplicate `lib` prefix on libiris_gen*
meson: drop `intel_` prefix on imgui_core
docs: reword a bit and list HTTPS before FTP
intel: add mi_builder_test for gen12
intel/compiler: add ASSERTED annotation to avoid “unused variable” warning
intel/compiler: replace `0` pointer with `NULL`
util/simple_mtx: don’t set the canary when it can’t be checked
anv: drop unused #include
travis: autodetect python version instead of hard-coding it
util/format: remove left-over util_format_description_table declaration
util/format: add PIPE_FORMAT_ASTC_*x*x*_SRGB to util_format_{srgb,linear}()
util/format: add trivial srgb<->linear conversion test
u_format: move format tests to util/tests/
amd: fix empty-body issues
nine: fix empty-body-issues
meson: simplify install_megadrivers.py invocation
mesa: avoid returning a value in a void function
meson: use github URL for wraps instead of completely unreliable wrapdb
egl: drop confusing mincore() error message
llvmpipe: drop LLVM < 3.4 support
util/atomic: fix return type of p_atomic_add_return() fallback
util/os_socket: fix header unavailable on windows
freedreno/perfcntrs: fix fd leak
util/disk_cache: check for write() failure in the zstd path
lima: fix nir shader memory leak
lima: fix bo submit memory leak
lima/ppir: enable lower_fdph
gallium/util: add alignment parameter to util_upload_index_buffer
lima: allocate separate bo to store varyings
lima: refactor indexed draw indices upload
vc4: move the draw splitting routine to shared code
lima: split draw calls on 64k vertices
lima/ppir: fix lod bias src
lima/ppir: remove assert on ppir_emit_tex unsupported feature
lima: set shader caps to optimize control flow
lima/ppir: remove orphan load node after cloning
lima/ppir: implement full liveness analysis for regalloc
lima/ppir: handle write to dead registers in ppir
lima/ppir: fix ssa undef emit
lima/ppir: split ppir_op_undef into undef and dummy again
lima/ppir: fix src read mask swizzling
zink: heap-allocate samplers objects
zink: emit line-width when using polygon line-mode
anv: remove incorrect polygonMode=point early-out
zink: use actual format for render-pass
zink: always allow mutating the format
zink: do not advertize coherent mapping
zink: disable fragment-shader texture-lod
zink: transition resources before resolving
zink: always allow sampling of images
zink: use u_blitter when format-reinterpreting
zink/spirv: drop temp-array for component-count
zink/spirv: support loading bool constants
zink/spirv: implement bany_fnequal[2-4]
zink/spirv: implement bany_inequal[2-4]
zink/spirv: implement ball_iequal[2-4]
zink/spirv: implement ball_fequal[2-4]
zink: do advertize integer support in shaders
zink/spirv: add support for nir_op_flrp
zink: correct depth-stencil format
nir: patch up deref-vars when lowering clip-planes
zink: always allow transfer to/from buffers
zink: implement buffer-to-buffer copies
zink: remove no-longer-needed hack
zink: move format-checking to separate source
zink: move filter-helper to separate helper-header
zink: move blitting to separate source
zink: move drawing separate source
st/mesa: unmap pbo after updating cache
zink: use true/false instead of TRUE/FALSE
zink: reject invalid sample-counts
zink: fix crash when restoring sampler-states
zink: delete query rather than allocating a new one
zink: do not try to destroy NULL-fence
zink: handle calloc-failure
zink: avoid NULL-deref
zink: avoid NULL-deref
zink: avoid NULL-deref
zink: error-check right variable
zink: silence coverity error
zink: enable PIPE_CAP_MIXED_COLORBUFFER_FORMATS
zink: implement nir_texop_txd
zink: implement txf
zink: implement some more trivial opcodes
zink: simplify front-face type
zink: factor out builtin-var creation
zink: implement load_vertex_id
zink: use nir_fmul_imm
zink: remove unused code-path in lower_pos_write
nir/zink: move clip_halfz-lowering to common code
etnaviv: use nir_lower_clip_halfz instead of open-coding
st/mesa: use uint-samplers for sampling stencil buffers
zink: fixup initialization of operand_mask / num_extra_operands
util: initialize float-array with float-literals
st/wgl: eliminate implicit cast warning
gallium: fix a warning
mesa/st: use float literals
docs: fix typo in html tag name
docs: fix paragraphs
docs: open paragraph before closing it
docs: use code-tag instead of pre-tag
docs: use code-tags instead of pre-tags
docs: use code-tags instead of pre-tags
docs: move paragraph closing tag
docs: remove double-closed definition-list
docs: do not double-close link tag
docs: do not use definition-list for sub-topics
docs: use figure/figcaption instead of tables
docs: remove trailing header
docs: remove leading spaces
docs: remove trailing newlines
docs: use [1] instead of asterisk for footnote
docs: remove pointless, stray newline
docs: fixup indentation
zink: implement nir_texop_txs
zink: support offset-variants of texturing
zink: avoid incorrect vector-construction
zink: store image-type per texture
zink: support sampling non-float textures
zink: support arrays of samplers
zink: set compareEnable when setting compareOp
st/mesa: use uint-result for sampling stencil buffers
Revert “nir: Add a couple trivial abs optimizations”
radv/winsys: set IB flags prior to submit in the sysmem path
glsl: Fix software 64-bit integer to 32-bit float conversions.
intel/fs/gen11+: Handle ROR/ROL in lower_simd_width().
intel/fs/gen8+: Fix r127 dst/src overlap RA workaround for EOT message payload.
intel/fs: Fix nir_intrinsic_load_barycentric_at_sample for SIMD32.
intel/fs/cse: Fix non-deterministic behavior due to inaccurate liveness calculation.
intel/fs: Make implied_mrf_writes() an fs_inst method.
intel/fs: Try to vectorize header setup in lower_load_payload().
intel/fs: Generalize fs_reg::is_contiguous() to register files other than VGRF.
intel/fs: Rework fs_inst::is_copy_payload() into multiple classification helpers.
intel/fs: Extend copy propagation dataflow analysis to copies with FIXED_GRF source.
intel/fs: Add partial support for copy-propagating FIXED_GRFs.
intel/fs: Add support for copy-propagating a block of multiple FIXED_GRFs.
intel/fs: Allow limited copy propagation of a LOAD_PAYLOAD into another.
intel/fs/gen4-6: Allocate registers from aligned_pairs_class based on LINTERP use.
intel/fs/gen6: Constrain barycentric source of LINTERP during bank conflict mitigation.
intel/fs/gen6: Generalize aligned_pairs_class to SIMD16 aligned barycentrics.
intel/fs/gen6: Use SEL instead of bashing thread payload for unlit centroid workaround.
intel/fs: Split fetch_payload_reg() into separate helper for barycentrics.
intel/fs: Introduce barycentric layout lowering pass.
intel/fs: Switch to standard vector layout for barycentrics at optimization time.
intel/fs/cse: Make HALT instruction act as CSE barrier.
intel/fs/gen7: Fix fs_inst::flags_written() for SHADER_OPCODE_FIND_LIVE_CHANNEL.
intel/fs: Add virtual instruction to load mask of live channels into flag register.
intel/fs/gen12: Workaround unwanted SEND execution due to broken NoMask control flow.
intel/fs/gen12: Fixup/simplify SWSB annotations of SIMD32 scratch writes.
intel/fs/gen12: Workaround data coherency issues due to broken NoMask control flow.
freedreno: reorder format check
Correctly wait in the fragment stage until all semaphores are signaled
Vulkan Overlay: Don’t try to change the image layout to present twice
Vulkan overlay: use the corresponding image index for each swapchain
r600: Disable eight bit three channel formats
virgl: Increase the shader transfer buffer by doubling the size
gallium/tgsi_from_mesa: Add ‘extern “C”’ to be able to include from C++
nir: make nir_get_texture_size/lod available outside nir_lower_tex
gallium: tgsi_from_mesa - handle VARYING_SLOT_FACE
r600: Add functions to dump the shader info
r600: Make it possible to include r600_asm.h in a C++ file
r600/sb: Correct SB disassambler for better debugging
r600: Fix maximum line width
r600: Make SID and unsigned value
r600: Delete vertex buffer only if there is actually a shader state
mesa/st: glsl_to_nir: don’t lower atomics to SSBOs if driver supports HW atomics
etnaviv: drm: Don’t miscalculate timeout
freedreno/drm: Don’t miscalculate timeout
drirc: set allow_higher_compat_version for Faster Than Light
virgl/drm: update UAPI
teximage: split out helper from EGLImageTargetTexture2DOES
glapi / teximage: implement EGLImageTargetTexStorageEXT
dri_util: add driImageFormatToSizedInternalGLFormat function
i965: track if image is created by a dmabuf
i965: refactor intel_image_target_texture_2d
i965: support EXT_EGL_image_storage
st/dri: track if image is created by a dmabuf
st/mesa: refactor egl image binding a bit
st/mesa: implement EGLImageTargetTexStorage
freedreno/ir3: cleanup by removing repeated code
freedreno: support 16b for the sampler opcode
freedreno/ir3: fix printing output registers of FS.
freedreno/ir3: fixup when changing to mad.f16
freedreno/ir3: enable half precision for pre-fs texture fetch
turnip: fix invalid VK_ERROR_OUT_OF_POOL_MEMORY
freedreno/ir3: put the conversion back for half const to the right place.
v3d: rename vertex shader key (num)_fs_inputs fields
mesa/st: make sure we remove dead IO variables before handing NIR to backends
glsl: add missing initialization of the location path field
v3d: fix indirect BO allocation for uniforms
v3d: actually root the first BO in a command list in the job
v3d: add missing plumbing for VPM load instructions
v3d: add debug assert
v3d: enable debug options for geometry shader dumps
v3d: remove unused variable
v3d: add initial compiler plumbing for geometry shaders
v3d: fix packet descriptions for geometry and tessellation shaders
v3d: emit geometry shader state commands
v3d: implement geometry shader instancing
v3d: add 1-way SIMD packing definition
v3d: compute appropriate VPM memory configuration for geometry shader workloads
v3d: we always have at least one output segment
v3d: add support for adjacency primitives
v3d: don’t try to render if shaders failed to compile
v3d: predicate geometry shader outputs inside non-uniform control flow
v3d: save geometry shader state for blitting
v3d: support transform feedback with geometry shaders
v3d: remove obsolete assertion
v3d: do not limit new CL space allocations with branch to 4096 bytes
v3d: support rendering to multi-layered framebuffers
v3d: move layer rendering to a separate helper
v3d: handle writes to gl_Layer from geometry shaders
v3d: fix primitive queries for geometry shaders
v3d: disable lowering of indirect inputs
v3d: support precompiling geometry shaders
v3d: expose OES_geometry_shader
u_vbuf: don’t try to delete NULL driver CSO
v3d: fix bug when checking result of syncobj fence import
intel/compiler: Report the number of non-spill/fill SEND messages on vec4 too
nir/algebraic: Add the ability to mark a replacement as exact
nir/algebraic: Mark other comparison exact when removing a == a
intel/fs: Disable conditional discard optimization on Gen4 and Gen5
nir/range-analysis: Add pragmas to help loop unrolling
nir/range_analysis: Make sure the table validation only occurs once
nir/opt_peephole_select: Don’t count some unary operations
intel/compiler: Increase nir_opt_peephole_select threshold
nir/algebraic: Simplify some Inf and NaN avoidance code
nir/algebraic: Rearrange bcsel sequences generated by nir_opt_peephole_select
intel/compiler: Fix ‘comparison is always true’ warning
mesa: Silence ‘left shift of negative value’ warning in BPTC compression code
mesa: Silence unused parameter warning
anv: Fix error message format string
mesa: Extension boilerplate for INTEL_shader_integer_functions2
glsl: Add new expressions for INTEL_shader_integer_functions2
glsl_types: Add function to get an unsigned base type from a signed type
glsl: Add built-in functions for INTEL_shader_integer_functions2
nir: Add new instructions for INTEL_shader_integer_functions2
nir/algebraic: Add lowering for uabs_usub and uabs_isub
nir/algebraic: Add lowering for 64-bit hadd and rhadd
nir/algebraic: Add lowering for 64-bit usub_sat
nir/algebraic: Add lowering for 64-bit uadd_sat
nir/algebraic: Add lowering for 64-bit iadd_sat and isub_sat
compiler: Translate GLSL IR to NIR for new INTEL_shader_integer_functions2 expressions
intel/fs: Don’t lower integer multiplies that don’t need lowering
intel/fs: Add SHADER_OPCODE_[IU]SUB_SAT pseudo-ops
intel/fs: Implement support for NIR opcodes for INTEL_shader_integer_functions2
nir/spirv: Translate SPIR-V to NIR for new INTEL_shader_integer_functions2 opcodes
spirv: Silence a bunch of unused parameter warnings
spirv: Add support for IntegerFunctions2INTEL capability
i965: Enable INTEL_shader_integer_functions2 on Gen8+
gallium: Add a cap bit for OpenCL-style extended integer functions
gallium: Add a cap bit for integer multiplication between 32-bit and 16-bit
iris: Enable INTEL_shader_integer_functions2
anv: Enable SPV_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2
nir/algebraic: Optimize some 64-bit integer comparisons involving zero
relnotes: Add GL_INTEL_shader_integer_functions2 and VK_INTEL_shader_integer_functions2
intel/fs: Don’t count integer instructions as being possibly coissue
gallium/auxiliary: Reduce conversions in u_vbuf_get_minmax_index_mapped
gallium/auxiliary: Handle count == 0 in u_vbuf_get_minmax_index_mapped
panfrost: Add negative lod bias support
panfrost: Compact the bo_access readers array
panfrost: Dynamically allocate shader variants
panfrost: Add ETC1/ETC2 texture formats
panfrost: Add ASTC texture formats
pan/midgard: Fix bundle dynarray leak
pan/midgard: Fix a memory leak in the disassembler
pan/midgard: Support disassembling to a file
pan/bifrost: Support disassembling to a file
pan/decode: Support dumping to a file
pan/decode: Dump to a file
pan/decode: Rotate trace files
panfrost: Don’t copy uniforms when the size is zero
pan/midgard: Fix a liveness info leak
lima: support indexed draw with bias
lima: fix lima_set_vertex_buffers()
gm107/ir: fix loading z offset for layered 3d image bindings
nv50/ir: mark STORE destination inputs as used
nv50,nvc0: fix destination coordinates of blit
nvc0: add dummy reset status support
gm107/ir: avoid combining geometry shader stores at 0x60
nvc0: treat all draws without color0 broadcast as MRT
nvc0: disable xfb’s which don’t have a stride
intel/compiler: remove old comment
intel/compiler: Don’t change hstride if not needed
anv: Export filter_minmax support only when it’s really supported
anv: Export VK_KHR_buffer_device_address only when really supported
anv: Enable Vulkan 1.2 support
iris: try to set the specified tiling when importing a dmabuf
gallium: dmabuf support for yuv formats that are not natively supported
gallium: let the pipe drivers decide the supported modifiers
clover: Initialize Asm Parsers
clover: Use explicit conversion from llvm::StringRef to std::string
gallium/swr: Fix depth values for blit scenario
swr/rasterizer: Add tessellator implementation to the rasterizer
gallium/swr: Fix Windows build
gallium/gallivm/tgsi: enable tessellation shaders
gallium/gallivm: enable linking lp_bld_printf function with C++ code
gallium/swr: implementation of tessellation shaders compilation
gallium/swr: fix tessellation state save/restore
docs: Update SWR tessellation support
util: Add a util_sparse_array data structure
anv: Move refcount to anv_bo
anv: Use a util_sparse_array for the GEM handle -> BO map
anv: Fix a relocation race condition
anv: Stop storing the GEM handle in anv_reloc_list_add
anv: Declare the bo in the anv_block_pool_foreach_bo loop
anv: Inline anv_block_pool_get_bo
anv: Replace ANV_BO_EXTERNAL with anv_bo::is_external
anv: Handle state pool relocations using “wrapper” BOs
anv: Fix a potential BO handle leak
anv: Rework anv_block_pool_expand_range
anv: Use anv_block_pool_foreach_bo in get_bo_from_pool
anv: Rework the internal BO allocation API
anv: Choose BO flags internally in anv_block_pool
anv/tests: Zero-initialize instances
anv/tests: Initialize the BO cache and device mutex
anv: Allocate block pool BOs from the cache
anv: Use the query_slot helper in vkResetQueryPoolEXT
anv: Allocate query pool BOs from the cache
anv: Set more flags on descriptor pool buffers
anv: Allocate descriptor buffers from the BO cache
util: Add a free list structure for use with util_sparse_array
anv: Allocate batch and fence buffers from the cache
anv: Allocate scratch BOs from the cache
anv: Allocate misc BOs from the cache
anv: Drop anv_bo_init and anv_bo_init_new
anv: Add a device parameter to anv_execbuf_add_bo
anv: Set the batch allocator for compute pipelines
anv: Use a bitset for tracking residency
anv: Zero released anv_bo structs
anv: Use the new BO alloc API for Android
anv: Don’t delete fragment shaders that write sample mask
anv: Don’t claim the null RT as a valid color target
anv: Stop compacting render targets in the binding table
anv: Move the RT BTI flush workaround to begin_subpass
spirv: Remove the type from sampled_image
spirv: Add a vtn_decorate_pointer helper
spirv: Sort out the mess that is sampled image
nir/builder: Add a nir_extract_bits helper
nir: Add tests for nir_extract_bits
intel/nir: Use nir_extract_bits in lower_mem_access_bit_sizes
intel/fs: Add DWord scattered read/write opcodes
intel/fs: refactor surface header setup
intel/nir: Plumb devinfo through lower_mem_access_bit_sizes
intel/fs: Implement the new load/store_scratch intrinsics
intel/fs: Lower large local arrays to scratch
anv: Lock around fetching sync file FDs from semaphores
anv: Plumb timeline semaphore signal/wait values through from the API
spirv: Fix the MSVC build
anv/pipeline: Assume layout != NULL
genxml: Mark everything in genX_pack.h always_inline
anv: Input attachments are always single-plane
anv: Flatten descriptor bindings in anv_nir_apply_pipeline_layout
anv: Delete dead shader constant pushing code
anv: Stop bounds-checking pushed UBOs
anv: Pre-compute push ranges for graphics pipelines
intel/compiler: Add a flag to avoid compacting push constants
anv: Re-arrange push constant data a bit
anv: Rework push constant handling
anv: Use a switch statement for binding table setup
anv: More carefully dirty state in BindDescriptorSets
anv: More carefully dirty state in BindPipeline
anv: Use an anv_state for the next binding table
anv: Emit a NULL vertex for zero base_vertex/instance
nir: Validate that variables are in the right lists
iris: Re-enable param compaction
Revert “i965/fs: Merge CMP and SEL into CSEL on Gen8+”
vulkan/enum_to_str: Handle out-of-order aliases
anv/entrypoints: Better handle promoted extensions
vulkan: Update the XML and headers to 1.1.129
anv: Push constants are relative to dynamic state on IVB
anv: Set up SBE_SWIZ properly for gl_Viewport
anv: Respect the always_flush_cache driconf option
iris: Stop setting up fake params
anv: Drop bo_flags from anv_bo_pool
anv: Add a has_softpin boolean
blorp: Pass the VB size to the VF cache workaround
anv: Always invalidate the VF cache in BeginCommandBuffer
anv: Apply cache flushes after setting index/draw VBs
anv: Use PIPE_CONTROL flushes to implement the gen8 VF cache WA
anv: Don’t leak when set_tiling fails
util/atomic: Add a _return variant of p_atomic_add
anv: Disallow allocating above heap sizes
anv: Stop tracking VMA allocations
anv: Set up VMA heaps independently from memory heaps
anv: Stop advertising two heaps just for the VF cache WA
anv: Add an explicit_address parameter to anv_device_alloc_bo
util/vma: Factor out the hole splitting part of util_vma_heap_alloc
util/vma: Add a function to allocate a particular address range
anv: Add allocator support for client-visible addresses
anv: Use a pNext loop in AllocateMemory
anv: Implement VK_KHR_buffer_device_address
util/atomic: Add p_atomic_add_return for the unlocked path
vulkan/wsi: Provide the implicitly synchronized BO to vkQueueSubmit
vulkan/wsi: Add a hooks for signaling semaphores and fences
anv: Always add in EXEC_OBJECT_WRITE when specified in extra_flags
anv: Use submit-time implicit sync instead of allocate-time
anv: Add a fence_reset_reset_temporary helper
anv: Use BO fences/semaphores for AcquireNextImage
anv: Return VK_ERROR_OUT_OF_DEVICE_MEMORY for too-large buffers
anv: Re-capture all batch and state buffers
anv: Re-emit all compute state on pipeline switch
ANV: Stop advertising smoothLines support on gen10+
anv: Flush the queue on DeviceWaitIdle
anv: Unconditionally advertise Vulkan 1.1
anv: Bump the advertised patch version to 129
i965: Enable GL_EXT_gpu_shader4 on Gen6+
anv: Properly advertise sampledImageIntegerSampleCounts
anv: Drop unneeded struct keywords
blorp: Stop whacking Z24 depth to BGRA8
blorp: Allow reading with HiZ
i965/blorp: Don’t resolve HiZ unless we’re reinterpreting
intel/blorp: Use the source format when using blorp_copy with HiZ
anv: Allow HiZ in TRANSFER_SRC_OPTIMAL on Gen8-9
i965: Allow HiZ for glCopyImageSubData sources
intel/nir: Add a memory barrier before barrier()
intel/disasm: Fix decoding of src0 of SENDS
genxml: Remove a non-existant HW bit
anv: Don’t add dynamic state base address to push constants on Gen7
anv: Flag descriptors dirty when gl_NumWorkgroups is used
anv: Re-use flush_descriptor_sets in flush_compute_state
intel/vec4: Support scoped_memory_barrier
nir: Handle more barriers in dead_write and copy_prop
nir: Handle barriers with more granularity in combine_stores
llmvpipe: No-op implement more barriers
nir: Add a new memory_barrier_tcs_patch intrinsic
spirv: Add a workaround for OpControlBarrier on old GLSLang
spirv: Add output memory semantics to OpControlBarrier in TCS
nir/glsl: Emit memory barriers as part of barrier()
intel/nir: Stop adding redundant barriers
nir: Rename nir_intrinsic_barrier to control_barrier
nir/lower_atomics_to_ssbo: Also lower barriers
anv: Drop an unused variable
intel/blorp: Fill out all the dwords of MI_ATOMIC
anv: Don’t over-advertise descriptor indexing features
anv: Memset array properties
vulkan/wsi: Add a driconf option to force WSI to advertise BGRA8_UNORM first
vulkan: Update the XML and headers to 1.2.131
turnip: Pretend to support Vulkan 1.2
anv: Bump the patch version to 131
anv,nir: Lower quad_broadcast with dynamic index in NIR
anv: Implement the new core version feature queries
anv: Implement the new core version property queries
relnotes: Add Vulkan 1.2
anv: Drop some VK_IMAGE_TILING_OPTIMAL checks
anv: Support modifiers in GetImageFormatProperties2
vulkan/wsi: Move the ImageCreateInfo higher up
vulkan/wsi: Use the interface from the real modifiers extension
vulkan/wsi: Filter modifiers with ImageFormatProperties
vulkan/wsi: Implement VK_KHR_swapchain_mutable_format
anv/blorp: Rename buffer image stride parameters
anv: Canonicalize buffer formats for image/buffer copies
anv: Add an anv_physical_device field to anv_device
anv: Take an anv_device in vk_errorf
anv: Take a device in anv_perf_warn
anv: Stop allocating WSI event fences off the instance
anv: Drop the instance pointer from anv_device
anv: Move the physical device dispatch table to anv_instance
anv: Drop separate chipset_id fields
anv: Re-arrange physical_device_init
anv: Allow enumerating multiple physical devices
anv/apply_pipeline_layout: Initialize the nir_builder before use
intel/blorp: resize src and dst surfaces separately
anv: Use TRANSFER_SRC_OPTIMAL for depth/stencil MSAA resolves
anv: Add a layout_to_aux_state helper
anv: Use isl_aux_state for HiZ resolves
anv: Add a usage parameter to anv_layout_to_aux_usage
anv: Allow HiZ in read-only depth layouts
anv: Improve BTI change cache flushing
intel/fs: Don’t unnecessarily fall back to indirect sends on Gen12
intel/disasm: Properly disassemble indirect SENDs
intel/isl: Plumb devinfo into isl_genX(buffer_fill_state_s)
intel/isl: Add a hack for the Gen12 A0 texture buffer bug
anv: Rework the meaning of anv_image::planes[]::aux_usage
anv: Replace aux_surface.isl.size_B checks with aux_usage checks
intel/aux-map: Add some #defines
intel/aux-map: Factor out some useful helpers
anv: Delete a redundant calculation
isl: Add a helper for calculating subimage memory ranges
anv: Add another align_down helper
anv: Make AUX table invalidate a PIPE_* bit
anv: Make anv_vma_alloc/free a lot dumber
anv: Rework CCS memory handling on TGL-LP
intel/blorp: Add support for CCS_E copies with UNORM formats
intel/isl: Allow CCS_E on more formats
intel/genxml: Make SO_DECL::”Hole Flag” a Boolean
anv: Insert holes for non-existant XFB varyings
intel/blorp: Handle bit-casting UNORM and BGRA formats
anv: Replace one more aux_surface.isl.size_B check
intel/mi_builder: Force write completion on Gen12+
anv: Set actual state pool sizes when we have softpin
anv: Re-use one old BT block in reset_batch_bo_chain
anv/block_pool: Ensure allocations have contiguous maps
anv: Rename a variable
genxml: Add a new 3DSTATE_SF field on gen12
anv,iris: Set 3DSTATE_SF::DerefBlockSize to per-poly on Gen12+
intel/genxml: Drop SLMEnable from L3CNTLREG on Gen11
iris: Set SLMEnable based on the L3$ config
iris: Store the L3$ configs in the screen
iris: Use the URB size from the L3$ config
i965: Re-emit l3 state before BLORP executes
intel: Take a gen_l3_config in gen_get_urb_config
intel/blorp: Always emit URB config on Gen7+
iris: Consolodate URB emit
anv: Emit URB setup earlier
intel/common: Return the block size from get_urb_config
intel/blorp: Plumb deref block size through to 3DSTATE_SF
anv: Plumb deref block size through to 3DSTATE_SF
iris: Plumb deref block size through to 3DSTATE_SF
anv: Always fill out the AUX table even if CCS is disabled
intel/fs: Write the address register with NoMask for MOV_INDIRECT
anv/blorp: Use the correct size for vkCmdCopyBufferToImage
winsys/amdgpu: avoid double simple_mtx_unlock()
i965: update Makefile.sources for perf changes
util/futex: use futex syscall on OpenBSD
util/u_thread: don’t restrict u_thread_get_time_nano() to __linux__
freedreno: add Adreno 640 ID
freedreno/ir3: disable texture prefetch for 1d array textures
freedreno/registers: fix a6xx_2d_blit_cntl ROTATE
etnaviv: blt: use only for tiling, and add missing formats
etnaviv: separate PE and RS formats, use only RS only for tiling
etnaviv: blt: set TS dirty after clear
turnip: add display wsi
turnip: add x11 wsi
turnip: implement CmdClearColorImage/CmdClearDepthStencilImage
turnip: fix sRGB GMEM clear
util: add missing R8G8B8A8_SRGB format to vk_format_map
freedreno/regs: update UBWC related bits
turnip: implement UBWC
etnaviv: avoid using RS for 64bpp formats
etnaviv: implement 64bpp clear
etnaviv: blt: fix partial ZS clears with TS
etnaviv: support 3d/array/integer formats in texture descriptors
turnip: fix integer render targets
freedreno/registers: add missing MH perfcounter enum for a2xx
freedreno/perfcntrs: add a2xx MH counters
freedreno/perfcntrs/fdperf: fix u64 print on 32-bit builds
freedreno/perfcntrs/fdperf: add missing a20x compatible
freedreno/perfcntrs/fdperf: add missing a2xx case in select_counter
turnip: fix display wsi fence timing out
turnip: don’t skip unused attachments when setting up tiling config
turnip: implement CmdClearAttachments
turnip: don’t set unused BLIT_DST_INFO bits for GMEM clear
turnip: MSAA resolve directly from GMEM
turnip: allow writes to draw_cs outside of render pass
turnip: add function to allocate aligned memory in a substream cs
turnip: improve emit_textures
turnip: implement border color
turnip: add hw binning
turnip: fix incorrectly failing assert
freedreno/ir3: add GLSL_SAMPLER_DIM_SUBPASS to tex_info
freedreno/registers: add a6xx texture format for stencil sampler
turnip: fix hw binning render area
turnip: fix tile layout logic
turnip: update tile_align_w/tile_align_h
turnip: set load_layer_id to zero
turnip: set FRAG_WRITES_SAMPMASK bit
turnip: fix VK_IMAGE_ASPECT_STENCIL_BIT image view
turnip: no 8x msaa on 128bpp formats
turnip: add dirty bit for push constants
turnip: subpass rework
turnip: CmdClearAttachments fixes
turnip: implement subpass input attachments
etnaviv: remove sRGB formats from format table
etnaviv: sRGB render target support
etnaviv: set output mode and saturate bits
etnaviv: update INT_FILTER choice for GLES3 formats
etnaviv: disable integer vertex formats on pre-HALTI2 hardware
etnaviv: remove swizzle from format table
etnaviv: add missing formats
etnaviv: add missing vs_needs_z_div handling to NIR backend
turnip: use single substream cs
turnip: use common blit path for buffer copy
turnip: don’t require src image to be set for clear blits
turnip: implement CmdFillBuffer/CmdUpdateBuffer
freedreno/ir3: lower mul_2x32_64
turnip: fix emit_textures for compute shaders
turnip: remove compute emit_border_color
turnip: fix emit_ibo
turnip: change emit_ibo to be like emit_textures
turnip: remove duplicate A6XX_SP_CS_CONFIG_NIBO
nir: add option to lower half packing opcodes
freedreno/ir3: lower pack/unpack ops
turnip: don’t set LRZ enable at end of renderpass
freedreno/ir3: update prefetch input_offset when packing inlocs
turnip: add cache invalidate to fix input attachment cases
turnip: don’t set SP_FS_CTRL_REG0_VARYING if only fragcoord is used
freedreno/ir3: fix vertex shader sysvals with pre_assign_inputs
freedreno/registers: document vertex/instance id offset bits
freedreno/ir3: support load_base_instance
turnip: emit base instance vs driver param
turnip: emit_compute_driver_params fixes
turnip: compute gmem offsets at renderpass creation time
turnip: implement secondary command buffers
nir: fix assign_io_var_locations for vertex inputs
turnip: minor warning fixes
util/format: add missing vulkan formats
turnip: disable B8G8R8 vertex formats
etnaviv: fix incorrectly failing vertex size assert
etnaviv: update headers from rnndb
etnaviv: HALTI2+ instanced draw
etnaviv: implement gl_VertexID/gl_InstanceID
etnaviv: remove unnecessary vertex_elements_state_create error checking
st/mesa: don’t lower YUV when driver supports it natively
st/mesa: run st_nir_lower_tex_src_plane for lowered xyuv/ayuv
freedreno/ir3: allow inputs with the same location
turnip: remove tu_sort_variables_by_location
turnip: fix array/matrix varyings
turnip: hook up GetImageDrmFormatModifierPropertiesEXT
turnip: set linear tiling for scanout images
vulkan/wsi: remove unused image_get_modifier
turnip: simplify tu_physical_device_get_format_properties
etnaviv: implement UBOs
turnip: hook up cmdbuffer event set/wait
iris: Add IRIS_DIRTY_RENDER_BUFFER state flag
iris/gen11+: Move flush for render target change
iris: Allow max dynamic pool size of 2GB for gen12
intel: Remove unused Tigerlake PCI ID
iris: Fix some indentation in iris_init_render_context
iris: Emit CS Stall before Instruction Cache flush for gen12 WA
anv: Emit CS Stall before Instruction Cache flush for gen12 WA
v3d: Fix predication with atomic image operations
nir/lower_double_ops: relax lower mod()
Revert “nir/lower_double_ops: relax lower mod()”
nir/spirv: skip unreachable blocks in Phi second pass
nir: fix unused variable warning in nir_lower_vars_to_explicit_types
nir: fix unused variable warning in find_and_update_previous_uniform_storage
nir: fix unused function warning in src/compiler/nir/nir.c
intel/gen_decoder: Fix unused-but-set-variable warning
nv50/ir: fix crash in isUniform for undefined values
nir/validate: validate num_components on registers and intrinsics
nir/serialize: fix vec8 and vec16
nir/tests: add serializer tests
nir/tests: MSVC build fix
spirv: handle UniformConstant for OpenCL kernels
clover/nir: treat UniformConstant as global memory
clover/nir: set spirv environment to OpenCL
clover/spirv: allow Int64 Atomics for supported devices
nir: handle nir_deref_type_ptr_as_array in rematerialize_deref_in_block
nv50/ir: implement global atomics and handle it for nir
nir/serialize: cast swizzle before shifting
aco: use NIR_MAX_VEC_COMPONENTS instead of 4
nv50ir/nir: support vec8 and vec16
iris: Fix “Force Zero RTA Index Enable” setting again
nir: Handle image arrays when setting variable data
Revert “intel/blorp: Fix usage of uninitialized memory in key hashing”
iris: Properly move edgeflag_out from output list to global list
iris: Wrap iris_fix_edge_flags in NIR_PASS
mesa: Handle GL_COLOR_INDEX in _mesa_format_from_format_and_type().
iris: Change keybox parenting
iris: Stop mutating the resource in get_rt_read_isl_surf().
iris: Drop ‘old_address’ parameter from iris_rebind_buffer
iris: Create an “iris_surface_state” wrapper struct
iris: Maintain CPU-side SURFACE_STATE copies for views and surfaces.
iris: Update SURFACE_STATE addresses when setting sampler views
iris: Disable VF cache partial address workaround on Gen11+
driconf, glsl: Add a vs_position_always_invariant option
drirc: Set vs_position_always_invariant for Shadow of Mordor on Intel
st/mesa: Add GL_TDFX_texture_compression_FXT1 support
iris: Map FXT1 texture formats
meson: Add a “prefer_iris” build option
main: Change u_mmAllocMem align2 from bytes (old API) to bits (new API)
meson: Include iris in default gallium-drivers for x86/x86_64
util: Detect use-after-destroy in simple_mtx
intel/genxml: Add a partial TCCNTLREG definition
iris: Enable Gen11 Color/Z write merging optimization
anv: Enable Gen11 Color/Z write merging optimization
intel/decoder: Make get_state_size take a full 64-bit address and a base
iris: Create smaller program keys without legacy features
iris: Default to X-tiling for scanout buffers without modifiers
iris: Alphabetize source files after iris_perf.c was added
drirc: Final Fantasy VIII: Remastered needs allow_higher_compat_version
iris: Make helper functions to turn iris shader keys into brw keys.
iris: Fix shader recompile debug printing
iris: Avoid replacing backing storage for buffers with no contents
intel: Drop Gen11 WaBTPPrefetchDisable workaround
st/nir: Optionally unify inputs_read/outputs_written when linking.
iris: Set nir_shader_compiler_options::unify_interfaces.
st/mesa: Allow ASTC5x5 fallbacks separately from other ASTC LDR formats.
iris: Disable ASTC 5x5 support on Gen9 for now.
iris: Delete remnants of the unimplemented ASTC 5x5 workaround
iris: Allow HiZ for copy_region sources
anv: Only enable EWA LOD algorithm when doing anisotropic filtering.
Revert “nir: assert that nir_lower_tex runs after lowering derefs”
i965: Simplify brw_get_renderer_string()
iris: Simplify iris_get_renderer_string()
intel: Use similar brand strings to the Windows drivers
intel/compiler: Fix illegal mutation in get_nir_image_intrinsic_image
iris: Fix export of fences that have already completed.
st/mesa: Allocate full miplevels if MaxLevel is explicitly set
iris: Drop some workarounds which are no longer necessary
anv: Drop some workarounds that are no longer necessary
intel: Fix aux map alignments on 32-bit builds.
meson: Prefer ‘iris’ by default over ‘i965’.
loader: Check if the kernel driver is i915 before loading iris
iris: Drop ‘engine’ from iris_batch.
iris: Make iris_emit_default_l3_config pull devinfo from the batch
iris: Support multiple chained batches.
i965: Use brw_batch_references in tex_busy check
loader: Fix leak of kernel driver name
freedreno/registers: Fix typo
freedreno/registers: Move SP_PRIMITIVE_CNTL and SP_VS_VPC_DST
freedreno/registers: Add comments about primitive counters
freedreno/a6xx: Fix primitive counters again
freedreno/a6xx: Clear sysmem with CP_BLIT
freedreno: Add nogmem debug option to force bypass rendering
freedreno/a6xx: Fix layered texture type enum
freedreno/a6x: Rename z/s formats
freedreno/a6xx: Add register offset for STG/LDG
freedreno/ir3: Emit link map as byte or dwords offsets as needed
freedreno/ir3: Add load and store intrinsics for global io
freedreno: Don’t count primitives for patches
freedreno/ir3: Add ir3 intrinsics for tessellation
freedreno/ir3: Use imul24 in offset calculations
freedreno/ir3: Add tessellation field to shader key
freedreno/ir3: Extend geometry lowering pass to handle tessellation
freedreno/ir3: Add new synchronization opcodes
freedreno/ir3: End TES with chsh when using GS
freedreno/ir3: Implement tess coord intrinsic
freedreno/ir3: Implement TCS synchronization intrinsics
freedreno/ir3: Setup inputs and outputs for tessellation stages
freedreno/ir3: Don’t assume binning shader is always VS
freedreno/ir3: Pre-color TCS header and primitive ID inputs
freedreno/ir3: Allocate const space for tessellation parameters
freedreno/a6xx: Build the right draw command for tessellation
freedreno/a6xx: Allocate and program tessellation buffer
freedreno/a6xx: Emit constant parameters for tessellation stages
freedreno/a6xx: Program state for tessellation stages
freedreno: Use bypass rendering for tessellation
freedreno/a6xx: Only set emit.hs/ds when we’re drawing patches
freedreno/blitter: Save tessellation state
freedreno/a6xx: Only use merged regs and four quads for VS+FS
freedreno/a6xx: Turn on tessellation shaders
freedreno/ir3: Use regid() helper when setting up precolor regs
freedreno/registers: Remove duplicate register definitions
freedreno: New struct packing macros
freedreno/registers: Add 64 bit address registers
freedreno/a6xx: Drop stale include
freedreno/a6xx: Include fd6_pack.h in a few files
freedreno/a6xx: Convert emit_mrt() to OUT_REG()
freedreno/a6xx: Convert emit_zs() to OUT_REG()
freedreno/a6xx: Convert VSC pipe setup to OUT_REG()
freedreno/a6xx: Convert gmem blits to OUT_REG()
freedreno/a6xx: Convert some tile setup to OUT_REG()
freedreno/a6xx: Silence warning for unused perf counters
freedreno/a6xx: Document the CP_SET_DRAW_STATE enable bits
freedreno/a6xx: Make DEBUG_BLIT_FALLBACK only dump fallbacks
freedreno: Add debug flag for forcing linear layouts
freedreno/a6xx: Program sampler swap based on resource tiling
freedreno/a6xx: Pick blitter swap based on resource tiling
freedreno/a6xx: Add fd_resource_swap() helper
freedreno/a6xx: Use blitter for resolve blits
freedreno/a6xx: RB6_R8G8B8 is actually 32 bit RGBX
freedreno/a6xx: Use A6XX_SP_2D_SRC_FORMAT_MASK macro
freedreno/a6xx: Handle srgb blits on the blitter
freedreno/a6xx: Move handle_rgba_blit() up
freedreno/a6xx: Rewrite compressed blits in a helper function
freedreno/a6xx: Set up multisample sysmem MRTs correctly
st/mesa: Lower vars to ssa and constant prop before gl_nir_lower_buffers
ir3: Set up full/half register conflicts correctly
iris: Advertise PIPE_CAP_NATIVE_FENCE_FD
iris: Print warning and return *out = NULL when fd to syncobj fails
gallium/swr: Fix GS invocation issues - Fixed proper setting gl_InvocationID. - Fixed GS vertices output memory overflow.
gallium/swr: Enable some ARB_gpu_shader5 extensions Enable / add to features.txt: - Enhanced textureGather. - Geometry shader instancing. - Geometry shader multiple streams.
gallium/swr: Fix crash when use GL_TDFX_texture_compression_FXT1 format.
gallivm: add TGSI bit arithmetic opcodes support
gallium/swr: Fix glVertexPointer race condition.
gallium/swr: Disable showing detected arch message.
docs/GL4: update gallium/swr features
gallium/swr: add option for static link
gallium/swr: Fix gcc 4.8.5 compile error
gallium/swr: simplify environmental variabled expansion code
freedreno/drm: Fix memory leak in softpin implementation
egl: avoid local modifications for eglext.h Khronos standard header file
ac: add missing Arcturus to the info of pc lines
gallium: dri2: Use index as plane number.
android: mesa: Revert “android: mesa: revert “Enable asm unconditionally””
intel/dev: set default num_eu_per_subslice on gen12
intel/perf: add TGL support
intel/perf: fix Android build
mesa: check draw buffer completeness on glClearBufferfi/glClearBufferiv
vulkan: bump headers/registry to 1.1.127
anv: Properly handle host query reset of performance queries
anv: implement VK_KHR_separate_depth_stencil_layouts
mesa: check framebuffer completeness only after state update
anv: invalidate file descriptor of semaphore sync fd at vkQueueSubmit
anv: remove list items on batch fini
anv: detach batch emission allocation from device
anv: expose timeout helpers outside of anv_queue.c
anv: move queue init/finish to anv_queue.c
anv: allow NULL batch parameter to anv_queue_submit_simple_batch
anv: prepare driver to report submission error through queues
anv: refcount semaphores
anv: prepare the driver for delayed submissions
anv/wsi: signal the semaphore in the acquireNextImage
anv: implement VK_KHR_timeline_semaphore
intel/dev: flag the Elkhart Lake platform
intel/perf: add EHL performance query support
intel/perf: fix invalid hw_id in query results
intel/perf: set read buffer len to 0 to identify empty buffer
intel/perf: take into account that reports read can be fairly old
intel/perf: simplify the processing of OA reports
intel/perf: fix improper pointer access
anv: fix missing gen12 handling
anv: fix incorrect VMA alignment for CCS main surfaces
anv: fix fence underlying primitive checks
anv: fix assumptions about temporary fence payload
intel/perf: drop batchbuffer flushing at query begin
i965/iris: perf-queries: don’t invalidate/flush 3d pipeline
anv: constify pipeline layout in nir passes
anv: drop unused parameter from apply layout pass
vulkan/wsi: error out when image fence doesn’t signal
mesa: avoid triggering assert in implementation
i965/iris/perf: factor out frequency register capture
loader: fix close on uninitialized file descriptor value
anv: don’t close invalid syncfd semaphore
anv: fix intel perf queries availability writes
anv: set stencil layout for input attachments
iris: Implement Gen12 workaround for non pipelined state
anv: Implement Gen12 workaround for non pipelined state
anv: only use VkSamplerCreateInfo::compareOp if enabled
anv: fix pipeline switch back for non pipelined states
genxml: add new Gen11+ PIPE_CONTROL field
iris: handle new PIPE_CONTROL field
iris: implement another workaround for non pipelined states
anv: implement another workaround for non pipelined states
intel/perf: expose timestamp begin for mdapi
intel/perf: report query split for mdapi
anv: enable VK_KHR_swapchain_mutable_format
anv: don’t report error with other vendor DRM devices
anv: ensure prog params are initialized with 0s
anv/iris: warn gen12 3DSTATE_HS restriction
intel: Implement Gen12 workaround for array textures of size 1
isl: drop CCS row pitch requirement for linear surfaces
isl: add gen12 comment about CCS for linear tiling
anv: implement gen9 post sync pipe control workaround
anv: set MOCS on push constants
radv: fix radv secure compile feature breaks compilation on armhf EABI and aarch64
etnaviv: Fix assert when try to accumulate an invalid fd
glsl: encode/decode types using a union with bitfields for readability
glsl: encode vector_elements and matrix_columns better
glsl: encode explicit_stride for basic types better
glsl: encode array types better
glsl: encode struct/interface types better
st/mesa: call nir_opt_access only once
st/mesa: call nir_lower_flrp only once per shader
compiler: make variable::data::binding unsigned
nir: pack nir_variable::data::stream
nir: pack nir_variable::data::xfb_*
radeonsi: use IR SHA1 as the cache key for the in-memory shader cache
radeonsi: don’t keep compute shader IR after compilation
radeonsi: keep serialized NIR instead of nir_shader in si_shader_selector
nir: pack the rest of nir_variable::data
nir/serialize: don’t expand 16-bit variable state slots to 32 bits
nir/serialize: store 32-bit object IDs instead of 64-bit
nir/serialize: pack nir_variable flags
mesa: expose SPIR-V extensions in the Compatibility profile too
util: add blob_finish_get_buffer
radeonsi/nir: call nir_serialize only once per shader
radeonsi/nir: fix compute shader crash due to nir_binary == NULL
glsl/linker: pass shader_info to analyze_clip_cull_usage directly
compiler: pack shader_info from 160 bytes to 96 bytes
st/mesa: fix Sanctuary and Tropics by disabling ARB_gpu_shader5 for them
st/mesa: rename DEBUG_TGSI -> DEBUG_PRINT_IR
st/mesa: remove \n being only printed in debug builds after printed TGSI
st/mesa: print TCS/TES/GS/CS TGSI in the right place & keep disk cache enabled
st/mesa: add ST_DEBUG=nir to print NIR shaders
st/mesa: remove unused TGSI-only debug printing functions
gallium/noop: call finalize_nir
radeonsi/nir: remove dead function temps
radeonsi/nir: call nir_lower_flrp only once per shader
radeonsi/nir: don’t lower fma, instead, fuse fma
mesa: enable glthread for 7 Days To Die
st/mesa: rename delete_basic_variant -> delete_common_variant
st/mesa: decrease the size of st_fp_variant_key from 48 to 40 bytes
st/mesa: start deduplicating some program code
st/mesa: initialize affected_states and uniform storage earlier in deserialize
st/mesa: consolidate and simplify code flagging program::affected_states
st/mesa: trivially merge st_vertex_program into st_common_program
st/mesa: rename st_common_program to st_program
st/mesa: cleanups after unification of st_vertex/common program
st/mesa: rename occurences of stcp to stp to correspond to st_program
st/mesa: more cleanups after unification of st_vertex/common_program
st/mesa: subclass st_vertex_program for VP-specific members
st/mesa: call nir_sweep in st_finalize_nir
st/mesa: keep serialized NIR instead of nir_shader in st_program
st/mesa: call nir_serialize only once per shader
nir: move data.image.access to data.access
nir/print: only print image.format for image variables
glsl_to_nir: rename image_access to mem_access
nir: move data.descriptor_set above data.index for better packing
nir: don’t use GLenum16 in nir.h
ac: add radeon_info::num_rings and move ring_type to amd_family.h
ac: fill num_rings for remaining IPs
winsys/amdgpu: detect noop dependencies on the same ring correctly
nir: strip as we serialize to remove the nir_shader_clone call
nir/serialize: do ctx = {0} instead of manual initializations
util/blob: add 8-bit and 16-bit reads and writes
nir/serialize: pack instructions better
nir/serialize: pack src better and limit the object count to 1M from 1G
nir/serialize: don’t serialize var->data for temporaries
nir/serialize: deduplicate serialized var types by reusing the last unique one
nir/serialize: try to store a diff in var data locations instead of var data
nir/serialize: pack load_const with non-64-bit constants better
nir/serialize: pack 1-component constants into 20 bits if possible
nir/serialize: pack nir_intrinsic_instr::const_index[] better
nir/serialize: try to pack two alu srcs into 1 uint32
nir/serialize: don’t store deref types if not needed
nir/serialize: don’t serialize mode for deref non-cast instructions
nir/serialize: try to put deref->var index into the unused bits of the header
nir/serialize: cleanup - fold nir_deref_type_var cases into switches
nir/serialize: try to pack both deref array src into 32 bits
nir/serialize: remove up to 3 consecutive equal ALU instruction headers
nir/serialize: reuse the writemask field for 2 src X swizzles of SSA ALU
nir/serialize: serialize swizzles for vec8 and vec16
nir/serialize: serialize writemask for vec8 and vec16
nir/serialize: don’t serialize redundant nir_intrinsic_instr::num_components
nir/serialize: use 3 unused bits in intrinsic for packed_const_indices
nir/serialize: support any num_components for remaining instructions
ac: set swizzled bit in cache policy as a hint not to merge loads/stores
radeonsi: initialize the per-context compiler on demand
radeonsi/nir: don’t run si_nir_opts again if there is no change
st/mesa: don’t serialize all streamout state if there are no SO outputs
st/mesa: don’t use redundant stp->state.ir.nir
st/mesa: don’t call ProgramStringNotify in glsl_to_nir
st/mesa: propagate gl_PatchVerticesIn from TCS to TES before linking for NIR
st/mesa: simplify looping over linked shaders when linking NIR
st/mesa: don’t use ** in the st_nir_link_shaders signature
st/mesa: add st_variant base class to simplify code for shader variants
ac/nir: don’t rely on data.patch for tess factors
radeonsi/nir: implement subgroup system values for SPIR-V
radeonsi: simplify the interface of get_dw_address_from_generic_indices
radeonsi: simplify get_tcs_tes_buffer_address_from_generic_indices
radeonsi/nir: validate is_patch because SPIR-V doesn’t set it for tess factors
radeonsi/nir: don’t rely on data.patch for tess factors
radeonsi/nir: fix location_frac handling for TCS outputs
radeonsi/nir: support interface output types to fix SPIR-V xfb piglits
radeonsi: enable SPIR-V and GL 4.6 for NIR
util/driconfig: print ATTENTION if MESA_DEBUG=silent is not set
radeonsi/gfx10: simplify some duplicated NGG GS code
radeonsi/gfx10: fix the vertex order for triangle strips emitted by a GS
llvmpipe: implement TEX_LZ and TXF_LZ opcodes
gallivm: implement LOAD with CONSTBUF but don’t enable it for llvmpipe
st/mesa: support UBOs for Selection/Feedback/RasterPos
st/mesa: save currently bound vertex samplers and sampler views in st_context
st/mesa: support samplers for Selection/Feedback/RasterPos
st/mesa: support SSBOs for Selection/Feedback/RasterPos
st/mesa: support shader images for Selection/Feedback/RasterPos
st/mesa: use a separate VS variant for the draw module
st/mesa: remove st_vp_variant::num_inputs
st/mesa: remove struct st_vp_variant in favor of st_common_variant
st/mesa: don’t generate VS TGSI if NIR is enabled
draw, st/mesa: generate TGSI for ffvp/ARB_vp if draw lacks LLVM
st/mesa: release the draw shader properly to fix driver crashes (iris)
st/dri: assume external consumers of back buffers can write to the buffers
radeonsi: enable NIR by default and document GL 4.6 support
radeonsi/gfx10: disable vertex grouping
radeonsi/gfx10: simplify the tess_turns_off_ngg condition
radeonsi: don’t rely on CLEAR_STATE to set PA_SC_GENERIC_SCISSOR_*
ac: fix ac_get_i1_sgpr_mask for Wave32
ac: fix the return value in cull_bbox when bbox culling is disabled
radeonsi: deduplicate ES and GS thread enablement code
radeonsi: disallow compute-based culling if polygon mode is enabled
radeonsi: set is_monolithic for VS prologs when the shader is really monolithic
radeonsi: don’t wrap the VS prolog in if (ES thread) .. endif
radeonsi/gfx10: don’t insert NGG streamout atomics if they are never used
radeonsi: allow generating VS prologs with 0 inputs
radeonsi: fix determining whether the VS prolog is needed
radeonsi: reset more fields in si_llvm_context_set_ir to fix reusing ctx
radeonsi/gfx10: fix ngg_get_ordered_id
amd/addrlib: update to the latest version
ac/surface: fix an assertion failure on gfx9 in CMASK computation
radeonsi/gfx10: don’t declare any LDS for NGG if it’s not used
radeonsi/gfx10: enable NGG passthrough for eligible shaders
radeonsi/gfx10: improve performance for TES using PrimID but not exporting it
Revert “u_vbuf: Regard non-constant vbufs with non-instance elements as free”
winsys/radeon: initialize pte_fragment_size
radeonsi: preserve the scanout flag for shared resources on gfx9 and gfx10
radeonsi: ignore PIPE_BIND_SCANOUT for imported textures
radeonsi: remove the “display_dcc_offset == 0” assertion
radeonsi: rename SDMA debug flags
radeonsi: remove broken and unused SI SDMA image copy code
radeonsi: add AMD_DEBUG=nodmaclear for debugging
radeonsi: add AMD_DEBUG=nodmacopyimage for debugging
radeonsi: rename dma_cs -> sdma_cs
radeonsi: move SI and CIK+ SDMA code into 1 common function for cleanups
radeonsi: disable SDMA on gfx8 to fix corruption on RX 580
radeonsi: remove TGSI
gallium: put u_vbuf_get_caps return values into u_vbuf_caps
gallium/cso_context: move non-vbuf vertex buffer and element code into helpers
gallium: bypass u_vbuf if it’s not needed (no fallbacks and no user VBOs)
ac/gpu_info: always use distributed tessellation on gfx10
radeonsi: fix monolithic pixel shaders with two-sided colors and SampleMaskIn
radeonsi: fix context roll tracking in si_emit_shader_vs
radeonsi: test polygon mode enablement accurately
radeonsi: determine accurately if line stippling is enabled for performance
radeonsi: clean up messy si_emit_rasterizer_prim_state
ac: unify build_sendmsg_gs_alloc_req
ac: unify primitive export code
ac/gpu_info: add pc_lines and use it in radeonsi
ac: add 128-bit bitcount
ac: add ac_build_s_endpgm
radeonsi/gfx9: force the micro tile mode for MSAA resolve correctly on gfx9
radeonsi: rename desc_list_byte_size -> vb_desc_list_alloc_size
radeonsi: add si_context::num_vertex_elements
radeonsi: don’t allow draw calls with uninitialized VS inputs
radeonsi: simplify si_set_vertex_buffers
ac,radeonsi: increase the maximum number of shader args and return values
radeonsi: put up to 5 VBO descriptors into user SGPRs
radeonsi: don’t enable VBOs in user SGPRs if compute-based culling can be used
radeonsi: fix assertion and other failures in si_emit_graphics_shader_pointers
radeonsi: actually enable VBOs in user SGPRs
radeonsi: don’t adjust depth and stencil PS output locations
radeonsi: rename DBG_NO_TGSI -> DBG_NO_NIR
radeonsi: remove TGSI from comments
radeonsi: rename si_shader_info -> si_shader_binary_info
radeonsi: fork tgsi_shader_info and tgsi_tessctrl_info
radeonsi: merge si_tessctrl_info into si_shader_info
radeonsi: clean up si_shader_info
radeonsi: rename si_compile_tgsi_main -> si_build_main_function
radeonsi: rename si_shader_create -> si_create_shader_variant for clarity
radeonsi: fold si_create_function into si_llvm_create_func
radeonsi: remove always constant ballot_mask_bits from si_llvm_context_init
radeonsi: move PS LLVM code into si_shader_llvm_ps.c
radeonsi: separate code computing info for small primitive culling
ac/cull: don’t read Position.Z if it’s not needed for culling
radeonsi: make si_insert_input_* functions non-static
radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
radeonsi/gfx10: separate code for getting edgeflags from the gs_invocation_id VGPR
radeonsi/gfx10: separate code for determining the number of vertices for NGG
radeonsi: fix si_build_wrapper_function for compute-based primitive culling
radeonsi: work around an LLVM crash when using llvm.amdgcn.icmp.i64.i1
radeonsi: move si_insert_input_* functions
radeonsi: move tessellation shader code into si_shader_llvm_tess.c
radeonsi: remove llvm_type_is_64bit
radeonsi: move geometry shader code into si_shader_llvm_gs.c
radeonsi: move code for shader resources into si_shader_llvm_resources.c
radeonsi: remove useless #includes
radeonsi: merge si_compile_llvm and si_llvm_compile functions
gallium: add st_context_iface::flush_resource to call FLUSH_VERTICES
st/dri: do FLUSH_VERTICES before calling flush_resource
Revert “radeonsi: unbind image before compute clear”
radeonsi: clean up how internal compute dispatches are handled
radeonsi: don’t invoke decompression inside internal launch_grid
radeonsi: fix doubles and int64
radeonsi: turn an assertion into return in si_nir_store_output_tcs
ac: add prefix bitcount functions
ac: add ac_build_readlane without optimization barrier
radeonsi/gfx10: update comments and remove invalid TODOs
radeonsi/gfx10: correct VS PrimitiveID implementation for NGG
radeonsi/gfx10: move s_sendmsg gs_alloc_req to the beginning of shaders
radeonsi/gfx10: export primitives at the beginning of VS/TES
radeonsi/gfx10: merge main and pos/param export IF blocks into one if possible
radeonsi/gfx10: don’t initialize VGPRs not used by NGG passthrough
radeonsi/gfx10: move GE_PC_ALLOC setting to shader states
radeonsi/gfx10: implement NGG culling for 4x wave32 subgroups
ac: add helper ac_build_triangle_strip_indices_to_triangle
radeonsi/gfx10: rewrite late alloc computation
radeonsi/gfx10: enable GS fast launch for triangles and strips with NGG culling
radeonsi: use ctx->ac. for types and integer constants
radeonsi: move non-LLVM code out of si_shader_llvm.c
radeonsi: move VS shader code into si_shader_llvm_vs.c
radeonsi: move si_shader_llvm_build.c content into si_shader_llvm.c
radeonsi: minor cleanup in si_shader_internal.h
radeonsi: move si_nir_build_llvm into si_shader_llvm.c
radeonsi: fold si_shader_context_set_ir into si_build_main_function
radeonsi: move more LLVM functions into si_shader_llvm.c
radeonsi: make si_compile_llvm return bool
radeonsi: make si_compile_shader return bool
radeonsi: change prototypes of si_is_multi_part_shader & si_is_merged_shader
radeonsi: separate LLVM compilation from non-LLVM code
util/simple_mtx: add a missing include to get ASSERTED
gallium/util: add a cache of live shaders for shader CSO deduplication
radeonsi: use the live shader cache
radeonsi: restructure si_shader_cache_load_shader
radeonsi: print shader cache stats with AMD_DEBUG=cache_stats
radeonsi: expose shader cache stats to the HUD
radeonsi: make screen available to shader part compilation
radeonsi: fix a regression since the addition of si_shader_llvm_vs.c
Revert “winsys/amdgpu: Close KMS handles for other DRM file descriptions”
Revert “winsys/amdgpu: Re-use amdgpu_screen_winsys when possible”
radeonsi: don’t report that multi-plane formats are supported
radeonsi: fix the DCC MSAA bug workaround
radeonsi: don’t wait for shader compilation to finish when destroying a context
etnaviv: Replace bitwise OR with logical OR
etnaviv: tgsi: Fix gl_FrontFacing support
etnaviv: Report correct number of vertex buffers
etnaviv: Do not filter out PIPE_FORMAT_S8_UINT_Z24_UNORM on pre-HALTI2
etnaviv: Destroy rsc->pending_ctx set in etna_resource_destroy()
Revert “st/mesa: call nir_serialize only once per shader”
Revert “st/mesa: keep serialized NIR instead of nir_shader in st_program”
iris: separating out common perf code
mapi/glapi: Generate sizeof() helpers instead of fixed sizes.
mesa/glthread: Implement ARB_multi_bind.
drirc: Enable glthread for dolphin/citra/yuzu.
etnaviv: update Android build files
egl: Implement getImage/putImage on pbuffer swrast.
intel/compiler: Use ARRAY_SIZE()
intel/compiler: Extract GEN_* macros into separate file
intel/compiler: Split has_64bit_types into float/int
intel/compiler: Don’t disassemble align1 3-src operands on Gen < 10
intel/compiler: Limit compaction unit tests to specific gens
intel/compiler: Add NF some more places
intel/compiler: Add a INVALID_{,HW_}REG_TYPE macros
intel/compiler: Split hw_type tables
intel/compiler: Handle invalid inputs to brw_reg_type_to_*()
intel/compiler: Handle invalid compacted immediates
intel/compiler: Factor out brw_validate_instruction()
intel/compiler: Validate some instruction word encodings
intel/compiler: Add unit tests for new EU validation checks
intel/compiler: Validate fuzzed instructions
intel/compiler: Test compaction on Gen <= 12
gitlab-ci: Skip ext_timer_query/time-elapsed
intel/compiler: Move Gen4/5 rounding to visitor
util: Explain BITSET_FOREACH_SET params
util: Remove tmp argument from BITSET_FOREACH_SET macro
android: aco: fix Lower to CSSA
android: radeonsi: fix build error due to wrong u_format.csv file path
android: util/format: fix include path list
android: radeonsi: fix build after vl refactoring (v2)
android: nir: add a load/store vectorization pass
android: util: Add a mapping from VkFormat to PIPE_FORMAT.
android: radv: fix vk_format_table.c generated source build
android: radeonsi,ac: fix building error due to ac changes
android: radv: build radv_shader_args.c
gitlab-ci: Set arm job CCACHE_DIR properly
gitlab-ci: Use separate arm64 build/test docker images
gitlab-ci: Don’t build libdrm for ARM
gitlab-ci: Use ninja -j4 for building dEQP
gitlab-ci: Move artifact preparation to separate script
gitlab-ci: Share dEQP build process between x86 & ARM test image scripts
gitlab-ci: Sort packages in debian-install.sh
gitlab-ci: Run piglit tests with llvmpipe
gitlab-ci: Use separate docker images for x86 build/test jobs
gitlab-ci: Delete install/bin from artifacts as well
gitlab-ci: Document that ci-templates refs must be in sync
gitlab-ci: Use functional container job names
gitlab-ci: Rename container install scripts to match job names (better)
gitlab-ci: Organize images using new REPO_SUFFIX templates feature
gitlab-ci: Directly use host-mapped directory for ccache
gitlab-ci: Stop reporting piglit test results via JUnit
gitlab-ci: Stop storing piglit test results as JUnit
gitlab-ci: Put HTML summary in artifacts for failed piglit jobs
gitlab-ci: Update to current ci-templates master
gitlab-ci: Run piglit glslparser & quick_shader tests separately
glsl/tests: Use splitlines() instead of strip()
gitlab-ci: Use the common run policy for LAVA jobs as well again
gitlab-ci: Overhaul job run policy
gitlab-ci: Don’t exclude any piglit quick_shader tests
gitlab-ci: Test against LLVM / clang 9 on x86
gitlab-ci: Stop using manual jobs for merge requests
gitlab-ci: Set GIT_STRATEGY to none for the dummy job
gitlab-ci: Use single if for manual job rules entry
winsys/amdgpu: Keep a list of amdgpu_screen_winsyses in amdgpu_winsys
winsys/amdgpu: Keep track of retrieved KMS handles using hash tables
winsys/amdgpu: Only re-export KMS handles for different DRM FDs
util: Add os_same_file_description helper
winsys/amdgpu: Re-use amdgpu_screen_winsys when possible
winsys/amdgpu: Close KMS handles for other DRM file descriptions
winsys/amdgpu: Re-use amdgpu_screen_winsys when possible
winsys/amdgpu: Close KMS handles for other DRM file descriptions
Meson: Check for dladdr with MinGW
disk_cache_get_function_timestamp: check for dladdr
Meson: Add llvm>=9 modules
i965: Ensure that all 2101010 image imports can pass framebuffer completeness.
gallium/dri2: Fix creation of multi-planar modifier images
gallium: Store the image format in winsys_handle
iris: Fix import of multi-planar surfaces with modifiers
egl/android: Restrict minimum triple buffering for android color_buffers
llvmpipe: Check thread creation errors
st/mesa: release tgsi tokens for shader states
svga: fix size of format_conversion_table[]
svga: Use pipe_shader_state_from_tgsi to set shader state
Add support for T820 CI Jobs
ci: Remove T820 from CI temporarily
gitlab-ci/lava: add pipeline information in the lava job name
nir/opcodes: Add a helper function to generate the comparison binops
nir/opcodes: Add a helper function to generate reduce opcodes
nir: Add a 16-bit bool type
nir: Add a 8-bit bool type
nir/lower_alu_to_scalar: Support lowering 8- and 16-bit reduce ops
freedreno/ir3: Support 16-bit comparison instructions
freedreno/ir3: Add implementation of nir_op_b16csel
freedreno/ir3: Implement f2b16 and i2b16
freedreno/ir3: Enabling lowering 16-bit flrp
kmsro: Extend to include ingenic-drm
u_vbuf: Mark vbufs incompatible if more were requested than HW supports
u_vbuf: Only create driver CSO if no incompatible elements
u_vbuf: Regard non-constant vbufs with non-instance elements as free
u_vbuf: Return true in u_vbuf_get_caps if nb of vbufs is below minimum
state_tracker: Handle texture view min level in st_generate_mipmap()
intel/compiler: remove the operand restriction for src1 on GLK
intel/compiler: fix nir_op_{i,u}*32 on ICL
radeonsi: make si_fence_server_signal flush pipe without work
svga: check return value of define_query_vgpu{9,10}
compiler/spirv: Fix uses of gnu struct = {} extension
include/CL: Update OpenCL headers to latest
clover: Use the dispatch table type from the OpenCL headers
clover/meson: Define OpenCL header macros
radeonsi: tell the shader disk cache what IR is used
mesa: enable msaa in clear_with_quad if needed
mesa: pass vao as a function paramter
mesa: add EXT_dsa glVertexArray* functions declarations
mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsa
mesa: add vao/vbo lookup helper for EXT_dsa
mesa: add EXT_dsa glVertexArray* functions implementation
mesa: add gl_vertex_array_object parameter to client state helpers
mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT
mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXT
mesa: extract helper function from _mesa_GetPointerv
mesa: add EXT_dsa glGetVertexArray* 4 functions
mesa: fix call to _mesa_lookup_vao_err
radeonsi: fix shader disk cache key
radeonsi: enable mesa_glthread for GfxBench
mesa: update features.txt to reflect EXT_dsa status
mesa: add ARB_framebuffer_no_attachments named functions
mesa: add ARB_vertex_attrib_64bit VertexArrayVertexAttribLOffsetEXT
mesa: add ARB_clear_buffer_object named functions
mesa: add ARB_gpu_shader_fp64 selector-less functions
mesa: add ARB_instanced_arrays EXT_dsa function
mesa: add ARB_texture_buffer_range glTextureBufferRangeEXT function
mesa: implement ARB_texture_storage_multisample + EXT_dsa functions
mesa: extend vertex_array_attrib_format to support EXT_dsa
mesa: add ARB_vertex_attrib_binding glVertexArray* functions
mesa: add ARB_sparse_buffer NamedBufferPageCommitmentEXT function
mesa: enable EXT_direct_state_access
mesa: fix warning in 32 bits build
radeonsi: implement sdma for GFX9
radeonsi: display cs blit count for AMD_DEBUG=testdma
radeonsi: use gfx9.surf_offset to compute texture offset
radeonsi: fix multi plane buffers creation
radeonsi: dcc dirty flag
st/mesa: add a notify_before_flush callback param to flush
st/dri: use st->flush callback to flush the backbuffer
radeonsi: disable dcc for 2x MSAA surface and bpe < 4
gallium: refuse to create buffers larger than UINT32_MAX
radeon/vcn2: enable rate control for hevc encoding
radeonsi: check ctx->sdma_cs before using it
radeonsi: release saved resources in si_retile_dcc
radeonsi: release saved resources in si_compute_expand_fmask
radeonsi: release saved resources in si_compute_clear_render_target
radeonsi: release saved resources in si_compute_copy_image
radeonsi: release saved resources in si_compute_clear_12bytes_buffer
radeonsi: release saved resources in si_compute_do_clear_or_copy
radeonsi: fix fmask expand compute shader
radeonsi: make sure fmask expand is done if needed
radeonsi: unbind image before compute clear
radeonsi: drop the negation from fmask_is_not_identity
util: call bind_sampler_states before setting sampler_views
radeonsi: move AMD_DEBUG tests to AMD_TEST
docs: document AMD_DEBUG variable
radeonsi: stop using the VM_ALWAYS_VALID flag
radeonsi/ngg: add VGT_FLUSH when enabling fast launch
Meson: Remove lib prefix from graw and osmesa when building with Mingw. Also remove version sufix from osmesa swrast on Windows.
Appveyor: Quickly fix meson build. As this required use of Python 3.8, mako module also had to be updated.
lima: sync lima_drm.h with kernel
lima: create heap buffer with new interface if available
lima: add noheap debug option
intel/isl: Add MOCS settings to isl_device.
anv: Use mocs settings from isl_dev.
iris: Use mocs from isl_dev.
intel: Add workaround for stencil state.
intel/genxml: Add 3DSTATE_CONSTANT_ALL packet.
intel/aubinator: Decode 3DSTATE_CONSTANT_ALL.
intel/blorp: Use 3DSTATE_CONSTANT_ALL to setup push constants.
iris: Rework push constants emitting code.
iris: Use 3DSTATE_CONSTANT_ALL when possible.
anv: Move gen8+ push constant packet workaround.
anv: Add get_push_range_address() helper.
anv: Move code for emitting push constants into its own function.
anv: Use 3DSTATE_CONSTANT_ALL when possible.
iris: Add restriction to 3DSTATE_CONSTANT_ packets.
util/os_socket: Add socket related functions.
vulkan/overlay: Add a control socket.
vulkan/overlay: Add support for a control socket.
vulkan/overlay: Add a command to start capturing data to a file.
vulkan/overlay: Add basic overlay control script.
vulkan/overlay: Update docs.
iris: Implement WA for push constants.
utils/os_socket: Define ssize_t on windows.
intel: Load the driver even if I915_PARAM_REVISION is not found.
radv: adjust loop unrolling heuristics for int64
aco: add Instruction::usesModifiers() and add more checks in the optimizer
radv: fix radv_nir_get_max_workgroup_size when nir=NULL
aco: use DPP instead of exec modification when lowering GFX10 shuffles
aco: fix shuffle with uniform operands
nir/divergence: improve DA of shuffle
aco: fix read_invocation with VGPR lane index
aco: don’t propagate vgprs into v_readlane/v_writelane
aco: combine read_invocation and shuffle implementations
radv: enable FP16/FP64 denormals earlier and only for LLVM
aco: don’t combine literals into v_cndmask_b32/v_subb/v_addc
aco: fix 64-bit fsign with 0
aco: implement VK_KHR_shader_float_controls
aco: refactor reduction lowering helpers
aco: implement 64-bit integer reductions
radv/aco: enable VK_KHR_shader_subgroup_extended_types
nir: make nir_variable::{num_members,num_state_slots} a uint16_t
nir: add nir_variable::index and nir_index_vars
nir/large_constants: use nir_index_vars and nir_variable::index
docs: update features.txt for RADV
aco: improve waitcnt insertion around loops
aco: fix copy+paste error
aco: fix waitcnts for barriers at block ends
nir: add nir_num_variable_modes and nir_var_mem_push_const
radv: set alignment for load_ssbo/store_ssbo in meta shaders
nir: add a load/store vectorization pass
nir: add load/store vectorizer tests
aco: enable load/store vectorizer
aco: allow constant offsets for global/scratch instructions on GFX10
aco: set dlc/glc correctly for image loads
aco: propagate p_wqm on an image_sample’s coordinate p_create_vector
aco: fix i2i64
aco: fix incorrect cast in parse_wait_instr()
aco: add v_nop inbetween exec write and VMEM/DS/FLAT
aco: improve WAR hazard workaround with >64bit stores
aco: fix GFX10 opcodes for some global/flat atomics
aco: fix assembly of FLAT/GLOBAL atomics
aco: fix SADDR with FLAT on GFX10
aco: don’t enable store_global for helper invocations
aco: improve FLAT/GLOBAL scheduling
aco: implement global atomics
ac/llvm: fix pointer type for global atomics
ac/llvm: improve sync scope for global atomics
radv: set writes_memory for global memory stores/atomics
aco: validate the CFG
aco: handle loop exit and IF merge phis with break/discard
aco: fix block_kind_discard s_andn2 definition to exec
nir/lower_io_to_vector: don’t create arrays when not needed
nir/load_store_vectorize: fix combining stores with aliasing loads between
aco/wave32: fix comparison optimizations
aco: improve jump threading with wave32
aco: fix vgpr alloc granule with wave32
aco: limit register usage for large work groups
aco: set vm for pos0 exports on GFX10
aco: fix imageSize()/textureSize() with large buffers on GFX8
aco: fix uninitialized data in the binary
aco: handle VOP3 modifiers when combining a constant comparison’s NaN test
aco: handle omod successors with the constant in the first operand
aco: check usesModifiers() when identifying a neg/abs
aco: better handle neg/abs of sgprs
aco: set exec_potentially_empty for demotes
aco: don’t DCE atomics with return values
aco: disable add combining for ds_swizzle_b32
aco: check if multiplication/clamp is live when applying output modifier
nir/divergence: handle load_primitive_id in GS
nir/lower_gs_intrinsics: add option for per-stream counts
aco: update IR validator
aco: apply literals to split mads
aco: combine two sgprs into a VALU if they’re the same
aco: improve can_use_VOP3()
aco: rewrite literal combining
aco: rewrite apply_sgprs()
aco: add check_vop3_operands()
aco: be more careful with literals in combine_salu_{n2,lshl_add}
aco: follow through temporary when merging tests into constant comparisons
aco: allow applying two sgprs to an instruction
aco: allow an extra SGPR with multiple uses to be applied to VOP3
aco: take advantage of GFX10’s constant bus limit and VOP3 literals
aco: improve creation of v_madmk_f32/v_madak_f32
aco: fix clamp optimization
aco: improve clamp optimization
aco: add min(-max(), ) and max(-min(), ) optimization
aco: don’t move literal to reg when making an instruction VOP3 on GFX10
aco: allow input modifiers on v_cndmask_b32
aco: replace extract_vector with copies
aco: improve readfirstlane after uniform LDS loads
aco: add integer min/max to can_swap_operands
nir/sink,nir/move: move/sink load_per_vertex_input
nir/sink,nir/move: move/sink nir_op_mov
nir/algebraic: a & ~(a >> 31) -> imax(a, 0)
aco: fix stack buffer overflow in apply_sgprs()
aco: fix fall-through test in try_remove_simple_block() with back-edges
aco: fix operand kill flags when a temporary is used more than once
aco: fix off-by-one error when initializing sgpr_live_in
radv: move gs copy shader creation before other variants
aco: improve support for s_sendmsg
radv/aco,aco: implement GS on GFX9+
aco: implement GS on GFX7-8
radv/aco: allow ACO for GS
aco: explicitly mark end blocks for exports
aco: remove needs_instance_id
aco: implement GS copy shaders
radv/aco: use ACO for GS copy shaders
aco: use nir_move_copies
aco: fix WaR check for >64-bit FLAT/GLOBAL instructions
aco: fix operand to scc when selecting SGPR ufind_msb/ifind_msb
aco: always add sgprs to sgpr_ids when choosing literals
aco: fix literal application with v_cndmask_b32/v_addc_co_u32/etc
amd/common,radv: move vertex_format_table to ac_shader_util.{h,c}
aco: rework vertex fetching a bit
aco: skip unused channels at the start when fetching vertices
aco: handle unaligned vertex fetch on GFX10
aco: value-number MUBUF instructions
aco: use MUBUF in some situations instead of splitting vertex fetches
aco: fix rebase error from GS copy shader support
aco: ensure predecessors’ p_logical_end is in WQM when a p_phi is in WQM
aco: run p_wqm instructions in WQM
nir/algebraic: add patterns for a >> #b << #b
nir/algebraic: add some half packing optimizations
aco: fix target calculation when vgpr spilling introduces sgpr spilling
aco: don’t consider loop header blocks branch blocks in add_coupling_code
aco: don’t update demand in add_coupling_code() for loop headers
aco: only create parallelcopy to restore exec at loop exit if needed
aco: don’t always add logical edges from continue_break blocks to headers
aco: error when block has no logical preds but VGPRs are live at the start
aco: set exec_potentially_empty after continues/breaks in nested IFs
aco: improve assertion at the end of spiller
aco: fill reg_demand with sensible information in add_coupling_code()
aco: parallelcopy exec mask before s_wqm
aco: fix exec mask consistency issues
aco: fix gfx10_wave64_bpermute
anv: Unify GetDeviceQueue and GetDeviceQueue2
freedreno/ir3: split pre-coloring to it’s own function
freedreno/ir3: use SSA flag on dest register too
freedreno/ir3: ir3_print tweaks
freedreno/ir3/ra: move regs_count==0 check
freedreno/ir3/ra: remove ir print after livein/out
freedreno/ir3: remove obsolete comment
freedreno/a3xx: fix SP_FS_MRT_REG.HALF_PRECISION
freedreno/a4xx: fix SP_FS_MRT_REG.HALF_PRECISION
freedreno/ir3: sync disasm changes from envytools
freedreno/ir3: also track # of nops for shader-db
freedreno: fix eglDupNativeFenceFD error
freedreno/ir3: fix valgrind complaint with STLW
freedreno/ir3: remove half-precision output
freedreno/ir3: rename fanin/fanout to collect/split
freedreno/ir3: remove impossible condition
freedreno/ir3: add input/output iterators
freedreno/ir3: show input/output wrmask’s in disasm
freedreno/ir3: helper to print ir if debug enabled
freedreno/ir3: remove first-vertex sysval
freedreno/ir3: simplify creating sysval inputs
freedreno/ir3: re-work shader inputs/outputs
freedreno/ir3: only tex instructions have wrmask
freedreno/ir3: fix gpu hang with pre-fs-tex-fetch
freedreno/ir3: legalize cleanups
freedreno/ir3: remove unused parameter
freedreno/perfcntrs: small cleanup
freedreno/perfcntrs: remove gallium dependencies
freedreno/perfcntrs: move to shared location
freedreno/perfcntrs: add accessor to get per-gen tables
freedreno/perfctrs/a2xx: move CP to be first group
freedreno/perfcntrs/a6xx: remove RBBM counters
freedreno/perfcntrs: add fdperf
freedreno/perfctrs/fdperf: periodically restore counters
gitlab-ci: update deqp build so we can generate xml
gitlab-ci/deqp: preserve full list of unexpected results
gitlab-ci/deqp: preserve caselists for blocks with fails
gitlab-ci/deqp: detect and report flakes
gitlab-ci: bump arm test container
gitlab-ci/deqp: generate xml results for fails/flakes
gitlab-ci/deqp: generate junit results
gitlab-ci/freedreno/a6xx: remove most of the flakes
freedreno: use rsc->slice accessor everywhere
freedreno: switch to layout helper
gitlab-ci: disable junit results for deqp
freedreno/ir3: remove store_output lowered to store_shared_ir3
freedreno/ir3: fix neverball assert in case of unused VS inputs
nir/lower_clip: Fix incorrect driver loc for clipdist outputs
freedreno/fdperf: use drmOpen()
freedreno/a6xx: disable LRZ when blending
freedreno/a5xx+a6xx: split LRZ layout to per-gen
freedreno/a6xx: fix LRZ layout
freedreno/a6xx: fix LRZ logic
freedreno/a6xx: enable LRZ by default
spirv: add OpLifetime*
freedreno/ir3: add last-baryf shaderdb stat
freedreno/ir3: add scheduler traces
freedreno/ir3: add iterator macros
freedreno/a6xx: fix OUT_REG() vs growable cmdstream
nir+vtn: vec8+vec16 support
freedreno/ir3: fix flat shading again
nir: assert that nir_lower_tex runs after lowering derefs
mesa/st: lower samplers before nir_lower_tex
freedreno/ir3: rename instructions
gitlab-ci: fix missing caselist.css/xsl
freedreno/a6xx: limit scratch/debug markers to debug builds
freedreno/a6xx: cleanup rasterizer state
freedreno/a6xx: separate rast stateobj for prim restart
freedreno/a6xx: drop a few more per-draw registers
freedreno/a6xx: move dynamic program state to streaming stateobj
freedreno/a6xx: add PROG_FB_RAST stateobj
freedreno/drm: fix invalid-cmdstream-size with older kernels
freedreno: use PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND
mesa/st: random whitespace cleanup
freedreno/a6xx: remove special handling based on MRT format
freedreno/a6xx: convert blend state to stateobj
freedreno: extract vsc pipe bo from GMEM state
freedreno: consolidate GMEM state
freedreno: constify fd_tile
freedreno: constify fd_vsc_pipe
freedreno/a6xx: constify gmem state
freedreno/a5xx: constify gmem state
freedreno/a4xx: constify gmem state
freedreno/a3xx: constify gmem state
freedreno/a2xx: constify gmem state
freedreno: get GMEM state from batch
freedreno: add gmem state cache
freedreno: add gmem_lock
freedreno: remove flush-queue
freedreno: allow ctx->batch to be NULL
nir: Build nir_lower_point_size.c in libmesa_nir
android: Add panfrost support to build scripts
android: Fix u_format_table.c being generated twice
panfrost: Prefix schedule_program to prevent collision
android: Fix whitespace issue
gitlab-ci: Use lavacli from packages
gallium/scons: fix graw_gdi build
util/atomic: Fix p_atomic_add for unlocked and msvc paths
winsys/svga: use new ioctl for logging
Android: Fix build issue without LLVM
panfrost: Fix Android build
intel: limit shader geometry on BDW GT1
intel/compiler: Clear accumulator register before EOT
main: fix coverity error in _mesa_program_resource_find_name()
radv: declare NGG scratch for VS or TES and only on GFX10
radv: fix compute pipeline keys when optimizations are disabled
docs: document all RADV environment variables
radv: add a note about perftest/debug options
radv: fix 32-bit compiler warnings
nir: fix packing of nir_variable
radv/gfx10: enable wave32 for compute based on shader’s wavesize
radv: hardcode the number of waves for the GFX6 LS-HS bug
radv: determine shaders wavesize at pipeline level
radv: rely on shader’s wavesize when computing NGG info
radv: implement VK_EXT_subgroup_size_control
radv/gfx10: fix primitive indices orientation for NGG GS
ac: handle pointer types to LDS in ac_get_elem_bits()
gitlab-ci: build a specific libdrm version for ARM64
gitlab-ci: build RADV on ARM64
ac: fix build with recent LLVM
radv: remove useless RADV_DEBUG=unsafemath debug option
radv: make sure to not clear the ds attachment after resolves
ac: add radeon_info::has_l2_uncached
radv: implement VK_AMD_device_coherent_memory
spirv: fix lowering of OpGroupNonUniformAllEqual
ac: remove useless cast in ac_build_set_inactive()
ac: add 8-bit and 16-bit supports to ac_build_shuffle()
ac: add 8-bit and 16-bit supports to ac_build_readlane()
ac: add 8-bit and 16-bit supports to ac_build_set_inactive()
ac: add 8-bit and 16-bit supports to ac_build_dpp()
ac: add 8-bit and 16-bit supports to ac_build_swizzle()
ac: add 8-bit and 16-bit supports to get_reduction_identity()
ac: add 8-bit and 16-bit supports to ac_build_wwm()
ac: add 8-bit and 16-bit supports to ac_build_optimization_barrier()
ac: add 16-bit float support to ac_build_alu_op()
radv: advertise VK_KHR_shader_subgroup_extended_types on GFX8-GFX9
radv: enable VK_KHR_shader_subgroup_extended_types on GFX6-GFX7
docs: add missing new features for RADV
pipe-loader: check that the pointer to driconf_xml isn’t NULL
gitlab-ci: move building piglit into a separate script
gitlab-ci: fix ldd check for Vulkan drivers
gitlab-ci: add a job that only build things needed for testing
gitlab-ci: do not build with debugoptimized for meson-main
gitlab-ci: build swr in meson-main
gitlab-ci: build GLVND in meson-clang
gitlab-ci: remove now useless meson-swr-glvnd build job
gitlab-ci: reduce the number of scons build
radv: disable subgroup shuffle operations on GFX10
ac/llvm: fix the local invocation index for wave32
meson: only build imgui when needed
radv: set the image view aspect mask during subpass transitions
radv: set the image view aspect mask before resolves
radv: rework creation of decompress/resummarize meta pipelines
radv: create decompress pipelines for separate depth/stencil layouts
radv: select the depth decompress path based on the aspect mask
ac/llvm: fix warning in ac_build_canonicalize()
radv: fix reporting subgroup size with VK_KHR_pipeline_executable_properties
radv: fix enabling sample shading with SampleID/SamplePosition
radv/gfx10: fix implementation of exclusive scans
ac: add 8-bit and 16-bit supports to ac_build_permlane16()
radv: enable VK_KHR_shader_subgroup_extended_types on GFX10
ac/llvm: convert src operands to pointers if necessary
radv: add more constants to avoid using magic numbers
radv,ac/nir: lower deref operations for shared memory
aco: drop useless lowering of deref operations for shared memory
ac/llvm: fix atomic var operations if source isn’t a deref
radv: remove dead shader input/output variables
radv: simplify a check in radv_fixup_vertex_input_fetches()
radv/gfx10: fix the vertex order for triangle strips emitted by a GS
gitlab-ci: rename build-deqp.sh to build-deqp-gl.sh
gitlab-ci: add a gl suffix to the x86 test image and all test jobs
gitlab-ci: add a new job that builds a base test image for VK
gitlab-ci: build cts_runner in the x86 test image for VK
gitlab-ci: build dEQP VK 1.1.6 in the x86 test image for VK
gitlab-ci: add a new base test job for VK
gitlab-ci: allow to run dEQP Vulkan with DEQP_VER
gitlab-ci: configure the Vulkan ICD export with VK_DRIVER
gitlab-ci: build RADV in meson-testing
gitlab-ci: add a job that runs Vulkan CTS with RADV conditionally
radv: do not use VK_TRUE/VK_FALSE
radv: move emission of two PA_SC_* registers to the pipeline CS
radv: fix possibly wrong PA_SC_AA_CONFIG value for conservative rast
radv: synchronize after performing a separate depth/stencil fast clears
radv: do not init HTILE as compressed state when dst layout allows it
radv: initialize HTILE for separate depth/stencil aspects
radv: implement VK_KHR_separate_depth_stencil_layouts
gitlab-ci: set RADV_DEBUG=checkir for RADV test jobs
ac/nir: fix out-of-bound access when loading constants from global
radv: enable SpvCapabilityImageMSArray
radv: handle unaligned vertex fetches on GFX6/GFX10
radv/gfx10: fix ngg_get_ordered_id
radv/gfx10: fix the out-of-bounds check for vertex descriptors
ac: declare an enum for the OOB select field on GFX10
radv: init a default multisample state for the resolve FS path
radv: ignore pMultisampleState if rasterization is disabled
radv: ignore pTessellationState if the pipeline doesn’t use tess
radv: ignore pDepthStencilState if rasterization is disabled
radv: tidy up radv_pipeline_init_blend_state()
radv: ignore pColorBlendState if rasterization is disabled
radv: rely on pipeline layout when creating push descriptors with template
radv: return the correct pitch for linear mipmaps on GFX10
radv: record number of color/depth samples for each subpass
radv: implement VK_AMD_mixed_attachment_samples
ac/surface: use uint16_t for mipmap level pitches
radv: do not fill keys from fragment shader twice
spirv: add SpvCapabilityImageReadWriteLodAMD
spirv,nir: add new lod parameter to image_{load,store} intrinsics
amd/llvm: handle nir_intrinsic_image_deref_{load,store} with lod
aco: handle nir_intrinsic_image_deref_{load,store} with lod
radv: advertise VK_AMD_shader_image_load_store_lod
radv/gfx10: disable vertex grouping
radv/gfx10: determine if a pipeline is eligible for NGG passthrough
radv/gfx10: do not declare LDS for NGG if useless
radv/gfx10: add support for NGG passthrough mode
radv/gfx10: improve performance for TES using PrimID but not exporting it
radv: only use VkSamplerCreateInfo::compareOp if enabled
radv/gfx10: enable all CUs if NGG is never used
radv/gfx10: simplify some duplicated NGG GS code
vulkan/overlay: Fix for Vulkan 1.2
radv: update VK_EXT_descriptor_indexing for Vulkan 1.2
radv: update VK_EXT_host_query_reset for Vulkan 1.2
radv: update VK_EXT_sampler_filter_minmax for Vulkan 1.2
radv: update VK_EXT_scalar_block_layout for Vulkan 1.2
radv: update VK_KHR_8bit_storage for Vulkan 1.2
radv: update VK_KHR_buffer_device_address for Vulkan 1.2
radv: update VK_KHR_create_renderpass2 for Vulkan 1.2
radv: update VK_KHR_depth_stencil_resolve for Vulkan 1.2
radv: update VK_KHR_draw_indirect_count for Vulkan 1.2
radv: update VK_KHR_driver_properties for Vulkan 1.2
radv: update VK_KHR_image_format_list for Vulkan 1.2
radv: update VK_KHR_imageless_framebuffer for Vulkan 1.2
radv: update VK_KHR_shader_atomic_int64 for Vulkan 1.2
radv: update VK_KHR_shader_float16_int8 for Vulkan 1.2
radv: update VK_KHR_shader_float_controls for Vulkan 1.2
radv: update VK_KHR_shader_subgroup_extended_types for Vulkan 1.2
radv: update VK_KHR_uniform_buffer_standard_layout for Vulkan 1.2
radv: update VK_KHR_timeline_semaphore for Vulkan 1.2
radv: implement Vulkan 1.1 features and properties
radv: implement Vulkan 1.2 features and properties
radv: enable Vulkan 1.2
aco: fix emitting SMEM instructions with no operands on GFX6-GFX7
aco: do not select 96-bit/128-bit variants for ds_read/ds_write on GFX6
aco: do not combine additions of DS instructions on GFX6
aco: implement stream output with vec3 on GFX6
aco: fix emitting slc for MUBUF instructions on GFX6-GFX7
aco: print assembly with CLRXdisasm for GFX6-GFX7 if found on the system
aco: fix constant folding of SMRD instructions on GFX6
aco: do not use the vec3 variant for stores on GFX6
aco: do not use the vec3 variant for loads on GFX6
aco: add new addr64 bit to MUBUF instructions on GFX6-GFX7
aco: implement nir_intrinsic_load_barycentric_at_sample on GFX6
radv: fix double free corruption in radv_alloc_memory()
radv: add explicit external subpass dependencies to meta operations
radv: handle missing implicit subpass dependencies
spirv: add SpvCapabilityFragmentMaskAMD
nir: add two new texture ops for multisample fragment color/mask fetches
spirv: add support for SpvOpFragment{Mask}FetchAMD operations
nir/lower_input_attachments: lower nir_texop_fragment_{mask}_fetch
ac/nir: add support for nir_texop_fragment_{mask}_fetch
aco: add support for nir_texop_fragment_{mask}_fetch
radv: advertise VK_AMD_shader_fragment_mask
aco: fix printing assembly with CLRXdisasm on GFX6
aco: fix wrong IR in nir_intrinsic_load_barycentric_at_sample
aco: implement nir_intrinsic_store_global on GFX6
aco: implement nir_intrinsic_load_global on GFX6
aco: implement nir_intrinsic_global_atomic_* on GFX6
aco: implement 64-bit nir_op_ftrunc on GFX6
aco: implement 64-bit nir_op_fceil on GFX6
aco: implement 64-bit nir_op_fround_even on GFX6
aco: implement 64-bit nir_op_ffloor on GFX6
aco: implement nir_op_f2i64/nir_op_f2u64 on GFX6
ac/llvm: fix missing casts in ac_build_readlane()
aco: combine MRTZ (depth, stencil, sample mask) exports
aco: fix a hardware bug for MRTZ exports on GFX6
aco: fix a hazard with v_interp_* and v_{read,readfirst}lane_* on GFX6
aco: copy the literal offset of SMEM instructions to a temporary
radv: enable ACO support for GFX6
radv: print NIR shaders after lowering FS inputs/outputs
radv: do not allow sparse resources with multi-planar formats
radv: enable VK_AMD_shader_fragment_mask on GFX6-GFX7
compiler: add a new explicit interpolation mode
spirv: add support for SpvDecorationExplicitInterpAMD
compiler: add PERSP to the existing barycentric system values
compiler: add new SYSTEM_VALUE_BARYCENTRIC_*
spirv: add support for SpvBuiltInBaryCoord*
nir: add nir_intrinsic_load_barycentric_model
nir: lower SYSTEM_VALUE_BARYCENTRIC_* to nir_load_barycentric()
nir: add nir_intrinsic_interp_deref_at_vertex
nir: lower interp_deref_at_vertex to load_input_vertex
spirv: implement SPV_AMD_shader_explicit_vertex_parameter
ac/llvm: implement VK_AMD_shader_explicit_vertex_parameter
aco: implement VK_AMD_shader_explicit_vertex_parameter
radv: gather which input PS variables use an explicit interpolation mode
radv: implement VK_AMD_shader_explicit_vertex_parameter
radv: bump conformance version to 1.2.0.0
radv: remove the non conformant VK implementation warning on GFX10
aco: fix VS input loads with MUBUF on GFX6
radv/gfx10: add a separate flag for creating a GDS OA buffer
radv/gfx10: implement NGG GS queries
radv/gfx10: re-enable NGG GS
radv: refactor physical device properties
aco: fix MUBUF VS input loads when expanding vec3 to vec4 on GFX6
aco: do not use ds_{read,write}2 on GFX6
aco: fix waiting for scalar stores before “writing back” data on GFX8-GFX9
aco: fix creating v_madak if v_mad_f32 has two sgpr literals
nir: do not use De Morgan’s Law rules for flt and fge
loader: #define PATH_MAX when undefined (eg. Hurd)
util: Do not fail to build on unknown pthread_setname_np
meson: Do not require libdrm for DRI2 on hurd
radeon/vcn: Handle crop parameters for encoder
radeonsi: use compute shader for clear 12-byte buffer
kmsro: Add “mcde” entry point
nir: fix couple of compile warnings
util/android: fix android build errors
Revert “egl: implement new functions from EGL_EXT_image_flush_external”
Revert “egl: handle EGL_IMAGE_EXTERNAL_FLUSH_EXT”
Revert “st/dri: add support for EGL_EXT_image_flush_external”
Revert “st/dri: assume external consumers of back buffers can write to the buffers”
Revert “dri_interface: add interface for EGL_EXT_image_flush_external”
mesa: allow bit queries for EXT_disjoint_timer_query
Revert “mesa: allow bit queries for EXT_disjoint_timer_query”
mesa: allow bit queries for EXT_disjoint_timer_query
gitlab-ci: update Piglit commit, update skips
mapi: add GetInteger64vEXT with EXT_disjoint_timer_query
glsl: handle max uniform limits with lower_const_arrays_to_uniforms
gitlab-ci: bump piglit checkout commit
glsl: additional interface redeclaration check for SSO programs
intel/compiler: add newline to limit_dispatch_width message
intel/compiler: force simd8 when dual src blending on gen8
dri: add __DRI_IMAGE_FORMAT_SXRGB8
i965: expose MESA_FORMAT_B8G8R8X8_SRGB visual
mesa/st/i965: add a ProgramResourceHash for quicker resource lookup
mesa: create program resource hash in a single place
iris: set depth stall enabled when depth flush enabled on gen12
anv: set depth stall enabled when depth flush enabled on gen12
isl/gen12: add reminder comment about missing WA with 3D surfaces
anv: fix assert in GetImageDrmFormatModifierPropertiesEXT
anv: add assert for isl_mod_info in choose_isl_tiling_flags
anv: initialize clear_color_is_zero_one
egl/android: fix buffer_count for applications setting max count
anv/android: setup gralloc1 usage from gralloc0 usage manually
anv/android: make format_supported_with_usage static
intel/vec4: fix valgrind errors with vf_values array
glsl: fix a memory leak with resource_set
iris: fix aux buf map failure in 32bits app on Android
winsys/svga: Enable transhuge pages for buffer objects
svga: Avoid discard DMA uploads
gallium/util: Increase the debug_flush map depth
svga: Fix banded DMA upload
st/va: Convert interlaced NV12 to progressive
util/format: Add the P010 format used for 10-bit videos
gallium: Add PIPE_FORMAT_P010 support
st/va: Add support for P010, used for 10-bit videos
radeon: Use P010 for decoding of 10-bit videos
r600: Remove HEVC related code since HEVC is not supported
mesa: Prevent _MaxLevel from being less than zero
Revert “st/va: Convert interlaced NV12 to progressive”
glsl: just use NIR to lower outputs when driver can’t read outputs
glsl: disable lower_fragdata_array() for NIR drivers
mesa: add ARB_shading_language_include stubs
glsl: add infrastructure for ARB_shading_language_include
mesa: add ARB_shading_language_include infrastructure to gl_shared_state
mesa: add helper to validate tokenise shader include path
mesa: add _mesa_lookup_shader_include() helper
mesa: add copy_string() helper
mesa: add glNamedStringARB() support
mesa: implement glGetNamedStringARB()
mesa: make error checking optional in _mesa_lookup_shader_include()
mesa: implement glIsNamedStringARB()
mesa: implement glGetNamedStringivARB()
mesa: split _mesa_lookup_shader_include() in two
mesa: implement glDeleteNamedStringARB()
glsl: add ARB_shading_language_include support to #line
glsl: pass gl_context to glcpp_parser_create()
glsl: add preprocessor #include support
glsl: error if #include used while extension is disabled
glsl: add can_skip_compile() helper
glsl: delay compilation skip if shader contains an include
mesa: add support cursor support for relative path shader includes
mesa: add shader include lookup support for relative paths
mesa: implement glCompileShaderIncludeARB()
mesa: enable ARB_shading_language_include
gitlab-ci: bump piglit checkout commit
gitlab-ci: update for arb_shading_language_include
compiler: move build definition of pp_standalone_scaffolding.c
radv: add some infrastructure for fresh forks for each secure compile
radv: add a secure_compile_open_fifo_fds() helper
radv: create a fresh fork for each pipeline compile
docs: update source code repository documentation
glsl: move calculate_array_size_and_stride() to link_uniforms.cpp
glsl: don’t set uniform block as used when its not
glsl: make use of active_shader_mask when building resource list
glsl/nir: iterate the system values list when adding varyings
docs: remove mailing list as way of submitting patches
glsl: move nir_remap_dual_slot_attributes() call out of glsl_to_nir()
glsl: copy the how_declared field when converting to nir
nir: add some fields to nir_variable_data
glsl: copy the new data fields when converting to nir
glsl: add support for named varyings in nir_build_program_resource_list()
glsl: add subroutine support to nir_build_program_resource_list()
st/glsl_to_nir: call gl_nir_lower_buffers() a little later
st/glsl_to_nir: use nir based program resource list builder
st/glsl_to_nir: fix SSO validation regression
glsl: rename gl_nir_link() to gl_nir_link_spirv()
glsl: add gl_nir_link_check_atomic_counter_resources()
glsl: add new gl_nir_link_glsl() helper
glsl: reorder link_and_validate_uniforms() calls
mesa: add new UseNIRGLSLLinker constant
glsl: use nir linker to link atomics
glsl: add check_image_resources() for the nir linker
glsl: use nir version of check_image_resources() for nir linker
glsl: move check_subroutine_resources() into the shared util code
glsl: call check_subroutine_resources() from the nir linker
glsl: move uniform resource checks into the common linker code
glsl: call uniform resource checks from the nir linker
glsl: move calculate_subroutine_compat() to shared linker code
glsl: call calculate_subroutine_compat() from the nir linker
glsl: fix potential bug in nir uniform linker
glsl: remove bogus assert in nir uniform linking
glsl: fix check for matrices in blocks when using nir uniform linker
glsl: count uniform components and storage better in nir linking
glsl_to_nir: update interface type properly
glsl: fix gl_nir_set_uniform_initializers() for image arrays
ac: Handle invalid GFX10 format correctly in ac_get_tbuffer_format.
aco: Make sure not to mistakenly propagate 64-bit constants.
aco: Treat all booleans as per-lane.
aco: Optimize out trivial code from uniform bools.
aco: Fix operand of s_bcnt1_i32_b64 in emit_boolean_reduce.
aco: Remove superfluous argument from emit_boolean_logic.
aco: Remove lower_linear_bool_phi, it is not needed anymore.
aco: Optimize load_subgroup_id to one bit field extract instruction.
aco/wave32: Change uniform bool optimization to work with wave32.
aco/wave32: Replace hardcoded numbers in spiller with wave size.
aco/wave32: Introduce emit_mbcnt which takes wave size into account.
aco/wave32: Add wave size specific opcodes to aco_builder.
aco/wave32: Use lane mask regclass for exec/vcc.
aco/wave32: Fix load_local_invocation_index to support wave32.
aco/wave32: Use wave_size for barrier intrinsic.
aco/wave32: Allow setting the subgroup ballot size to 64-bit.
aco/wave32: Fix reductions.
aco: Fix uniform i2i64.
ac/llvm: Fix ac_build_reduce in wave32 mode.
aco/wave32: Set the definitions of v_cmp instructions to the lane mask.
aco: Implement 64-bit constant propagation.
aco: Allow optimizing vote_all and nir_op_iand.
aco: Don’t skip combine_instruction when definitions[1] is used.
aco: Optimize out s_and with exec, when used on uniform bitwise values.
aco: Flip s_cbranch / s_cselect to optimize out an s_not if possible.
nouveau/nvc0: add extern keyword to nvc0_miptree_vtbl.
intel/compiler: Fix array bounds warning on GCC 10.
radeon: Move si_get_pic_param to radeon_vce.c
r600: Move get_pic_param to radeon_vce.c
gallium: Fix a couple of multiple definition warnings.
radeon: Fix multiple definition error with radeon_debug
aco: Fix -Wstringop-overflow warnings in aco_span.
aco: Fix maybe-uninitialized warnings.
aco: Fix signedness compare warning.
aco: Make a better guess at which instructions need the VCC hint.
aco: Transform uniform bitwise instructions to 32-bit if possible.
aco/gfx10: Fix VcmpxExecWARHazard mitigation.
aco: Fix the meaning of is_atomic.
aco/optimizer: Don’t combine uniform bool s_and to s_andn2.
gallium/swr: Fix arb_transform_feedback2
gitlab-ci: Disable lima jobs
gitlab-ci: Run only LAVA jobs in special-named branches
panfrost: Add checksum fields to SFBD descriptor
panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720
panfrost: Rework format encoding on SFBD
panfrost: Take into account texture layers in SFBD
panfrost: Decode blend shaders for SFBD
panfrost: Generate polygon list manually for SFBD
panfrost: Print the right zero field
panfrost: Pipe the GPU ID into compiler and disassembler
panfrost: Set depth and stencil for SFBD based on the format
panfrost: Multiply offset_units by 2
panfrost: Make sure the shader descriptor is in sync with the GL state
gitlab-ci: Remove limit on kernel logging
panfrost: Just print tiler fields as-is for Tx20
panfrost: Rework buffers in SFBD
gitlab-ci: Fix dir name for VK-GL-CTS sources
panfrost: Don’t print the midgard_blend_rt structs on SFBD
panfrost: Add quirks system to cmdstream
panfrost: Simplify shader patching
panfrost: White list the Mali T720
gitlab-ci: Test Panfrost on T720 GPUs
panfrost: Add PAN_MESA_DEBUG=sync
panfrost: Hold a reference to sampler views
pan/midgard: Remove undefined behavior
nir: Don’t copy empty array
util: Don’t access members of NULL pointers
panfrost: Don’t lose bits!
st/mesa: Don’t access members of NULL pointers
panfrost: Handle Z24_UNORM_S8_UINT as MALI_Z32_UNORM
panfrost: Increase PIPE_SHADER_CAP_MAX_OUTPUTS to 16
panfrost: Dynamically allocate array of texture pointers
panfrost: Map with size of first layer for 3D textures
panfrost: Store internal format
gitlab-ci: Update kernel for LAVA to 5.5-rc1 plus fixes
gitlab-ci: Switch LAVA jobs to use shared dEQP runner
gitlab-ci: Upgrade kernel for LAVA jobs to v5.5-rc5
gitlab-ci: Consolidate container and build stages for LAVA
panfrost: free last_read/write tables in mir_create_dependency_graph
panfrost: free allocations in schedule_block
panfrost: add lcra_free() to free lcra state
panfrost: free spill cost table in mir_spill_register
lima: add debug prints for BO cache
lima: align size before trying to fetch BO from cache
lima: ignore flags while looking for BO in cache
lima: set dithering flag when necessary
lima: add support for gl_PointSize
lima: enable tiling
lima: handle DRM_FORMAT_MOD_INVALID in resource_from_handle()
lima: expose tiled format modifier in query_dmabuf_modifiers()
lima: use single BO for GP outputs
lima: drop suballocator
lima: fix allocation of GP outputs storage for indexed draw
lima: postpone PP stream generation
lima: don’t reload and redraw tiles that were not updated
lima: fix PP stream terminator size
lima: use linear layout for shared buffers if modifier is not specified
lima: add debug flag to disable tiling
lima: drop support for R8G8B8 format
lima: fix PLBU_CMD_PRIMITIVE_SETUP command
lima: fix viewport clipping
lima: implement polygon offset
lima: fix PIPE_CAP_* to mark features that aren’t supported yet
lima: add new findings to texture descriptor
lima: fix handling of reverse depth range
ci: lava: pass CI_NODE_INDEX and CI_NODE_TOTAL to lava jobs
ci: Re-enable CI for lima on mali450
lima: implement invalidate_resource()
nir: don’t emit ishl in _nir_mul_imm() if backend doesn’t support bitops
lima: use imul for calculations with intrinsic src
lima: ppir: don’t delete root ld_tex nodes without successors in current block
lima: ppir: always create move and update ld_tex successors for all blocks
lima: disable early-z if fragment shader uses discard
swr: Fix build with llvm-10.0.
panfrost: Fix gnu-empty-initializer build errors.
scons: Bump C standard to gnu11 on macOS 10.15.
util/u_thread: Restrict u_thread_get_time_nano on macOS.
swr: Fix build with llvm-10.0.
swr: Fix build with llvm-10.0.
lima: Fix build with GCC 10.
swr: Fix GCC 4.9 checks.
panfrost: Remove unused anonymous enum variables.
u_vbuf: add logic to use a limited number of vbufs
u_vbuf: use single vertex buffer if it’s not possible to have multiple
util/u_thread: Fix build under Haiku
glsl: Enable textureSize for samplerExternalOES
meson: Fix linkage of libgallium_nine with libgalliumvl
meta: Cleanup function for DrawTex
main: allow external textures for BindImageTexture
meta: Add cleanup function for Bitmap
Revert “draw: revert using correct order for prim decomposition.”
zink: confused compilation macro usage for zink in target helpers.